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[Event "rated Antichess game"] [Site "https://lichess.org/fABiI0wb"] [Date "2024.11.21"] [White "DeathAndLife"] [Black "MarianoDaniel"] [Result "0-1"] [GameId "fABiI0wb"] [UTCDate "2024.11.21"] [UTCTime "04:58:25"] [WhiteElo "2104"] [BlackElo "1702"] [WhiteRatingDiff "-11"] [BlackRatingDiff "+11"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g4 { [%eval -0.27] } 1... b6 { [%eval 0.19] } 2. b3 { [%eval -0.26] } 2... g6 { [%eval 0.05] } 3. b4 { [%eval -0.22] } 3... a5 { [%eval -0.19] } 4. bxa5 { [%eval -0.12] } 4... Rxa5 { [%eval -0.17] } 5. f3?? { (-0.17 → -2.52) Blunder. Nc3 was best. } { [%eval -2.52] } (5. Nc3 Rxa2 6. Nxa2 Bh6 7. d3 Bxc1 8. Qxc1 f5 9. gxf5 gxf5) 5... Rxa2 { [%eval -2.54] } 6. Rxa2 { [%eval -2.32] } 6... Na6?? { (-2.32 → -0.30) Blunder. Ba6 was best. } { [%eval -0.3] } (6... Ba6 7. Rxa6) 7. Rxa6 { [%eval -0.18] } 7... Bxa6 { [%eval -0.76] } 8. e3 { [%eval -1.18] } 8... Bxf1 { [%eval -0.9] } 9. Kxf1 { [%eval -1.4] } 9... f5?! { (-1.40 → -0.52) Inaccuracy. e5 was best. } { [%eval -0.52] } (9... e5 10. Na3) 10. gxf5 { [%eval -0.8] } 10... gxf5 { [%eval -0.83] } 11. e4 { [%eval -0.5] } 11... fxe4 { [%eval -0.53] } 12. fxe4 { [%eval -0.53] } 12... Bh6?? { (-0.53 → 2.96) Blunder. Qc8 was best. } { [%eval 2.96] } (12... Qc8 13. Nh3) 13. Qh5? { (2.96 → 1.15) Mistake. Qg4 was best. } { [%eval 1.15] } (13. Qg4 Bxd2) 13... Bxd2 { [%eval 0.91] } 14. Nxd2 { [%eval 0.63] } 14... Nh6? { (0.63 → 1.91) Mistake. c5 was best. } { [%eval 1.91] } (14... c5 15. Qxh7) 15. Qxe8 { [%eval 1.23] } 15... Qxe8 { [%eval 2.64] } 16. Ne2 { [%eval 2.2] } 16... d5? { (2.20 → 4.36) Mistake. c6 was best. } { [%eval 4.36] } (16... c6 17. Kg2 d5 18. exd5 cxd5 19. Ng1 Qb8 20. Nc4 dxc4 21. Bxh6 Qxh2 22. Kxh2) 17. exd5 { [%eval 3.59] } 17... Qc6? { (3.59 → 6.02) Mistake. Qb8 was best. } { [%eval 6.02] } (17... Qb8 18. d6) 18. dxc6 { [%eval 4.96] } 18... Rb8?! { (4.96 → 7.76) Inaccuracy. Nf7 was best. } { [%eval 7.76] } (18... Nf7 19. c4) 19. Ng3?? { (7.76 → Mate in 5) Checkmate is now unavoidable. Rg1 was best. } { [%eval #-5] } (19. Rg1 Rg8 20. Rxg8 Nxg8 21. Ba3 Nf6 22. Bxe7 h5 23. Bxf6 h4 24. Bxh4 b5) 19... Nf5 { [%eval #-5] } 20. Nxf5 { [%eval #-4] } 20... Rb7?? { (Mate in 4 → 3.46) Lost forced checkmate sequence. Rg8 was best. } { [%eval 3.46] } (20... Rg8 21. Nxe7 Rg3 22. hxg3 h5 23. Rxh5 b5 24. Rxb5#) 21. cxb7 { [%eval 3.79] } 21... c6 { [%eval 3.23] } 22. Nxe7 { [%eval 3.46] } 22... b5 { [%eval 4.07] } 23. Nxc6 { [%eval #14] } 23... b4 { [%eval #13] } 24. Nxb4 { [%eval #13] } 24... h5 { [%eval #11] } 25. b8=R?? { (Mate in 11 → 0.45) Lost forced checkmate sequence. Kf2 was best. } { [%eval 0.45] } (25. Kf2 h4 26. Re1 h3 27. Kg2 hxg2 28. Re5 g1=K 29. Ne4 Kxh2 30. Ng3 Kxg3) 25... h4 { [%eval 0.0] } 26. Kf2 { [%eval 0.0] } 26... h3 { [%eval 0.0] } 27. Kg2 { [%eval 0.0] } 27... hxg2 { [%eval 0.0] } 28. Nd3 { [%eval 0.0] } 28... gxh1=N?? { (0.00 → Mate in 7) Checkmate is now unavoidable. gxh1=B was best. } { [%eval #7] } (28... gxh1=B 29. Ne4 Bxe4 30. Nf4 Bxc2 31. Rb3 Bxb3 32. Ne6 Bxe6 33. h3 Bxh3 34. Be3) 29. h4?? { (Mate in 7 → Mate in 1) Lost forced checkmate sequence. Nf2 was best. } { [%eval #-1] } (29. Nf2 Nxf2 30. h3 Nxh3 31. Rd8 Ng1 32. Nf3 Nxf3 33. Rd4 Nxd4 34. Ba3 Nxc2) 29... Nf2 { [%eval #-1] } 30. Nxf2# { Game ends by variant rule. } 0-1