lichess.org

FEN
[Event "Weekly Antichess Arena"] [Site "https://lichess.org/eg2HHSbF"] [Date "2019.08.23"] [Round "-"] [White "Ogul1"] [Black "arimakat"] [Result "1-0"] [UTCDate "2019.08.23"] [UTCTime "19:28:10"] [WhiteElo "2351"] [BlackElo "2382"] [WhiteRatingDiff "+8"] [BlackRatingDiff "-8"] [BlackTitle "FM"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 1.07] } 1... c5?! { (1.07 → 2.11) Inaccuracy. Best move was b5. } { [%eval 2.11] } (1... b5) 2. Bb5?! { (2.11 → 1.33) Inaccuracy. Best move was Ba6. } { [%eval 1.33] } (2. Ba6 Nxa6 3. Qe2 c4 4. Qxc4 Nb4 5. Qxf7 Nxa2 6. Rxa2 Kxf7 7. Rxa7 Rxa7 8. Ne2 Ra5) 2... a5 { [%eval 3.02] } 3. Bxd7 { [%eval 1.69] } 3... Kxd7 { [%eval 2.68] } 4. d3?? { (2.68 → 0.57) Blunder. Best move was h3. } { [%eval 0.57] } (4. h3 Nc6 5. e4 c4 6. e5 Nxe5 7. Qh5 c3 8. Qxe5 cxb2 9. Qxb2 Qc7 10. Qxb7 Qxc2) 4... Qb6?? { (0.57 → Mate in 16) Checkmate is now unavoidable. Best move was c4. } { [%eval #16] } (4... c4 5. dxc4) 5. Qh5?? { (Mate in 16 → 0.39) Lost forced checkmate sequence. Best move was Qf3. } { [%eval 0.39] } (5. Qf3 Qxb2 6. Bxb2 e5 7. Qxb7 Bxb7 8. Bxe5 Bxg2 9. Bxb8 Rxb8 10. Na3 Bxh1 11. d4 cxd4) 5... Qxb2 { [%eval 0.66] } 6. Bxb2 { [%eval 0.31] } 6... e5?? { (0.31 → Mate in 14) Checkmate is now unavoidable. Best move was f6. } { [%eval #14] } (6... f6 7. Bxf6) 7. Bxe5 { [%eval #16] } 7... Be7 { [%eval #13] } 8. Bxb8 { [%eval #13] } 8... Rxb8 { [%eval #12] } 9. Qxh7 { [%eval #12] } 9... Rxh7 { [%eval #11] } 10. h4 { [%eval #11] } 10... Bxh4 { [%eval #10] } 11. Rxh4 { [%eval #10] } 11... Rxh4 { [%eval #9] } 12. g4 { [%eval #9] } 12... Rxg4 { [%eval #8] } 13. Nd2 { [%eval #8] } 13... Rxg1 { [%eval #7] } 14. Ke2 { [%eval #7] } 14... Rxa1 { [%eval #6] } 15. f3 { [%eval #7] } 15... Rxa2 { [%eval #6] } 16. Kf1 { [%eval #6] } 16... Rxc2 { [%eval #5] } 17. Kg1 { [%eval #5] } 17... Rxd2 { [%eval #4] } 18. Kh1 { [%eval #4] } 18... Rxd3 { [%eval #3] } 19. Kg1 { [%eval #3] } 19... Rxe3 { [%eval #2] } 20. Kh2 { [%eval #2] } 20... Rxf3 { [%eval #1] } 21. Kg3 { [%eval #1] } 21... Rxg3# { Game ends by variant rule. } 1-0
Reconnecting