lichess.org

FEN
[Event "FVVWC2 Antichess #5"] [Site "https://lichess.org/feHJrkrU"] [Date "2018.12.09"] [Round "-"] [White "FalconPower"] [Black "PepsiNGaming"] [Result "1-0"] [UTCDate "2018.12.09"] [UTCTime "00:58:26"] [WhiteElo "2092"] [BlackElo "2276"] [WhiteRatingDiff "+16"] [BlackRatingDiff "-18"] [Variant "Antichess"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 1.45] } 1... Nf6?? { (1.45 → 7.08) Blunder. Best move was b5. } { [%eval 7.08] } (1... b5 2. Bxb5 e6 3. Bxd7 Kxd7 4. Qh5 Qg5 5. Qxg5 Be7 6. Qxg7 Ba3 7. Qxg8 Rxg8 8. Nxa3) 2. Ba6 { [%eval 8.02] } 2... bxa6 { [%eval 8.34] } 3. e4 { [%eval 6.56] } 3... Nxe4 { [%eval 6.89] } 4. Qh5 { [%eval 7.9] } 4... Nxf2 { [%eval 6.76] } 5. Qxh7 { [%eval 5.84] } 5... Rxh7 { [%eval 6.3] } 6. Kxf2 { [%eval 7.15] } 6... Rxh2 { [%eval 7.56] } 7. Rxh2 { [%eval 7.05] } 7... g5 { [%eval 7.76] } 8. Rh6 { [%eval 6.9] } 8... Bxh6 { [%eval 6.94] } 9. Ne2 { [%eval 6.25] } 9... Bf8 { [%eval 7.41] } 10. Nf4?? { (7.41 → 2.37) Blunder. Best move was Na3. } { [%eval 2.37] } (10. Na3) 10... gxf4 { [%eval 3.29] } 11. g3?? { (3.29 → -0.15) Blunder. Best move was Ke2. } { [%eval -0.15] } (11. Ke2 f3) 11... fxg3 { [%eval 0.0] } 12. Kxg3 { [%eval 0.0] } 12... d6 { [%eval 0.3] } 13. Na3?? { (0.30 → -6.42) Blunder. Best move was Kf2. } { [%eval -6.42] } (13. Kf2 Qd7) 13... Bg4 { [%eval -5.82] } 14. Kxg4 { [%eval -4.56] } 14... f5 { [%eval -5.57] } 15. Kxf5 { [%eval -4.5] } 15... e6 { [%eval -4.41] } 16. Kxe6 { [%eval -4.32] } 16... Qg5?? { (-4.32 → -1.34) Blunder. Best move was d5. } { [%eval -1.34] } (16... d5) 17. Kxd6 { [%eval -1.5] } 17... Bxd6?? { (-1.50 → Mate in 7) Checkmate is now unavoidable. Best move was cxd6. } { [%eval #7] } (17... cxd6 18. d3 Qxc1 19. Rxc1 Nd7 20. Nb1 Kf7 21. a4 Kg6 22. Na3 Kg5 23. d4 Kf5 24. Ra1) 18. b3 { [%eval #7] } 18... Qxd2 { [%eval #6] } 19. Bxd2 { [%eval #6] } 19... Bxa3 { [%eval #5] } 20. Bb4 { [%eval #5] } 20... Bxb4 { [%eval #4] } 21. c3 { [%eval #4] } 21... Bxc3 { [%eval #3] } 22. Re1 { [%eval #3] } 22... Bxe1 { [%eval #2] } 23. b4 { [%eval #2] } 23... Bxb4 { [%eval #1] } 24. a3 { [%eval #1] } 24... Bxa3# { Game ends by variant rule. } 1-0
Reconnecting