lichess.org

FEN
[Event "FLO Arena"] [Site "https://lichess.org/djaZl8K3"] [Date "2019.11.07"] [Round "-"] [White "agaliana"] [Black "Raicosta"] [Result "1/2-1/2"] [UTCDate "2019.11.07"] [UTCTime "12:00:06"] [WhiteElo "2181"] [BlackElo "2189"] [WhiteRatingDiff "+0"] [BlackRatingDiff "-1"] [Variant "Antichess"] [TimeControl "45+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.49] } 1... e6 { [%eval 0.43] } 2. Ba6 { [%eval 0.37] } 2... Nxa6 { [%eval 1.26] } 3. b4 { [%eval 0.57] } 3... Bxb4 { [%eval 0.84] } 4. Qg4?! { (0.84 → 0.23) Inaccuracy. Best move was Qe2. } { [%eval 0.23] } (4. Qe2 Bxd2) 4... Bxd2 { [%eval 0.09] } 5. Qxg7 { [%eval -0.21] } 5... Bxe3 { [%eval 0.56] } 6. Bxe3 { [%eval 0.0] } 6... Rb8 { [%eval 0.84] } 7. Bxa7 { [%eval 0.0] } 7... Qf6 { [%eval 0.41] } 8. Qxh8 { [%eval 0.31] } 8... Qxa1 { [%eval 0.0] } 9. Qxh7 { [%eval 0.02] } 9... Qxb1 { [%eval 0.55] } 10. Bxb8?! { (0.55 → 0.00) Inaccuracy. Best move was Qxg8. } { [%eval 0.0] } (10. Qxg8 Qxe1) 10... Qxe1 { [%eval 0.0] } 11. Qxg8 { [%eval 0.0] } 11... Qxf2 { [%eval 0.0] } 12. Qxe8 { [%eval 0.04] } 12... Qxc2?? { (0.04 → 4.37) Blunder. Best move was Qxg1. } { [%eval 4.37] } (12... Qxg1) 13. Qxc8 { [%eval 3.42] } 13... Qxg2?? { (3.42 → Mate in 13) Checkmate is now unavoidable. Best move was Qxa2. } { [%eval #13] } (13... Qxa2 14. Qxb7 Qxg2 15. Qxg2 Nxb8 16. Qg6 fxg6 17. h4 c5 18. Nh3 g5 19. hxg5 c4 20. g6) 14. Qxd7 { [%eval #13] } 14... Nxb8 { [%eval #12] } 15. Qxf7 { [%eval #12] } 15... Qxh2 { [%eval #10] } 16. Qxe6 { [%eval #10] } 16... Qxg1 { [%eval #9] } 17. Rxg1 { [%eval #9] } 17... Nd7 { [%eval #7] } 18. Qxd7 { [%eval #7] } 18... c6 { [%eval #4] } 19. Qxc6 { [%eval #4] } 19... bxc6 { [%eval #3] } 20. a4 { [%eval #16] } 20... c5 { [%eval #15] } 21. a5 { [%eval #15] } 21... c4 { [%eval #14] } 22. a6 { [%eval #14] } 22... c3 { [%eval #13] } 23. a7?? { (Mate in 13 → 0.00) Lost forced checkmate sequence. Best move was Rg7. } { [%eval 0.0] } (23. Rg7 c2 24. Re7 c1=K 25. a7 Kb2 26. a8=B Kc1 27. Bc6 Kb2 28. Re4 Kc2 29. Ra4 Kd2) 23... c2 { [%eval 0.0] } 24. Rg8 { [%eval 0.0] } 24... c1=B { [%eval 0.0] } 25. Rg5 { [%eval 0.0] } 25... Bxg5 { [%eval 0.0] } 26. a8=B { [%eval 0.0] } { The game is a draw. } 1/2-1/2
Reconnecting