FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/dW5xn4i4"]
[Date "2024.10.10"]
[White "Vahmurca3"]
[Black "Antichesskiller"]
[Result "1-0"]
[GameId "dW5xn4i4"]
[UTCDate "2024.10.10"]
[UTCTime "13:47:43"]
[WhiteElo "1872"]
[BlackElo "2134"]
[WhiteRatingDiff "+9"]
[BlackRatingDiff "-9"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. c4 { [%eval -0.11] } 1... b5 { [%eval 0.29] } 2. cxb5 { [%eval 0.04] } 2... d6 { [%eval 0.11] } 3. b6 { [%eval -0.16] } 3... cxb6 { [%eval -0.03] } 4. Qb3? { (-0.03 → -1.34) Mistake. g4 was best. } { [%eval -1.34] } (4. g4 Bxg4 5. a4 Bxe2 6. Kxe2 b5 7. axb5 Nc6 8. Rxa7 Rxa7) 4... Bh3?? { (-1.34 → 0.45) Blunder. Bf5 was best. } { [%eval 0.45] } (4... Bf5 5. Qxb6) 5. Qxh3 { [%eval 0.31] } 5... Qc7 { [%eval 0.3] } 6. Qxh7 { [%eval 0.54] } 6... Qxc1 { [%eval 0.0] } 7. Qxh8 { [%eval -0.39] } 7... Qxb2?! { (-0.39 → 0.21) Inaccuracy. Qxe1 was best. } { [%eval 0.21] } (7... Qxe1 8. Qxg8) 8. Qxg8 { [%eval 0.61] } 8... Qxd2 { [%eval 0.65] } 9. Qxg7?? { (0.65 → -3.00) Blunder. Kxd2 was best. } { [%eval -3.0] } (9. Kxd2 g6) 9... Qxe1 { [%eval -4.28] } 10. Qxf8 { [%eval -3.23] } 10... Qxf1?? { (-3.23 → -0.83) Blunder. Kxf8 was best. } { [%eval -0.83] } (10... Kxf8 11. Nd2 Qxf2 12. g3 Qxg1 13. Rxg1 Nc6 14. h4 e5 15. Nb3 a5 16. Nxa5) 11. Qxe8?? { (-0.83 → Mate in 14) Checkmate is now unavoidable. Qxe7 was best. } { [%eval #-14] } (11. Qxe7 Kxe7) 11... Qxf2?? { (Mate in 14 → 7.29) Lost forced checkmate sequence. Qxe2 was best. } { [%eval 7.29] } (11... Qxe2 12. Qxb8 Qxa2 13. Qxb6 Qxa1 14. Qxd6 Qxb1 15. Qxe7 Qxg1 16. Qxa7 Qxg2 17. Qxa8) 12. Qxe7?? { (7.29 → Mate in 16) Checkmate is now unavoidable. Qxb8 was best. } { [%eval #-16] } (12. Qxb8 Qxe2) 12... Qxe2?? { (Mate in 16 → 2.14) Lost forced checkmate sequence. Qxg1 was best. } { [%eval 2.14] } (12... Qxg1 13. Qxd6 Qxb1 14. Qxb6 Qxa2 15. Qxa7 Qxa7 16. Rxa7 Rxa7 17. Ra1 Rxa1 18. e3) 13. Qxd6?? { (2.14 → Mate in 9) Checkmate is now unavoidable. Qxf7 was best. } { [%eval #-9] } (13. Qxf7 Qxa2) 13... Qxg2?? { (Mate in 9 → 6.22) Lost forced checkmate sequence. Qxa2 was best. } { [%eval 6.22] } (13... Qxa2 14. Qxb6 Qxg2 15. Qxb8 Rxb8 16. Rxa7 Rxb1 17. Rxf7 Qxg1 18. Rxg1 Rxg1 19. Rf1) 14. Qxb8 { [%eval 5.05] } 14... Rxb8 { [%eval 5.39] } 15. Nd2 { [%eval 5.02] } 15... Qxg1 { [%eval 5.01] } 16. Rhxg1 { [%eval 5.8] } 16... Rg8 { [%eval 5.76] } 17. Rxg8 { [%eval 6.27] } 17... f5?? { (6.27 → Mate in 7) Checkmate is now unavoidable. b5 was best. } { [%eval #7] } (17... b5) 18. Rg4 { [%eval #7] } 18... fxg4 { [%eval #6] } 19. h3 { [%eval #6] } 19... gxh3 { [%eval #5] } 20. Ne4 { [%eval #7] } 20... h2 { [%eval #5] } 21. Nc5 { [%eval #6] } 21... bxc5 { [%eval #5] } 22. a4 { [%eval #5] } 22... c4 { [%eval #4] } 23. a5 { [%eval #4] } 23... c3 { [%eval #2] } 24. a6 { [%eval #3] } 24... h1=K { [%eval #2] } 25. Rxh1 { [%eval #2] } 25... c2 { [%eval #1] } 26. Rd1 { [%eval #1] } 26... cxd1=K# { Game ends by variant rule. } 1-0
