lichess.org

FEN
[Event "Rated Bullet game"] [Site "https://lichess.org/fNKWs4fz"] [Date "2020.05.31"] [White "ppvfy"] [Black "Giovanni2008"] [Result "0-1"] [UTCDate "2020.05.31"] [UTCTime "14:40:26"] [WhiteElo "1325"] [BlackElo "1303"] [WhiteRatingDiff "-5"] [BlackRatingDiff "+49"] [Variant "Standard"] [TimeControl "60+0"] [ECO "C46"] [Opening "Four Knights Game"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.24] } 1... e5 { [%eval 0.37] } 2. Nf3 { [%eval 0.31] } 2... Nf6 { [%eval 0.41] } 3. Nc3 { [%eval 0.14] } 3... Nc6 { [%eval 0.23] } { C46 Four Knights Game } 4. d3 { [%eval -0.16] } 4... Bc5 { [%eval 0.16] } 5. Be3 { [%eval -0.33] } 5... Bb6 { [%eval -0.17] } 6. Bxb6 { [%eval -0.36] } 6... d6?? { (-0.36 → 4.93) Blunder. axb6 was best. } { [%eval 4.93] } (6... axb6 7. d4 exd4 8. Nxd4 O-O 9. Be2 d5 10. exd5 Nxd5 11. Nxc6) 7. Be3 { [%eval 4.98] } 7... Be6 { [%eval 5.62] } 8. d4 { [%eval 5.6] } 8... exd4 { [%eval 5.67] } 9. Nxd4 { [%eval 5.61] } 9... Nxd4 { [%eval 5.99] } 10. Bxd4 { [%eval 5.83] } 10... O-O { [%eval 5.8] } 11. Bd3 { [%eval 5.43] } 11... Qd7?! { (5.43 → 8.50) Inaccuracy. c5 was best. } { [%eval 8.5] } (11... c5 12. Be3 Re8 13. O-O Rc8 14. Re1 a6 15. Qf3 c4 16. Be2 Bg4 17. Qf4 Bxe2 18. Rxe2) 12. O-O?! { (8.50 → 5.48) Inaccuracy. Bxf6 was best. } { [%eval 5.48] } (12. Bxf6 gxf6 13. Qh5 Kg7 14. e5 h6 15. exf6+ Kxf6 16. f4 Kg7 17. f5 Bxf5 18. Bxf5 Rae8+) 12... c5?! { (5.48 → 7.86) Inaccuracy. Ng4 was best. } { [%eval 7.86] } (12... Ng4 13. f3 Ne5 14. Bb5 Nc6 15. f4 f6 16. f5 Bf7 17. Qg4 Qe7 18. Bxc6 bxc6 19. Rad1) 13. Be3?! { (7.86 → 5.69) Inaccuracy. Bxf6 was best. } { [%eval 5.69] } (13. Bxf6) 13... d5 { [%eval 7.38] } 14. exd5 { [%eval 6.26] } 14... Nxd5 { [%eval 6.17] } 15. Be4 { [%eval 5.71] } 15... Nxe3 { [%eval 5.49] } 16. fxe3 { [%eval 5.2] } 16... Rad8 { [%eval 5.56] } 17. Qxd7 { [%eval 5.44] } 17... Rxd7 { [%eval 5.56] } 18. Nb5? { (5.56 → 3.07) Mistake. Rad1 was best. } { [%eval 3.07] } (18. Rad1) 18... a6?! { (3.07 → 4.81) Inaccuracy. Bc4 was best. } { [%eval 4.81] } (18... Bc4 19. Bd3) 19. Na7?? { (4.81 → 0.98) Blunder. Nc3 was best. } { [%eval 0.98] } (19. Nc3 b5) 19... Rd2?? { (0.98 → 3.69) Blunder. g6 was best. } { [%eval 3.69] } (19... g6 20. a4 Re7 