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[Event "rated Antichess game"] [Site "https://lichess.org/ec0HuS3L"] [Date "2025.09.23"] [White "Otter_HM"] [Black "Josefingo"] [Result "1-0"] [GameId "ec0HuS3L"] [UTCDate "2025.09.23"] [UTCTime "16:59:25"] [WhiteElo "1623"] [BlackElo "1615"] [WhiteRatingDiff "+22"] [BlackRatingDiff "-8"] [Variant "Antichess"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. b3 { [%eval -0.19] } 1... f6?! { (-0.19 → 0.86) Inaccuracy. c5 was best. } { [%eval 0.86] } (1... c5 2. b4 cxb4 3. d3 g5 4. Bxg5 Qc7 5. Bxe7 Nxe7 6. h4) 2. Ba3?! { (0.86 → 0.25) Inaccuracy. e3 was best. } { [%eval 0.25] } (2. e3 b6 3. Qh5 Bb7 4. Qxe8 Bxg2 5. Qxd8 Bxf1 6. Qxb8 Rxb8) 2... c5 { [%eval 0.55] } 3. Bxc5 { [%eval 0.68] } 3... Nh6 { [%eval 0.83] } 4. Bxe7 { [%eval 0.69] } 4... Kxe7 { [%eval 0.46] } 5. g4 { [%eval 0.1] } 5... Nxg4 { [%eval 0.92] } 6. Bh3?? { (0.92 → Mate in 14) Checkmate is now unavoidable. h3 was best. } { [%eval #-14] } (6. h3 Nxf2 7. Kxf2 d6 8. Nf3 Bxh3 9. Rxh3 Qc8 10. Rxh7 Qxc2 11. Rxh8 Qxd2) 6... Nxh2 { [%eval #-14] } 7. Bxd7 { [%eval #-13] } 7... Nxd7 { [%eval #-18] } 8. Rxh2 { [%eval #-17] } 8... Rg8 { [%eval #-17] } 9. Rxh7 { [%eval #-16] } 9... Qa5 { [%eval #-16] } 10. Rxg7 { [%eval #-15] } 10... Qxd2?? { (Mate in 15 → Mate in 11) Lost forced checkmate sequence. Qxa2 was best. } { [%eval #11] } (10... Qxa2 11. Rxa2 Rxg7 12. Rxa7 Rxg1 13. Rxb7 Bxb7 14. Na3 Rxa3 15. e3 Rxe1 16. Qxe1) 11. Qxd2?? { (Mate in 11 → 1.84) Lost forced checkmate sequence. Rxe7 was best. } { [%eval 1.84] } (11. Rxe7 Qxd1 12. Kxd1 Rxg1 13. Rxd7 Rxd1 14. Rxb7 Bxb7 15. Nd2 Rxd2 16. Rd1 Rxe2) 11... Bxg7?? { (1.84 → 9.38) Blunder. Rxg7 was best. } { [%eval 9.38] } (11... Rxg7) 12. Qxd7 { [%eval 8.41] } 12... Kxd7 { [%eval #10] } 13. Nd2?? { (Mate in 10 → 6.99) Lost forced checkmate sequence. Nf3 was best. } { [%eval 6.99] } (13. Nf3 Bh6 14. Ng1 Rxg1 15. Kd2 Rxb1 16. Rxb1 Bxd2 17. Re1 Bxe1 18. c4 Bxf2) 13... a6?? { (6.99 → Mate in 9) Checkmate is now unavoidable. Kd6 was best. } { [%eval #9] } (13... Kd6 14. Ndf3) 14. Ndf3 { [%eval #9] } 14... f5 { [%eval #7] } 15. Kd2 { [%eval #8] } 15... Bxa1 { [%eval #7] } 16. Kc3 { [%eval #9] } 16... Rxg1 { [%eval #8] } 17. Nxg1 { [%eval #8] } 17... Bxc3 { [%eval #7] } 18. b4?? { (Mate in 7 → -0.95) Lost forced checkmate sequence. e4 was best. } { [%eval -0.95] } (18. e4 fxe4 19. Nf3 exf3 20. a4 Bd4 21. c4 Bxf2 22. c5 Bxc5 23. b4 Bxb4) 18... Bxb4 { [%eval -2.57] } 19. a3 { [%eval -1.73] } 19... Bxa3 { [%eval -2.12] } 20. e4 { [%eval -1.62] } 20... fxe4 { [%eval -1.95] } 21. Nf3?? { (-1.95 → Mate in 11) Checkmate is