lichess.org

FEN
[Event "Rated Horde game"] [Site "https://lichess.org/ez0QIa7Z"] [Date "2020.10.11"] [White "Yeshwant0826"] [Black "skewer_king"] [Result "0-1"] [UTCDate "2020.10.11"] [UTCTime "22:24:05"] [WhiteElo "880"] [BlackElo "1285"] [WhiteRatingDiff "-73"] [BlackRatingDiff "+50"] [Variant "Horde"] [TimeControl "10800+180"] [ECO "?"] [Opening "?"] [Termination "Normal"] [FEN "rnbqkbnr/pppppppp/8/1PP2PP1/PPPPPPPP/PPPPPPPP/PPPPPPPP/PPPPPPPP w kq - 0 1"] [SetUp "1"] [Annotator "lichess.org"] 1. c6?! { (0.15 → -0.94) Inaccuracy. e5 was best. } { [%eval -0.94] } (1. e5 e6 2. e4 d6 3. fxe6 fxe6 4. cxd6 cxd6 5. h5 dxe5) 1... dxc6 { [%eval -1.22] } 2. bxc6 { [%eval -0.94] } 2... bxc6?! { (-0.94 → -0.21) Inaccuracy. Nxc6 was best. } { [%eval -0.21] } (2... Nxc6 3. d5 Nb8 4. d4 h6 5. g6 fxg6 6. fxg6 h5 7. f5) 3. f6?? { (-0.21 → -3.94) Blunder. h5 was best. } { [%eval -3.94] } (3. h5 a5 4. e5 e6 5. e4 axb4 6. axb4 Bxb4 7. cxb4 Qxd4) 3... exf6 { [%eval -4.06] } 4. gxf6 { [%eval -3.92] } 4... gxf6?! { (-3.92 → -2.95) Inaccuracy. Nxf6 was best. } { [%eval -2.95] } (4... Nxf6) 5. e5?! { (-2.95 → -4.01) Inaccuracy. h5 was best. } { [%eval -4.01] } (5. h5 a5) 5... fxe5 { [%eval -3.5] } 6. d5?? { (-3.50 → -9.32) Blunder. fxe5 was best. } { [%eval -9.32] } (6. fxe5 f6) 6... cxd5 { [%eval -7.59] } 7. cxd5 { [%eval -9.21] } 7... Qxd5 { [%eval -9.18] } 8. fxe5 { [%eval -9.53] } 8... Qxe5 { [%eval -9.63] } 9. a5 { [%eval -10.7] } 9... Nc6 { [%eval -9.5] } 10. a6 { [%eval -11.35] } 10... Bxa6 { [%eval -11.65] } 11. b5 { [%eval -14.03] } 11... Bxb5 { [%eval -13.51] } 12. a4 { [%eval -13.68] } 12... Ba6 { [%eval -13.62] } 13. a5 { [%eval -15.79] } 13... Nxa5 { [%eval -15.77] } 14. h5 { [%eval -15.74] } 14... Qe6 { [%eval -15.63] } 15. h6 { [%eval -17.31] } 15... Nxh6 { [%eval -17.42] } 16. b4 { [%eval -18.85] } 16... Nc6 { [%eval -17.98] } 17. b5 { [%eval -19.74] } 17... Bxb5 { [%eval -19.51] } 18. g5 { [%eval -20.45] } 18... Nf5 { [%eval -20.17] } 19. g6 { [%eval -23.5] } 19... fxg6 { [%eval -22.16] } 20. c4 { [%eval -24.75] } 20... Bxc4 { [%eval -24.83] } 21. dxc4 { [%eval -24.6] } 21... Qxc4 { [%eval -24.16] } 22. e4 { [%eval -24.25] } 22... Nb4 { [%eval -23.94] } 23. exf5 { [%eval -26.69] } 23... Nxa2 { [%eval -26.04] } 24. bxa2 { [%eval -28.5] } 24... gxf5 { [%eval -25.87] } 25. f4 { [%eval -30.74] } 25... Qxa2 { [%eval -30.31] } 26. g4 { [%eval -30.67] } 26... fxg4 { [%eval -30.37] } 27. hxg4 { [%eval -30.5] } 27... Qxa1 { [%eval -29.69] } 28. b4 { [%eval -32.4] } 28... Qxc1 { [%eval -31.7] } 29. b5 { [%eval -33.26] } 29... Qxd1 { [%eval -33.22] } 30. b6 { [%eval -38.31] } 30... axb6 { [%eval -36.4] } 31. e4 { [%eval -38.7] } 31... Qxe1 { [%eval -37.28] } 32. e5 { [%eval -40.25] } 32... Qxf1 { [%eval -39.28] } 33. f5 { [%eval -40.33] } 33... Qxg1 { [%eval -39.46] } 34. f6 { [%eval -46.39] } 34... Qxh1 { [%eval -41.84] } 35. f7+?! { (-41.84 → Mate in 10) Checkmate is now unavoidable. g5 was best. } { [%eval #-10] } (35. g5 Qxg2) 35... Kxf7 { [%eval #-9] } 36. g5 { [%eval #-9] } 36... Qxh2 { [%eval #-8] } 37. g6+ { [%eval #-7] } 37... hxg6 { [%eval #-6] } 38. e6+ { [%eval #-6] } 38... Kxe6 { [%eval #-5] } 39. g4 { [%eval #-5] } 39... Qxf2 { [%eval #-4] } 40. g5 { [%eval #-4] } 40... Qxd2 { [%eval #-3] } 41. c4 { [%eval #-2] } 41... Qxg5 { [%eval #-1] } 42. c5 { [%eval #-1] } 42... Qxc5# { Game ends by variant rule. } 0-1
Reconnecting