21. Rfd1 Ra8 22. Kf2 c4 23. a5 Kg7 24. Ra4 Rxa7 25. Bd5 c3 26. b3) 20. Bxb7?! { (3.69 → 2.90) Inaccuracy. Rfd1 was best. } { [%eval 2.9] } (20. Rfd1 Rfd8 21. Rxd2 Rxd2 22. a3 Rd8 23. b4 Ra8 24. b5 f5 25. Bxb7 Rxa7 26. Bxa6 Bd5) 20... Rd7 { [%eval 2.6] } 21. Rad1?? { (2.60 → -1.26) Blunder. Bxa6 was best. } { [%eval -1.26] } (21. Bxa6 Rxa7 22. Bb5 g6 23. a4 Bf5 24. Rf2 Rd8 25. h3 Kg7 26. Bc4 h5 27. b3 Re8) 21... Rxb7 { [%eval -1.26] } 22. Nc6 { [%eval -1.46] } 22... Rxb2 { [%eval -1.27] } 23. Ne5?! { (-1.27 → -2.19) Inaccuracy. Ne7+ was best. } { [%eval -2.19] } (23. Ne7+ Kh8) 23... f6 { [%eval -1.92] } 24. Nc6 { [%eval -2.48] } 24... Rxc2?! { (-2.48 → -1.65) Inaccuracy. Rxa2 was best. } { [%eval -1.65] } (24... Rxa2) 25. Ra1? { (-1.65 → -3.15) Mistake. Rf2 was best. } { [%eval -3.15] } (25. Rf2 Rc3 26. e4 Re8 27. e5 fxe5 28. Nxe5 Re3 29. Nf3 c4 30. Rc2 Bf7 31. Rdc1 Re2) 25... Rc8?? { (-3.15 → 1.90) Blunder. Bd7 was best. } { [%eval 1.9] } (25... Bd7 26. Na5 Rb8 27. Rfd1 Be6 28. Nb3 Bxb3 29. axb3 Rxb3 30. Rdc1 Rxc1+ 31. Rxc1 Rb5 32. Kf2) 26. Na7?? { (1.90 → -7.43) Blunder. Ne7+ was best. } { [%eval -7.43] } (26. Ne7+ Kf7 27. Nxc8 Bxc8 28. Rfc1 Rd2 29. Rxc5 Be6 30. Rac1 Rxa2 31. Rb1 Kg6 32. Rb7 Bf5) 26... Ra8?? { (-7.43 → -2.84) Blunder. Rc7 was best. } { [%eval -2.84] } (26... Rc7) 27. Nc6 { [%eval -2.64] } 27... Rc8?? { (-2.64 → 1.81) Blunder. Bd7 was best. } { [%eval 1.81] } (27... Bd7 28. Na5 Rb8 29. Rfd1 Be6 30. Nb3 Bxb3 31. axb3 Rxb3 32. Rdc1 Rxc1+ 33. Rxc1 Rb5 34. h3) 28. Na7?? { (1.81 → -7.37) Blunder. Ne7+ was best. } { [%eval -7.37] } (28. Ne7+ Kf7 29. Nxc8 Bxc8 30. Rfc1 Rd2 31. Rxc5 Be6 32. Rc7+ Kg6 33. e4 Bxa2 34. Rac1 Re2) 28... Rd8?? { (-7.37 → -3.25) Blunder. Rc7 was best. } { [%eval -3.25] } (28... Rc7) 29. Nc6?? { (-3.25 → Mate in 9) Checkmate is now unavoidable. Rf2 was best. } { [%eval #-9] } (29. Rf2 Rxf2) 29... Rdd2 { [%eval #-8] } 30. Rfd1 { [%eval #-6] } 30... Rxg2+ { [%eval #-5] } 31. Kh1 { [%eval #-5] } 31... Rxh2+ { [%eval #-4] } 32. Kg1 { [%eval #-4] } 32... Rcg2+ { [%eval #-3] } 33. Kf1 { [%eval #-3] } 33... Rf2+ { [%eval #-4] } 34. Ke1 { [%eval #-4] } 34... Rfg2 { [%eval #-5] } 35. Rd2 { [%eval #-1] } 35... Rh1# { Black wins by checkmate. } 0-1
Reconnecting