FEN
[Event "ANTICHESS Arena"]
[Site "https://lichess.org/euCFyVkD"]
[Date "2024.06.15"]
[White "DaKsH557"]
[Black "mang0sunr1s3"]
[Result "0-1"]
[GameId "euCFyVkD"]
[UTCDate "2024.06.15"]
[UTCTime "06:49:19"]
[WhiteElo "714"]
[BlackElo "1915"]
[WhiteRatingDiff "+0"]
[BlackRatingDiff "+0"]
[Variant "Antichess"]
[TimeControl "180+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.07] } 1... b5 { [%eval 0.43] } 2. Bxb5 { [%eval 0.48] } 2... d6?? { (0.48 → Mate in 14) Checkmate is now unavoidable. e6 was best. } { [%eval #14] } (2... e6 3. Bxd7 Bxd7 4. Na3 Bxa3 5. bxa3 c6 6. a4 Na6 7. Ne2) 3. Bxe8 { [%eval #14] } 3... Qxe8 { [%eval #13] } 4. b4?? { (Mate in 13 → -8.77) Lost forced checkmate sequence. Qg4 was best. } { [%eval -8.77] } (4. Qg4 Bxg4 5. Kd1 Bxd1 6. Nc3 Bxc2 7. Ne4 Bxe4 8. Nh3 Bxg2) 4... Bg4 { [%eval -7.5] } 5. Qxg4 { [%eval -6.38] } 5... g5 { [%eval -4.15] } 6. Qxg5 { [%eval -3.27] } 6... Nh6?? { (-3.27 → Mate in 15) Checkmate is now unavoidable. Qa4 was best. } { [%eval #15] } (6... Qa4 7. Qxg8) 7. Qxh6 { [%eval #16] } 7... Bxh6 { [%eval 9.0] } 8. Nc3?? { (9.00 → Mate in 10) Checkmate is now unavoidable. Bb2 was best. } { [%eval #-10] } (8. Bb2 Bxe3 9. Bxh8 Qxh8 10. fxe3 Qxa1 11. Kf2 Qxa2 12. Nc3 Qxc2 13. Na4 Qxd2) 8... Bxe3 { [%eval #-10] } 9. dxe3 { [%eval #-9] } 9... d5 { [%eval #-9] } 10. Nxd5 { [%eval #-8] } 10... e6?? { (Mate in 8 → 1.78) Lost forced checkmate sequence. e5 was best. } { [%eval 1.78] } (10... e5 11. Nxc7 Qa4 12. Nxa8 Qxa2 13. Rxa2 Rf8 14. Rxa7 Nd7 15. Rxd7 Rxa8 16. Rxf7) 11. Nxc7 { [%eval 1.32] } 11... Qd8?? { (1.32 → 10.09) Blunder. Qa4 was best. } { [%eval 10.09] } (11... Qa4 12. Nxe6) 12. Nxe6 { [%eval 9.62] } 12... fxe6 { [%eval 8.81] } 13. Bd2 { [%eval 8.63] } 13... Qxd2 { [%eval 8.46] } 14. Kxd2 { [%eval 7.58] } 14... Re8 { [%eval 9.51] } 15. Ne2 { [%eval 8.71] } 15... Nd7? { (8.71 → Mate in 15) Checkmate is now unavoidable. h5 was best. } { [%eval #15] } (15... h5 16. h4) 16. Nf4?? { (Mate in 15 → Mate in 11) Lost forced checkmate sequence. b5 was best. } { [%eval #-11] } (16. b5) 16... Nc5?? { (Mate in 11 → 8.66) Lost forced checkmate sequence. Red8 was best. } { [%eval 8.66] } (16... Red8 17. Nxe6 Nb8 18. Nxd8 Nc6 19. Nxc6 a5 20. Nxa5 Rxa5 21. bxa5 h5 22. g4) 17. Nxe6 { [%eval 7.89] } 17... Rxe6 { [%eval 6.09] } 18. bxc5 { [%eval 6.69] } 18... Rxe3 { [%eval 7.83] } 19. Kxe3 { [%eval 6.54] } 19... Rb8 { [%eval 6.8] } 20. c6 { [%eval 7.38] } 20... Rb7?! { (7.38 → 12.47) Inaccuracy. a5 was best. } { [%eval 12.47] } (20... a5 21. Rab1) 21. cxb7 { [%eval 12.1] } 21... a5?! { (12.10 → Mate in 15) Checkmate is now unavoidable. h5 was best. } { [%eval #15] } (21... h5 22. c4 h4 23. c5 a5 24. c6 a4 25. g3 hxg3 26. hxg3 a3) 22. Rab1 { [%eval #15] } 22... a4 { [%eval #14] } 23. c4 { [%eval #13] } 23... h5 { [%eval 11.97] } 24. a3? { (11.97 → 5.08) Mistake. h3 was best. } { [%eval 5.08] } (24. h3 h4) 24... h4 { [%eval 6.53] } 25. Rb3?! { (6.53 → 4.15) Inaccuracy. Rb4 was best. } { [%eval 4.15] } (25. Rb4) 25... axb3 { [%eval 4.42] } 26. g3 { [%eval 4.39] } 26... hxg3 { [%eval 3.82] } 27. fxg3?? { (3.82 → 0.83) Blunder. hxg3 was best. } { [%eval 0.83] } (27. hxg3 b2) 27... b2 { [%eval 1.79] } 28. Rc1?? { (1.79 → 0.00) Blunder. Ra1 was best. } { [%eval 0.0] } (28. Ra1 bxa1=K 29. h4 Kb1 30. g4 Kc2 31. Kf4 Kd2 32. Ke5 Kd3 33. b8=R Kxc4) 28... bxc1=R?? { (0.00 → Mate in 6) Checkmate is now unavoidable. bxc1=K was best. } { [%eval #6] } (28... bxc1=K 29. Kf4 Kd2 30. Kg4 Kd3 31. b8=Q Kxc4 32. Qb3 Kxb3 33. h4 Kxa3 34. h5) 29. Kd2 { [%eval #6] } 29... Rxc4 { [%eval #5] } 30. Kd3?? { (Mate in 5 → Mate in 1) Lost forced checkmate sequence. Kc3 was best. } { [%eval #-1] } (30. Kc3 Rxc3 31. h3 Rxg3 32. b8=Q Rxa3 33. Qb7 Rxh3 34. Qb3 Rxb3#) 30... Rd4 { [%eval #-1] } 31. Kxd4# { Game ends by variant rule. } 0-1