now unavoidable. f4 was best. } { [%eval #-11] } (21. f4 exf3) 21... exf3 { [%eval #-11] } 22. c4 { [%eval #-9] } 22... Bc1 { [%eval #-9] } 23. c5 { [%eval #-8] } 23... Be3 { [%eval #-11] } 24. fxe3 { [%eval #-10] } 24... b6 { [%eval #-10] } 25. cxb6 { [%eval #-9] } 25... Kc7?? { (Mate in 9 → -2.91) Lost forced checkmate sequence. Ra7 was best. } { [%eval -2.91] } (25... Ra7 26. bxa7 Kc7 27. e4 f2 28. e5 Be6 29. a8=K Kb7 30. Kxb7 Bd5 31. Kxa6) 26. bxc7 { [%eval -4.21] } 26... Rb8?? { (-4.21 → 0.00) Blunder. f2 was best. } { [%eval 0.0] } (26... f2 27. e4) 27. cxb8=K?? { (0.00 → Mate in 4) Checkmate is now unavoidable. cxb8=R was best. } { [%eval #-4] } (27. cxb8=R a5 28. Rxc8 a4 29. e4 a3 30. e5 f2 31. e6 f1=R 32. e7 Rc1) 27... a5?? { (Mate in 4 → 0.00) Lost forced checkmate sequence. Bb7 was best. } { [%eval 0.0] } (27... Bb7 28. Kxb7 f2 29. Kxa6 f1=R 30. Kb6 Rf4 31. exf4#) 28. Kxc8 { [%eval 0.0] } 28... a4 { [%eval 0.0] } 29. Kb7 { [%eval 0.0] } 29... a3 { [%eval 0.0] } 30. Ka6?? { (0.00 → Mate in 10) Checkmate is now unavoidable. e4 was best. } { [%eval #-10] } (30. e4 a2 31. e5 f2 32. e6 a1=B 33. e7 Bc3 34. Kc6 f1=R 35. e8=B Ra1) 30... a2 { [%eval #-13] } 31. Ka5 { [%eval #-8] } 31... a1=N { [%eval #-14] } 32. e4 { [%eval #-10] } 32... f2 { [%eval #-10] } 33. e5 { [%eval #-9] } 33... f1=R { [%eval #-10] } 34. e6 { [%eval #-8] } 34... Rb1?? { (Mate in 8 → -0.53) Lost forced checkmate sequence. Rf8 was best. } { [%eval -0.53] } (34... Rf8 35. Kb6 Nb3 36. Ka5 Nxa5 37. e7 Rf7 38. e8=N Rc7 39. Nxc7 Nc6 40. Na8) 35. Kb4 { [%eval -0.49] } 35... Rxb4 { [%eval -0.53] } 36. e7 { [%eval -0.78] } 36... Nb3?? { (-0.78 → Mate in 5) Checkmate is now unavoidable. Rb6 was best. } { [%eval #5] } (36... Rb6 37. e8=K Rb5 38. Kf7 Nc2 39. Kg6 Rb1 40. Kf5 Rd1 41. Kf6 Nb4 42. Kf5) 37. e8=K?? { (Mate in 5 → Mate in 15) Lost forced checkmate sequence. e8=B was best. } { [%eval #-15] } (37. e8=B Rb5 38. Bxb5 Na1 39. Be2 Nb3 40. Bc4 Nc1 41. Bd3 Nxd3#) 37... Na5?? { (Mate in 15 → -0.47) Lost forced checkmate sequence. Nd4 was best. } { [%eval -0.47] } (37... Nd4 38. Ke7 Ne6 39. Kxe6 Rc4 40. Kf6 Rd4 41. Kg7 Rd5 42. Kf7 Ra5 43. Ke7) 38. Ke7 { [%eval -0.47] } 38... Rb5 { [%eval -0.45] } 39. Kf6 { [%eval -0.51] } 39... Rf5?? { (-0.51 → Mate in 7) Checkmate is now unavoidable. Rb3 was best. } { [%eval #7] } (39... Rb3 40. Ke5 Ra3 41. Kf4 Nb3 42. Kf5 Ra1 43. Kf4 Rd1 44. Kf5 Rd3 45. Kg4) 40. Kxf5 { [%eval #8] } 40... Nb7 { [%eval #3] } 41. Ke4 { [%eval #3] } 41... Na5 { [%eval #2] } 42. Ke5 { [%eval #2] } 42... Nb7 { [%eval #1] } 43. Kd6 { [%eval #1] } 43... Nxd6# { Game ends by variant rule. } 1-0