Yesterday I have joined a "2+2" random chess tournament and met a player who berserked me. I was surprised, however, that his INITIAL time wasn't halved, that is to say - only his ADDED time halved from 2 to 1 second, but he still had 2 started minutes which weren't changed.
Now, in my understanding of "berserk" feature; there should be halving of BOTH initial and added time. In said case, a berserker in a game of "2+2" tempo should have a "1+1" tempo available, otherwise a discussed "berserk" feature loses its whole meaning altogether...
... but, of course, correct me if my math - from my math knowledge and experience "1+1" is still exactly half of "2+2". If something revolutionary didn't take place in mathematics lately, I trust it should still be so, right?
Could someone give me a damn good explanation what happened with good old elementary math, and why it doesn't apply to "berserk"? According to a lichess description, a berserking time should be exactly halved, and a logics commands that it affects BOTH initial and added time.
Thanks in advance fo your reply.
Now, in my understanding of "berserk" feature; there should be halving of BOTH initial and added time. In said case, a berserker in a game of "2+2" tempo should have a "1+1" tempo available, otherwise a discussed "berserk" feature loses its whole meaning altogether...
... but, of course, correct me if my math - from my math knowledge and experience "1+1" is still exactly half of "2+2". If something revolutionary didn't take place in mathematics lately, I trust it should still be so, right?
Could someone give me a damn good explanation what happened with good old elementary math, and why it doesn't apply to "berserk"? According to a lichess description, a berserking time should be exactly halved, and a logics commands that it affects BOTH initial and added time.
Thanks in advance fo your reply.