FEN
[Event "rated blitz game"]
[Site "https://lichess.org/dXv8gPVc"]
[Date "2026.04.15"]
[Round "-"]
[White "tolliiiii"]
[Black "LegendaryBishopF7"]
[Result "1/2-1/2"]
[GameId "dXv8gPVc"]
[UTCDate "2026.04.15"]
[UTCTime "13:14:48"]
[WhiteElo "1678"]
[BlackElo "1682"]
[WhiteRatingDiff "+0"]
[BlackRatingDiff "+0"]
[Variant "Standard"]
[TimeControl "300+0"]
[ECO "C42"]
[Opening "Petrov's Defense: Stafford Gambit"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Nf3 { [%eval 0.18] } 2... Nf6 { [%eval 0.34] } 3. Nxe5 { [%eval 0.29] } 3... Nc6? { (0.29 → 1.82) Mistake. d6 was best. } { [%eval 1.82] } (3... d6 4. Nf3 Nxe4 5. d4 d5 6. Bd3 Bd6 7. O-O O-O 8. c4) 4. Nxc6 { [%eval 1.87] } 4... dxc6 { [%eval 1.42] } { C42 Petrov's Defense: Stafford Gambit } 5. d3 { [%eval 1.8] } 5... Bc5 { [%eval 2.03] } 6. Be3? { (2.03 → 0.63) Mistake. Be2 was best. } { [%eval 0.63] } (6. Be2 Ng4 7. Bxg4 Qh4 8. Qf3 Qxg4 9. Qxg4 Bxg4 10. f3 Bd7) 6... Bxe3 { [%eval 0.55] } 7. fxe3 { [%eval 0.5] } 7... h5 { [%eval 0.82] } 8. Nc3 { [%eval 0.5] } 8... Ng4 { [%eval 1.04] } 9. Qd2?! { (1.04 → 0.47) Inaccuracy. Qf3 was best. } { [%eval 0.47] } (9. Qf3 Rh6 10. h4 Qd6 11. Qf4 Rf6 12. Qxd6 cxd6 13. Nd1 Rg6 14. a4 a5) 9... Be6?! { (0.47 → 1.30) Inaccuracy. Qd6 was best. } { [%eval 1.3] } (9... Qd6 10. d4 Nxh2 11. Bd3 Qg3+ 12. Qf2 Qxf2+ 13. Kxf2 Ng4+ 14. Ke2 f6 15. b4) 10. O-O-O { [%eval 1.24] } 10... Qf6 { [%eval 1.26] } 11. h3? { (1.26 → 0.06) Mistake. Re1 was best. } { [%eval 0.06] } (11. Re1 O-O-O 12. h3 Ne5 13. d4 Qg5 14. Rd1 Nc4 15. Bxc4 Bxc4 16. e5 c5) 11... Nf2 { [%eval 0.12] } 12. Be2? { (0.12 → -1.17) Mistake. e5 was best. } { [%eval -1.17] } (12. e5 Qh4 13. Qe1 g5 14. Be2 Nxh1 15. Qxh4 gxh4 16. Rxh1 Ke7 17. Bf3 f6) 12... Nxh1 { [%eval -1.12] } 13. Rxh1 { [%eval -1.13] } 13... O-O-O { [%eval -1.15] } 14. Rf1 { [%eval -1.17] } 14... Qe7 { [%eval -1.08] } 15. Kb1 { [%eval -1.27] } 15... g5 { [%eval -0.99] } 16. Qe1 { [%eval -1.1] } 16... Rdf8 { [%eval -0.73] } 17. Qd1 { [%eval -1.23] } 17... Qc5?? { (-1.23 → 0.53) Blunder. f5 was best. } { [%eval 0.53] } (17... f5 18. exf5 Rxf5 19. Re1 h4 20. Bf3 Rhf8 21. Qe2 Kb8 