lichess.org

FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/eSRJxazZ"] [Date "2019.10.21"] [Round "-"] [White "MagnusXL"] [Black "GrohochetGrom"] [Result "0-1"] [UTCDate "2019.10.21"] [UTCTime "16:41:35"] [WhiteElo "2120"] [BlackElo "2199"] [WhiteRatingDiff "-5"] [BlackRatingDiff "+6"] [Variant "Antichess"] [TimeControl "120+5"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. c4 { [%eval 0.42] } 1... g6 { [%eval 0.09] } 2. e3?! { (0.09 → -0.56) Inaccuracy. Best move was g3. } { [%eval -0.56] } (2. g3 Nh6) 2... h5 { [%eval -0.18] } 3. Qxh5 { [%eval 0.76] } 3... Rxh5?? { (0.76 → 5.95) Blunder. Best move was gxh5. } { [%eval 5.95] } (3... gxh5) 4. d3?? { (5.95 → -3.33) Blunder. Best move was c5. } { [%eval -3.33] } (4. c5) 4... Rxh2 { [%eval -2.82] } 5. Rxh2 { [%eval -2.18] } 5... Bh6 { [%eval -2.13] } 6. Rxh6 { [%eval -1.94] } 6... Nxh6 { [%eval -1.14] } 7. g4?! { (-1.14 → -2.23) Inaccuracy. Best move was Nd2. } { [%eval -2.23] } (7. Nd2 d5) 7... Nxg4 { [%eval -0.66] } 8. c5?? { (-0.66 → Mate in 15) Checkmate is now unavoidable. Best move was Ne2. } { [%eval #-15] } (8. Ne2 Nxe3) 8... Nxf2 { [%eval #-15] } 9. Kxf2 { [%eval #-14] } 9... b6?? { (Mate in 14 → 1.47) Lost forced checkmate sequence. Best move was d6. } { [%eval 1.47] } (9... d6 10. cxd6 cxd6 11. Kg2 g5 12. Nd2 Bh3 13. Kxh3 g4 14. Kxg4 f5 15. Kxf5 e6 16. Kxe6) 10. cxb6 { [%eval -0.37] } 10... cxb6 { [%eval 1.07] } 11. Nd2?? { (1.07 → Mate in 13) Checkmate is now unavoidable. Best move was Bd2. } { [%eval #-13] } (11. Bd2) 11... g5?? { (Mate in 13 → 1.02) Lost forced checkmate sequence. Best move was d5. } { [%eval 1.02] } (11... d5 12. Kg2 e5 13. Kh3 Bxh3 14. Bxh3 e4 15. Nxe4 dxe4 16. dxe4 Qd4 17. exd4 g5 18. Bxg5) 12. Ke1?? { (1.02 → Mate in 12) Checkmate is now unavoidable. Best move was Bh3. } { [%eval #-12] } (12. Bh3 Kf8) 12... Nc6?? { (Mate in 12 → Mate in 10) Lost forced checkmate sequence. Best move was d6. } { [%eval #10] } (12... d6 13. Nc4 Bh3 14. Bxh3 f5 15. Bxf5 g4 16. Bxg4 Qc8 17. Bxc8 e6 18. Bxe6 b5 19. Nxd6) 13. b4 { [%eval #10] } 13... Nxb4 { [%eval #9] } 14. Rb1 { [%eval #9] } 14... Nxd3 { [%eval #8] } 15. Rxb6 { [%eval #8] } 15... Qxb6 { [%eval #7] } 16. Bxd3 { [%eval #7] } 16... Qxe3 { [%eval #6] } 17. Nf1?? { (Mate in 6 → -3.14) Lost forced checkmate sequence. Best move was Nc4. } { [%eval -3.14] } (17. Nc4 Qxc1 18. Bc2 Qxe1 19. Nb6 axb6 20. Nf3 Rxa2 21. Nxg5 Rxc2 22. Nxf7 Kxf7#) 17... Qxe1 { [%eval -3.14] } 18. Bxg5 { [%eval -3.14] } 18... Qxf1 { [%eval -2.51] } 19. Bxe7?? { (-2.51 → Mate in 8) Checkmate is now unavoidable. Best move was Bxf1. } { [%eval #-8] } (19. Bxf1) 19... Kxe7 { [%eval #-8] } 20. Bxf1 { [%eval #-7] } 20... Ba6 { [%eval #-7] } 21. Bxa6 { [%eval #-6] } 21... Rc8 { [%eval #-6] } 22. Bxc8 { [%eval #-5] } 22... Kf8 { [%eval #-5] } 23. Bxd7 { [%eval #-4] } 23... Ke8 { [%eval #-4] } 24. Bxe8 { [%eval #-3] } 24... a5 { [%eval #-3] } 25. Bxf7 { [%eval #-2] } 25... a4 { [%eval #-2] } 26. Bb3 { [%eval #-1] } 26... axb3 { [%eval #-1] } 27. axb3# { Game ends by variant rule. } 0-1
Reconnecting