lichess.org

FEN
[Event "wrj Arena"] [Site "https://lichess.org/di5v4NLC"] [Date "2021.06.25"] [White "ibwrj"] [Black "ricardosanrib"] [Result "1-0"] [UTCDate "2021.06.25"] [UTCTime "20:01:42"] [WhiteElo "1500"] [BlackElo "1500"] [WhiteRatingDiff "+241"] [BlackRatingDiff "-242"] [Variant "Antichess"] [TimeControl "240+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 b5 2. Bxb5 c6 3. Bxc6 Nxc6 4. b4 Nxb4 5. a3 Nxc2 6. Qxc2 Qb6 7. Qxc8 Rxc8) 1... a5?? { (Mate in 15 → 0.57) Lost forced checkmate sequence. b5 was best. } { [%eval 0.57] } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Nxd2) 2. b4 { [%eval 0.26] } 2... axb4 { [%eval 0.51] } 3. Nf3?? { (0.51 → Mate in 16) Checkmate is now unavoidable. Bc4 was best. } { [%eval #-16] } (3. Bc4 Rxa2 4. Rxa2 f5 5. Bxg8 Rxg8 6. exf5 h5 7. Qxh5 g6 8. Qxg6 Rxg6 9. fxg6 Kf7) 3... Rxa2 { [%eval #-16] } 4. Rxa2 { [%eval #-15] } 4... Na6?? { (Mate in 15 → -1.18) Lost forced checkmate sequence. e5 was best. } { [%eval -1.18] } (4... e5 5. Nxe5 b5 6. Bxb5 Qg5 7. Bxd7 Qxg2 8. Bxe8 Qxf2 9. Nxf7 Qxd2 10. Qxd2 Bh3 11. Nxh8) 5. Rxa6 { [%eval -0.8] } 5... bxa6 { [%eval -1.0] } 6. Bxa6 { [%eval -1.3] } 6... Bxa6 { [%eval -1.29] } 7. Ba3?? { (-1.29 → Mate in 12) Checkmate is now unavoidable. Ng1 was best. } { [%eval #-12] } (7. Ng1 Bd3) 7... bxa3 { [%eval #-12] } 8. Nxa3 { [%eval #-11] } 8... Qb8?? { (Mate in 11 → Mate in 11) Lost forced checkmate sequence. g5 was best. } { [%eval #11] } (8... g5 9. Nxg5 Qa8 10. Nxf7 Qxe4 11. Nxh8 Qxe1 12. Qxe1 Kf7 13. Qxe7 Nxe7 14. Nxf7 Bb5 15. Nxb5) 9. Rf1?? { (Mate in 11 → Mate in 11) Lost forced checkmate sequence. Nb5 was best. } { [%eval #-11] } (9. Nb5 Bxb5 10. c4 Bxc4 11. Qb1 Qxb1 12. d3 Qxd3 13. Ke2 Qxe2 14. Nd2 Qxe4 15. Nxc4 Qxg2) 9... Bxf1 { [%eval #-11] } 10. Kxf1 { [%eval #-10] } 10... Qb1 { [%eval #-11] } 11. Qxb1 { [%eval #-10] } 11... e5?? { (Mate in 10 → Mate in 9) Lost forced checkmate sequence. d5 was best. } { [%eval #9] } (11... d5 12. exd5 c6 13. dxc6 Kd7 14. cxd7 e5 15. Nxe5 Bxa3 16. Nxf7 h5 17. Nxh8 Bb2 18. Qxb2) 12. Nxe5 { [%eval #9] } 12... Bxa3 { [%eval #8] } 13. Nxf7 { [%eval #8] } 13... Kxf7 { [%eval #7] } 14. e5?? { (Mate in 7 → Mate in 8) Lost forced checkmate sequence. Qb4 was best. } { [%eval #-8] } (14. Qb4 Bxb4 15. f3 Bxd2 16. c3 Bxc3 17. e5 Bxe5 18. Kf2 Bxh2 19. f4 Bxf4 20. Kg3 