22. Ne4 Bd5 23. Nd2) 18. d4 { [%eval 0.49] } 18... Qa5 { [%eval 0.9] } 19. Bxh5 { [%eval 0.98] } 19... g4?! { (0.98 → 1.64) Inaccuracy. f5 was best. } { [%eval 1.64] } (19... f5 20. exf5 Bxf5 21. a3 Be6 22. e4 Kb8 23. e5 a6 24. Rf3 Rhg8 25. Qd2) 20. Bxg4?! { (1.64 → 0.94) Inaccuracy. hxg4 was best. } { [%eval 0.94] } (20. hxg4 Qg5 21. Rf4 Qe7 22. Qd3 b6 23. Nd1 f6) 20... Bxg4?? { (0.94 → 3.13) Blunder. Qg5 was best. } { [%eval 3.13] } (20... Qg5 21. Bf3 Qxe3 22. Qd3 Qxd3 23. cxd3 Rd8 24. Ne2 c5 25. d5 Bd7 26. Kc2) 21. Qxg4+ { [%eval 3.14] } 21... Kb8 { [%eval 2.85] } 22. Qd7?? { (2.85 → -0.47) Blunder. Rf5 was best. } { [%eval -0.47] } (22. Rf5 Qb6 23. Qf3 Rfg8 24. a3 c5 25. Nd5 Qd6 26. e5 Qg6) 22... Qh5? { (-0.47 → 1.06) Mistake. Qg5 was best. } { [%eval 1.06] } (22... Qg5 23. Qg4 Qxe3 24. Qd1 Rd8 25. d5 cxd5 26. exd5 Rhe8 27. a3 c6 28. Rxf7) 23. Qf5?! { (1.06 → 0.19) Inaccuracy. Rf2 was best. } { [%eval 0.19] } (23. Rf2 Qg5 24. Nd1 c5 25. d5 f6 26. Kc1 Rfg8 27. a4 a6 28. Qe6 Qg6) 23... Qh7?? { (0.19 → 2.18) Blunder. Qxf5 was best. } { [%eval 2.18] } (23... Qxf5 24. Rxf5 Rfg8 25. a4 Rxg2 26. Rxf7 Rg3 27. Nd1 Rgxh3 28. e5) 24. Ne2 { [%eval 2.0] } 24... f6 { [%eval 2.48] } 25. Qxh7 { [%eval 2.44] } 25... Rxh7 { [%eval 2.59] } 26. e5 { [%eval 2.45] } 26... f5 { [%eval 3.0] } 27. Nf4 { [%eval 2.99] } 27... Kc8 { [%eval 2.99] } 28. Kc1 { [%eval 3.15] } 28... Kd7 { [%eval 3.25] } 29. Kd2 { [%eval 3.2] } 29... Rg7 { [%eval 3.57] } 30. Rf2 { [%eval 2.96] } 30... b5 { [%eval 3.33] } 31. b3 { [%eval 3.0] } 31... Ke7 { [%eval 3.12] } 32. c4 { [%eval 2.46] } 32... Rfg8?! { (2.46 → 3.83) Inaccuracy. bxc4 was best. } { [%eval 3.83] } (32... bxc4 33. bxc4 Rb8 34. Kd3 Rb1 35. g4 fxg4 36. hxg4 Rxg4 37. Ke4 Rg3 38. Rh2) 33. Ke2?! { (3.83 → 2.72) Inaccuracy. cxb5 was best. } { [%eval 2.72] } (33. cxb5 cxb5 34. Kd3 c5 35. dxc5 Rd8+ 36. Ke2 Rc8 37. b4 a5 38. a3 Rcg8) 33... a5 { [%eval 3.44] } 34. c5 { [%eval 2.92] } 34... Rg3 { [%eval 3.32] } 35. h4 { [%eval 3.15] } 35... R8g4 { [%eval 3.2] } 36. h5 { [%eval 3.54] } 36... Kf7 { [%eval 3.16] } 37. e6+ { [%eval 2.61] } 37... Ke7 { [%eval 2.68] } 38. Rf1 { [%eval 