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[Event "rated variant:antichess game"] [Site "https://lichess.org/e3SYPC9i"] [Date "2026.06.07"] [Round "-"] [White "Artem111211"] [Black "Never_winter"] [Result "1-0"] [GameId "e3SYPC9i"] [UTCDate "2026.06.07"] [UTCTime "14:18:12"] [WhiteElo "1283"] [BlackElo "1380"] [WhiteRatingDiff "+28"] [BlackRatingDiff "-7"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... Na6?? { (2.49 → Mate in 17) Checkmate is now unavoidable. b5 was best. } { [%eval #17] } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Na3 Bxa2 6. Rxa2) 2. Bxa6 { [%eval #17] } 2... bxa6 { [%eval #16] } 3. Qe2 { [%eval #16] } 3... Rb8 { [%eval #14] } 4. Qxa6 { [%eval #14] } 4... Rxb2 { [%eval #12] } 5. Bxb2 { [%eval #12] } 5... Bxa6 { [%eval #11] } 6. Bxg7 { [%eval #11] } 6... Bxg7 { [%eval #10] } 7. Kf1 { [%eval #10] } 7... Bxf1 { [%eval #9] } 8. Ne2?? { (Mate in 9 → 1.23) Lost forced checkmate sequence. f3 was best. } { [%eval 1.23] } (8. f3 Bxa1 9. f4 Bxg2 10. a4 Bxh1 11. e4 Bxe4 12. a5 Bxc2 13. a6 Bxb1) 8... Bxa1 { [%eval 1.3] } 9. Rxf1 { [%eval 0.97] } 9... Bc3?! { (0.97 → 1.73) Inaccuracy. Qc8 was best. } { [%eval 1.73] } (9... Qc8 10. c3 Bxc3 11. dxc3 e6 12. a4 a5 13. Na3 Ne7 14. Nc2 Nc6 15. Nb4) 10. Nexc3?? { (1.73 → -1.12) Blunder. Nbxc3 was best. } { [%eval -1.12] } (10. Nbxc3 Qc8 11. Nd1 d6 12. g3 Kd7 13. c4 d5 14. cxd5 Qf8 15. h4 Qd8) 10... d5 { [%eval -1.41] } 11. Nxd5 { [%eval -0.83] } 11... Qxd5 { [%eval -0.62] } 12. Na3?! { (-0.62 → -1.46) Inaccuracy. Nc3 was best. } { [%eval -1.46] } (12. Nc3 Qxa2) 12... Qxa2?? { (-1.46 → Mate in 8) Checkmate is now unavoidable. Qxd2 was best. } { [%eval #8] } (12... Qxd2) 13. c3 { [%eval #8] } 13... Qxd2 { [%eval #7] } 14. f4 { [%eval #7] } 14... Qxe3 { [%eval #5] } 15. Re1?? { (Mate in 5 → -1.07) Lost forced checkmate sequence. Rb1 was best. } { [%eval -1.07] } (15. Rb1 Qxc3 16. Nc2 Qxc2 17. Rb5 Qxg2 18. h3 Qxh3 19. Rf5 Qxf5#) 15... Qxf4?? { (-1.07 → Mate in 5) Checkmate is now unavoidable. Qxc3 was best. } { [%eval #5] } (15... Qxc3 16. Rxe7) 16. Rxe7 { [%eval #5] } 16... Qxh2 { [%eval #4] } 17. Rxf7 { [%eval #4] } 17... Qxg2 { [%eval #3] } 18. Rxh7 { [%eval #3] } 18... Rxh7 { [%eval #2] } 19. Nc4?? { (Mate in 2 → Mate in 7) Lost forced checkmate sequence. Nc2 was best. } { [%eval #-7] } (19. Nc2 Qxc2 20. c4 Qxc4#) 19... Qd2?? { (Mate in 7 → -5.87) Lost forced checkmate sequence. a5 was best. } { [%eval -5.87] } (19... a5 20. Nxa5 Qc6 21. Nxc6 Kd8 22. Nxd8 c6 23. Nxc6 Re7 24. Nxe7 Nxe7 25. c4) 20. Nxd2 { [%eval -4.28] } 20... Ne7? { (-4.28 → -2.21) Mistake. Rd7 was best. } { [%eval -2.21] } (20... Rd7) 21. Ne4?? { (-2.21 → Mate in 8) Checkmate is now unavoidable. c4 was best. } { [%eval #-8] } (21. c4) 21... c6? { (Mate in 8 → -7.16) Lost forced checkmate sequence. c5 was best. } { [%eval -7.16] } (21... c5 22. Nxc5 a6 23. Nxa6 Kd7 24. Nb4 Nc6 25. Nxc6 Kxc6 26. c4 Kb5 27. cxb5) 22. Ng3? { (-7.16 → Mate in 8) Checkmate is now unavoidable. Nf2 was best. } { [%eval #-8] } (22. Nf2 Kd7) 22... Rh5 { [%eval #-8] } 23. Nxh5 { [%eval #-7] } 23... a5?? { (Mate in 7 → -0.70) Lost forced checkmate sequence. Kd7 was best. } { [%eval -0.7] } (23... Kd7 24. c4 Kd8 25. c5 Kd7 26. Ng3 Nf5 27. Nxf5 Ke7 28. Nxe7 a6 29. Nxc6) 24. Ng3?? { (-0.70 → Mate in 10) Checkmate is now unavoidable. Ng7 was best. } { [%eval #-10] } (24. Ng7 a4) 24... Nf5 { [%eval #-10] } 25. Nxf5 { [%eval #-9] } 25... Ke7 { [%eval #-9] } 26. Nxe7 { [%eval #-8] } 26... a4 { [%eval #-8] } 27. Nxc6 { [%eval #-7] } 27... a3 { [%eval #-7] } 28. Nd4 { [%eval #-6] } 28... a2 { [%eval #-6] } 29. Ne2 { [%eval #-5] } 29... a1=N?? { (Mate in 5 → Mate in 6) Lost forced checkmate sequence. a1=B was best. } { [%eval #6] } (29... a1=B 30. Nf4 Bxc3 31. Nh3 Ba5 32. Ng5 Bd2 33. Nh7 Bg5 34. Nxg5#) 30. c4 { [%eval #6] } 30... Nc2 { [%eval #3] } 31. Nd4?? { (Mate in 3 → Mate in 6) Lost forced checkmate sequence. Nc1 was best. } { [%eval #-6] } (31. Nc1 Nd4 32. Nb3 Nxb3 33. c5 Nxc5#) 31... Nxd4 { [%eval #-6] } 32. c5 { [%eval #-5] } 32... Ne6 { [%eval #-5] } 33. c6 { [%eval #-4] } 33... Nd8 { [%eval #-4] } 34. c7 { [%eval #-3] } 34... Nb7?? { (Mate in 3 → Mate in 2) Lost forced checkmate sequence. Nc6 was best. } { [%eval #2] } (34... Nc6 35. c8=B Na7 36. Bb7 Nc8 37. Bxc8#) 35. c8=K?? { (Mate in 2 → Mate in 1) Lost forced checkmate sequence. c8=B was best. } { [%eval #-1] } (35. c8=B Nc5 36. Bb7 Nxb7#) 35... Nc5?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Nd8 was best. } { [%eval #1] } (35... Nd8 36. Kxd8#) 36. Kb7 { [%eval #1] } 36... Nxb7# { Game ends by variant rule. } 1-0