Bxg3#) 14... Kf6?? { (Mate in 8 → Mate in 8) Lost forced checkmate sequence. Bb4 was best. } { [%eval #8] } (14... Bb4 15. Qxb4 c5 16. Qxc5 Kf8 17. Qxf8 Ne7 18. Qxe7 Rb8 19. Qxg7 Re8 20. Qxd7 Rxe5 21. Qxh7) 15. exf6 { [%eval #8] } 15... gxf6 { [%eval #7] } 16. Qb6?? { (Mate in 7 → 0.78) Lost forced checkmate sequence. Qc1 was best. } { [%eval 0.78] } (16. Qc1 Bxc1 17. Kg1 Bxd2 18. f4 Bxf4 19. Kf1 Bxh2 20. g3 Bxg3 21. Ke1 Bxe1 22. c3 Bxc3#) 16... cxb6 { [%eval 0.53] } 17. c4?? { (0.53 → -1.98) Blunder. f4 was best. } { [%eval -1.98] } (17. f4) 17... b5 { [%eval -2.17] } 18. cxb5 { [%eval -2.3] } 18... Ne7? { (-2.30 → -0.84) Mistake. f5 was best. } { [%eval -0.84] } (18... f5 19. Ke2) 19. d4?! { (-0.84 → -1.45) Inaccuracy. b6 was best. } { [%eval -1.45] } (19. b6) 19... d5 { [%eval -3.04] } 20. f4 { [%eval -2.82] } 20... Nc6?? { (-2.82 → -0.18) Blunder. Nc8 was best. } { [%eval -0.18] } (20... Nc8 21. b6) 21. bxc6 { [%eval -1.21] } 21... Bb2?? { (-1.21 → Mate in 5) Checkmate is now unavoidable. Rc8 was best. } { [%eval #5] } (21... Rc8 22. f5 Rxc6 23. Ke2 Rb6 24. Kf3 Bf8 25. Kf4 Rb8 26. h3 Re8 27. h4 Re4 28. Kxe4) 22. Ke1 { [%eval #6] } 22... Bxd4 { [%eval #5] } 23. c7?? { (Mate in 5 → 0.28) Lost forced checkmate sequence. Kf2 was best. } { [%eval 0.28] } (23. Kf2 Bxf2 24. h4 Bxh4 25. g3 Bxg3 26. c7 Bxf4 27. c8=K Rxc8#) 23... Bc5?? { (0.28 → Mate in 4) Checkmate is now unavoidable. Ba1 was best. } { [%eval #4] } (23... Ba1 24. f5) 24. c8=Q { [%eval #5] } 24... Rxc8 { [%eval #4] } 25. Kf2 { [%eval #4] } 25... Bxf2 { [%eval #3] } 26. f5?? { (Mate in 3 → Mate in 11) Lost forced checkmate sequence. h4 was best. } { [%eval #-11] } (26. h4 Bxh4 27. g3 Bxg3 28. f5 d4#) 26... d4?? { (Mate in 11 → Mate in 2) Lost forced checkmate sequence. Bg3 was best. } { [%eval #2] } (26... Bg3 27. hxg3 d4 28. g4 d3 29. g5 fxg5 30. f6 d2 31. g3 Rg8 32. g4 d1=R 33. f7) 27. g3?? { (Mate in 2 → Mate in 9) Lost forced checkmate sequence. h4 was best. } { [%eval #-9] } (27. h4 Bxh4 28. g3 Bxg3#) 27... Bxg3 { [%eval #-9] } 28. hxg3 { [%eval #-8] } 28... h5?? { (Mate in 8 → Mate in 1) Lost forced checkmate sequence. d3 was best. } { [%eval #1] } (28... d3 29. g4 h5 30. gxh5 d2 31. h6 d1=R 32. h7 Rc7 33. h8=K Rg7 34. Kxg7 Rg1 35. Kxf6) 29. g4 { [%eval #1] } 29... hxg4# { Game ends by variant rule. } 1-0
Reconnecting