lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/dv2hSw5v"] [Date "2017.09.26"] [White "dp_132"] [Black "joecashcool"] [Result "1-0"] [UTCDate "2017.09.26"] [UTCTime "09:53:36"] [WhiteElo "1438"] [BlackElo "1438"] [WhiteRatingDiff "+74"] [BlackRatingDiff "-17"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. a4?? { (0.15 → -2.49) Blunder. e3 was best. } (1. e3 b5 2. Bxb5 Ba6 3. Bxa6 Nxa6 4. c4 Nb8 5. Ne2 e6 6. c5 Bxc5 7. Qc2 Bxe3) 1... b5 2. axb5 Na6?? { (-2.27 → 0.30) Blunder. d6 was best. } (2... d6 3. Rxa7 Rxa7 4. b6 cxb6 5. g4 Bxg4 6. d3 Bxe2 7. Nxe2 g5 8. Bxg5 f6 9. Bxf6) 3. bxa6?? { (0.30 → Mate in 15) Checkmate is now unavoidable. Rxa6 was best. } (3. Rxa6 Bxa6) 3... Bxa6 4. Rxa6 Rb8 5. Rxa7 Rxb2 6. Rxc7 Qxc7 7. Bxb2 Qxc2?? { (Mate in 11 → 2.48) Lost forced checkmate sequence. Qxh2 was best. } (7... Qxh2 8. Bxg7 Bxg7 9. Rxh2 Bc3 10. dxc3 Nh6 11. Rxh6 d5 12. Rxh7 Rxh7 13. Qxd5 f5 14. Qxf5) 8. Bxg7 Qxd2?? { (2.04 → Mate in 12) Checkmate is now unavoidable. Bxg7 was best. } (8... Bxg7) 9. Kxd2?? { (Mate in 12 → 2.37) Lost forced checkmate sequence. Qxd2 was best. } (9. Qxd2 Bxg7 10. Qxd7 Kxd7 11. Nc3 Bxc3 12. e3 Bxe1 13. Ba6 Bxf2 14. Nh3 Bxe3 15. Bc8 Kxc8) 9... Bxg7 10. Nc3? { (1.71 → 0.47) Mistake. Kc3 was best. } (10. Kc3 Bxc3 11. Qxd7 Kxd7 12. Nxc3 e6 13. Nd5 exd5 14. f4 d4 15. e4 dxe3 16. f5 e2) 10... Bxc3 11. Kxc3 Nf6 12. Qxd7 Kxd7?? { (1.29 → Mate in 9) Checkmate is now unavoidable. Nxd7 was best. } (12... Nxd7 13. e4) 13. e4 Nxe4 14. Ba6 Nxf2 15. h4 Nxh1 16. Bc8 Kxc8 17. Nf3?? { (Mate in 5 → Mate in 7) Lost forced checkmate sequence. g3 was best. } (17. g3 Nxg3 18. Ne2 Nxe2 19. h5 Nxc3 20. h6 f5#) 17... e5 18. Nxe5 Kc7 19. Nxf7 Nf2 20. Nxh8 Nh3 21. gxh3 h5 22. Ng6 Kd6?? { (Mate in 13 → Mate in 3) Lost forced checkmate sequence. Kd8 was best. } (22... Kd8 23. Ne7 Kxe7 24. Kd4 Kf7 25. Ke4 Kg7 26. Kf4 Kh6 27. Kf3 Kg5 28. hxg5 h4 29. Kg3) 23. Ne5 Kxe5 24. Kd4 Kxd4# { Game ends by variant rule. } 1-0