FEN
[Event "Rated Antichess game"]
[Site "https://lichess.org/evsAzZDL"]
[Date "2023.01.22"]
[White "TheUnknownGuyReborn"]
[Black "SupWitches"]
[Result "0-1"]
[UTCDate "2023.01.22"]
[UTCTime "18:21:05"]
[WhiteElo "2309"]
[BlackElo "2300"]
[WhiteRatingDiff "-6"]
[BlackRatingDiff "+6"]
[Variant "Antichess"]
[TimeControl "120+5"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. c4 { [%eval 0.01] } 1... c6 { [%eval 0.59] } 2. b4?? { (0.59 → -1.07) Blunder. Qa4 was best. } { [%eval -1.07] } (2. Qa4 Nh6 3. Qxc6 bxc6 4. e3 d5 5. cxd5 Qxd5 6. g4 Qxa2) 2... c5 { [%eval -0.84] } 3. bxc5 { [%eval -0.56] } 3... d6?? { (-0.56 → Mate in 18) Checkmate is now unavoidable. Qa5 was best. } { [%eval #18] } (3... Qa5 4. Qc2) 4. cxd6 { [%eval #18] } 4... Qxd6 { [%eval #16] } 5. g4 { [%eval #16] } 5... Bxg4 { [%eval #20] } 6. Qa4 { [%eval #15] } 6... Bxe2 { [%eval #14] } 7. Nxe2?? { (Mate in 14 → 2.38) Lost forced checkmate sequence. Qxe8 was best. } { [%eval 2.38] } (7. Qxe8 Bxc4 8. Qxf7 Bxf1 9. Kxf1 Qxd2 10. Nxd2 Nd7 11. Qxg7 Bxg7 12. Bb2 Bxb2 13. Rc1 Bxc1) 7... Qxd2 { [%eval 2.18] } 8. Qxe8 { [%eval 2.65] } 8... Qxe1?? { (2.65 → Mate in 13) Checkmate is now unavoidable. Qxc1 was best. } { [%eval #13] } (8... Qxc1 9. Nxc1) 9. Qxf7 { [%eval #13] } 9... Qxf2 { [%eval #10] } 10. Qxf2?? { (Mate in 10 → 2.12) Lost forced checkmate sequence. Qxg7 was best. } { [%eval 2.12] } (10. Qxg7 Bxg7 11. h4 Qxe2 12. Bxe2 Bxa1 13. Bb2 Bxb2 14. Nc3 Bxc3 15. Re1 Bxe1 16. Bg4 Bxh4) 10... g5?? { (2.12 → Mate in 13) Checkmate is now unavoidable. a5 was best. } { [%eval #13] } (10... a5) 11. Qxa7?? { (Mate in 13 → 1.44) Lost forced checkmate sequence. Bxg5 was best. } { [%eval 1.44] } (11. Bxg5 b5 12. cxb5 Nc6 13. bxc6 Rc8 14. Qxa7 Rxc6 15. Qxe7 Bxe7 16. Bxe7 Nxe7 17. Nc1 Rxc1) 11... Rxa7 { [%eval 1.12] } 12. Bxg5 { [%eval 1.28] } 12... Rxa2 { [%eval 1.36] } 13. Rxa2 { [%eval 1.59] } 13... b5?! { (1.59 → 2.81) Inaccuracy. h5 was best. } { [%eval 2.81] } (13... h5 14. Bxe7) 14. cxb5 { [%eval 2.72] } 14... e6?! { (2.72 → 4.31) Inaccuracy. Nd7 was best. } { [%eval 4.31] } (14... Nd7 15. Bxe7) 15. Bh6? { (4.31 → 2.30) Mistake. Be7 was best. } { [%eval 2.3] } (15. Be7 Bxe7) 15... Nxh6?? { (2.30 → 5.33) Blunder. Bxh6 was best. } { [%eval 5.33] } (15... Bxh6 16. Nf4) 16. Na3?? { (5.33 → 0.00) Blunder. Nd2 was best. } { [%eval 0.0] } (16. Nd2) 16... Bxa3 { [%eval 0.0] } 17. Rxa3 { [%eval 0.0] } 17... Nf7 { [%eval 0.0] } 18. Ra6 { [%eval 0.0] } 18... Nxa6 { [%eval 0.0] } 19. bxa6 { [%eval -0.19] } 19... e5?? { (-0.19 → 2.95) Blunder. Rd8 was best. } { [%eval 2.95] } (19... Rd8 20. Nd4) 20. Nd4?! { (2.95 → 1.96) Inaccuracy. a7 was best. } { [%eval 1.96] } (20. a7 Rb8) 20... exd4 { [%eval 1.99] } 21. Bg2 { [%eval 1.58] } 21... Ra8 { [%eval 1.35] } 22. Bxa8 { [%eval 1.98] } 22... h5?? { (1.98 → Mate in 18) Checkmate is now unavoidable. d3 was best. } { [%eval #18] } (22... d3 23. Rg1 Ng5 24. Rxg5 h5 25. Rxh5 d2 26. Re5 d1=K 27. Rg5 Kd2 28. h4 Ke1 29. Bh1) 23. Rf1 { [%eval #15] } 23... d3 { [%eval #14] } 24. Rxf7 { [%eval #15] } 24... d2 { [%eval #16] } 25. h4?? { (Mate in 16 → Mate in 3) Lost forced checkmate sequence. Rf1 was best. } { [%eval #-3] } (25. Rf1 d1=K 26. Rxd1 h4 27. a7 h3 28. Bg2 hxg2 29. Rd2 g1=K 30. Rd5 Kxh2 31. a8=Q Kg2) 25... d1=B { [%eval #-3] } 26. Rb7 { [%eval #-1] } 26... Bb3 { [%eval #-1] } 27. Rxb3# { Game ends by variant rule. } 0-1