2.94] } 38... Rxf4?! { (2.94 → 3.72) Inaccuracy. Rg7 was best. } { [%eval 3.72] } (38... Rg7 39. Kf2 R3g4 40. Rh1 Rh7 41. a3 Kf6 42. b4 a4 43. Ke2 Rh8 44. Kf3) 39. exf4 { [%eval 3.09] } 39... Rxg2+ { [%eval 3.61] } 40. Rf2 { [%eval 3.58] } 40... Rg7 { [%eval 3.58] } 41. Rh2 { [%eval 3.41] } 41... Rh7 { [%eval 3.18] } 42. h6 { [%eval 2.86] } 42... Kxe6 { [%eval 2.33] } 43. Kf3?! { (2.33 → 1.19) Inaccuracy. Kd3 was best. } { [%eval 1.19] } (43. Kd3 Kf6 44. d5 cxd5 45. c6 Ke7 46. Kd4 Kd6 47. Rh1 b4 48. Rh2 Kxc6) 43... Kf6 { [%eval 1.83] } 44. Ke3 { [%eval 1.65] } 44... Ke6?? { (1.65 → 3.85) Blunder. Kg6 was best. } { [%eval 3.85] } (44... Kg6 45. d5 cxd5 46. c6 Rxh6 47. Rxh6+ Kxh6 48. Kd4 Kh5 49. Kxd5 Kg4 50. Ke6) 45. Kd3 { [%eval 3.83] } 45... Kd5?? { (3.83 → Mate in 3) Checkmate is now unavoidable. Kf7 was best. } { [%eval #3] } (45... Kf7 46. a4 Kg8 47. axb5 cxb5 48. d5 Re7 49. Ra2 Re1 50. Rxa5 Rd1+ 51. Kc3) 46. a3?? { (Mate in 3 → 3.38) Lost forced checkmate sequence. Re2 was best. } { [%eval 3.38] } (46. Re2 Re7 47. Rxe7 a4 48. Re5#) 46... a4?? { (3.38 → Mate in 3) Checkmate is now unavoidable. Ke6 was best. } { [%eval #3] } (46... Ke6 47. a4 bxa4 48. bxa4 Kf7 49. Kc4 Kg8 50. Rh5 Rf7 51. h7+ Rxh7 52. Rxh7) 47. b4?? { (Mate in 3 → 0.00) Lost forced checkmate sequence. Re2 was best. } { [%eval 0.0] } (47. Re2 Re7 48. Rxe7 axb3 49. Re5#) 47... Ke6?? { (0.00 → 3.81) Blunder. Rxh6 was best. } { [%eval 3.81] } (47... Rxh6 48. Rxh6) 48. Ke3?? { (3.81 → 0.20) Blunder. Rh3 was best. } { [%eval 0.2] } (48. Rh3 Ke7 49. d5 cxd5 50. Kd4 Ke6 51. c6 Kd6 52. Rh5 Kxc6 53. Ke5 Kb6) 48... Kf6?? { (0.20 → 3.85) Blunder. Kd5 was best. } { [%eval 3.85] } (48... Kd5 49. Rh4 Kc4 50. Rh5 Kc3 51. Kf2 Kb3 52. Rh3+ Kc4 53. Kf3 Kc3 54. Ke3) 49. Kf3?? { (3.85 → 0.00) Blunder. d5 was best. } { [%eval 0.0] } (49. d5 cxd5 50. c6 Ke6 51. Kd4 Kd6 52. Rh3 Kxc6 53. Ke5 d4 54. Kxd4 Kd6) 49... Kg6 { [%eval 0.16] } 50. Kg3 { [%eval 0.0] } 50... Rxh6 { [%eval 0.0] } 51. Rxh6+ { [%eval 0.0] } 51... Kxh6 { [%eval 0.0] } 52. Kh4 { [%eval 0.0] } 52... Kg6 { [%eval 0.0] } 53. Kg3 { [%eval 0.0] } { The game is a draw. } 1/2-1/2