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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/eL6hXV6Y"] [Date "2025.02.13"] [White "xusan_m"] [Black "ES_Hericendre"] [Result "0-1"] [GameId "eL6hXV6Y"] [UTCDate "2025.02.13"] [UTCTime "15:27:01"] [WhiteElo "1972"] [BlackElo "1665"] [WhiteRatingDiff "-10"] [BlackRatingDiff "+11"] [Variant "Antichess"] [TimeControl "120+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. b3 { [%eval -0.25] } 1... Na6? { (-0.25 → 0.88) Mistake. e6 was best. } { [%eval 0.88] } (1... e6 2. e3 b5 3. Bxb5 Bd6 4. Bxd7 Bxh2 5. Rxh2 Bxd7 6. Rxh7) 2. b4?! { (0.88 → 0.05) Inaccuracy. e3 was best. } { [%eval 0.05] } (2. e3 b6 3. Bxa6 Bxa6 4. Qg4 Bd3 5. Qxg7 Bxg7 6. cxd3 Bxa1) 2... Nxb4 { [%eval 0.07] } 3. c3 { [%eval 0.2] } 3... Nxa2 { [%eval 0.0] } 4. Rxa2 { [%eval 0.16] } 4... a5?? { (0.16 → Mate in 13) Checkmate is now unavoidable. b5 was best. } { [%eval #13] } (4... b5 5. Rxa7 Rxa7 6. c4 bxc4 7. Qb3 cxb3 8. Ba3 Rxa3 9. Nxa3) 5. Rxa5 { [%eval #13] } 5... Rxa5 { [%eval #13] } 6. Ba3?? { (Mate in 13 → -1.68) Lost forced checkmate sequence. Qa4 was best. } { [%eval -1.68] } (6. Qa4 Rxa4 7. e4 Rxe4 8. Na3 Rxe1 9. Bb2 Rxf1 10. Ne2 Rxf2 11. h3 Rxe2) 6... Rxa3 { [%eval -1.29] } 7. Nxa3 { [%eval -1.68] } 7... b5 { [%eval -1.85] } 8. Nxb5 { [%eval -1.64] } 8... Ba6?? { (-1.64 → 0.21) Blunder. h5 was best. } { [%eval 0.21] } (8... h5 9. Nxc7) 9. Nxc7 { [%eval 0.54] } 9... Bxe2 { [%eval 0.46] } 10. Bxe2? { (0.46 → -1.00) Mistake. Nxe2 was best. } { [%eval -1.0] } (10. Nxe2 Qxc7) 10... Qxc7 { [%eval -1.14] } 11. Bh5?? { (-1.14 → Mate in 10) Checkmate is now unavoidable. g3 was best. } { [%eval #-10] } (11. g3 Qxc3) 11... Qxc3?? { (Mate in 10 → 0.19) Lost forced checkmate sequence. Qxh2 was best. } { [%eval 0.19] } (11... Qxh2 12. Bxf7 Kxf7 13. Rxh2 h5 14. Rxh5 Rxh5 15. Qxh5 e5 16. Qxf7 g5 17. Qxf8) 12. Bxf7?? { (0.19 → Mate in 9) Checkmate is now unavoidable. dxc3 was best. } { [%eval #-9] } (12. dxc3) 12... Kxf7 { [%eval #-9] } 13. dxc3 { [%eval #-8] } 13... d5?? { (Mate in 8 → 0.66) Lost forced checkmate sequence. e5 was best. } { [%eval 0.66] } (13... e5 14. Qxd7 Bd6 15. Qxd6 g5 16. Qxe5 Nh6 17. Qxg5 Rc8 18. Qxh6 Rxc3 19. Qxh7) 14. Qxd5 { [%eval 0.0] } 14... e5?? { (0.00 → 2.48) Blunder. e6 was best. } { [%eval 2.48] } (14... e6 15. Qxe6 Kxe6 16. Ne2 Bb4 17. cxb4 Ne7 18. Kd2 g6 19. b5 Ke5 20. Ng1) 15. Qxf7 { [%eval 2.69] } 15... Bb4?? { (2.69 → Mate in 11) Checkmate is now unavoidable. Ba3 was best. } { [%eval #11] } (15... Ba3 16. Qxg8) 16. Qxg7 { [%eval #11] } 16... Bxc3 { [%eval #10] } 17. Qxg8 { [%eval #10] } 17... Bxe1 { [%eval #9] } 18. Qxh7 { [%eval #9] } 18... Bxf2 { [%eval #8] } 19. Qxh8 { [%eval #8] } 19... Bxg1 { [%eval #7] } 20. Rxg1 { [%eval #7] } 20... e4 { [%eval #6] } 21. Rf1 { [%eval #6] } 21... e3 { [%eval #5] } 22. Qh6 { [%eval #5] } 22... e2 { [%eval #4] } 23. Qh5?? { (Mate in 4 → Mate in 4) Lost forced checkmate sequence. Qg5 was best. } { [%eval #-4] } (23. Qg5 exf1=K 24. Qe3 Kxg2 25. Qc3 Kxh2 26. Qg3 Kxg3#) 23... exf1=R { [%eval #-4] } 24. Qf5 { [%eval #-2] } 24... Rxf5 { [%eval #-2] } 25. h3 { [%eval #-1] } 25... Rf3 { [%eval #-1] } 26. gxf3# { Game ends by variant rule. } 0-1