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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/e1jjxymv"] [Date "2023.03.10"] [White "beausgirlfriend"] [Black "Kirill-06042010"] [Result "1-0"] [GameId "e1jjxymv"] [UTCDate "2023.03.10"] [UTCTime "05:37:27"] [WhiteElo "1694"] [BlackElo "2144"] [WhiteRatingDiff "+11"] [BlackRatingDiff "-11"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. c4 { [%eval 0.01] } 1... b5 { [%eval -0.88] } 2. cxb5 { [%eval -0.4] } 2... Na6?? { (-0.40 → 1.65) Blunder. d6 was best. } { [%eval 1.65] } (2... d6 3. g4 Bxg4 4. Qc2 Bxe2 5. Bxe2 h5 6. Bxh5 Rxh5 7. Qxc7) 3. bxa6 { [%eval 0.78] } 3... Bxa6 { [%eval 1.92] } 4. Qb3?? { (1.92 → -0.06) Blunder. Qc2 was best. } { [%eval -0.06] } (4. Qc2 Bxe2 5. Qxh7 Rxh7 6. Bxe2 Rxh2 7. Rxh2 Nh6 8. Rxh6 gxh6) 4... Bxe2 { [%eval 0.23] } 5. Qxf7 { [%eval -1.11] } 5... Kxf7 { [%eval -0.6] } 6. Kxe2?? { (-0.60 → Mate in 15) Checkmate is now unavoidable. Bxe2 was best. } { [%eval #-15] } (6. Bxe2 Rb8 7. b4 Rxb4 8. Bb2 Rxb2 9. Bg4 Rxa2 10. Bxd7 Rxd2 11. Rxa7 Qxd7 12. Rxc7 Qxc7) 6... c5?? { (Mate in 15 → 1.78) Lost forced checkmate sequence. Rb8 was best. } { [%eval 1.78] } (6... Rb8 7. b4 Rxb4 8. Bb2 Rxb2 9. g4 Rxa2 10. Rxa2 e5 11. Rxa7 Ba3 12. Rxa3 Qa8 13. Rxa8) 7. d4 { [%eval 2.15] } 7... cxd4 { [%eval 2.23] } 8. Bh6 { [%eval 2.19] } 8... Nxh6 { [%eval 2.26] } 9. g4 { [%eval 2.32] } 9... Nxg4 { [%eval 2.15] } 10. Ke3?? { (2.15 → Mate in 12) Checkmate is now unavoidable. Nf3 was best. } { [%eval #-12] } (10. Nf3 Nxh2 11. Nxd4 Nxf1 12. Rxf1 d6 13. a4 Qb6 14. b4 Qxd4 15. Ra3 Qxf2 16. Kxf2 e5) 10... dxe3 { [%eval #-12] } 11. fxe3 { [%eval #-11] } 11... Nxh2 { [%eval #-11] } 12. Rxh2 { [%eval #-10] } 12... Qb6 { [%eval #-12] } 13. Rxh7 { [%eval #-11] } 13... Qxe3?? { (Mate in 11 → Mate in 7) Lost forced checkmate sequence. Qxb2 was best. } { [%eval #7] } (13... Qxb2 14. Rxg7 Kxg7 15. Nc3 Qxa2 16. Nxa2 Rh3 17. Nxh3 Re8 18. Re1 a6 19. Bxa6 Rc8 20. Bxc8) 14. Rxg7 { [%eval #7] } 14... Qxg1 { [%eval #6] } 15. Rxf7 { [%eval #6] } 15... Qxf1 { [%eval #5] } 16. Rxe7 { [%eval #5] } 16... Bxe7 { [%eval #4] } 17. Na3 { [%eval #4] } 17... Bxa3 { [%eval #3] } 18. bxa3 { [%eval #3] } 18... Qxa1 { [%eval #2] } 19. a4 { [%eval #2] } 19... Qxa2 { [%eval #1] } 20. a5 { [%eval #1] } 20... Qxa5# { Game ends by variant rule. } 1-0