FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/dUXNJyEq"]
[Date "2019.01.29"]
[White "jotabece15"]
[Black "bearcats"]
[Result "1-0"]
[GameId "dUXNJyEq"]
[UTCDate "2019.01.29"]
[UTCTime "11:40:28"]
[WhiteElo "1712"]
[BlackElo "1459"]
[WhiteRatingDiff "+13"]
[BlackRatingDiff "-9"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 b5) 1... f5?? { (Mate in 15 → -1.12) Lost forced checkmate sequence. b5 was best. } { [%eval -1.12] } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Bxd2 f5 7. Bxf5 Rg8 8. Bxh7) 2. exf5 { [%eval -1.57] } 2... b5 { [%eval -1.68] } 3. Bxb5 { [%eval -2.27] } 3... Bb7?? { (-2.27 → Mate in 16) Checkmate is now unavoidable. e6 was best. } { [%eval #16] } (3... e6 4. Bxd7) 4. Bxd7 { [%eval 19.18] } 4... Bxg2?! { (19.18 → Mate in 15) Checkmate is now unavoidable. Qxd7 was best. } { [%eval #15] } (4... Qxd7 5. h4) 5. Bxe8 { [%eval #15] } 5... Bxh1 { [%eval #15] } 6. Qh5?? { (Mate in 15 → Mate in 12) Lost forced checkmate sequence. Qg4 was best. } { [%eval #-12] } (6. Qg4 Qxd2 7. Bxd2 h6 8. Qxg7 Bxg7 9. Bxh6 Bxh6 10. Nf3 Bxf3 11. Ke2 Bxe2 12. Nd2 Bxd2) 6... Qxd2 { [%eval #-12] } 7. Qxh7 { [%eval #-11] } 7... Rxh7?? { (Mate in 11 → Mate in 11) Lost forced checkmate sequence. Qxc2 was best. } { [%eval #11] } (7... Qxc2 8. Qxh8 Qxb1 9. Qxg8 Qxb2 10. Qxf8 Qxa2 11. Qxg7 Qxf2 12. Qxe7 Qxe1 13. Qxc7 Qxg1 14. Qxb8) 8. Kxd2 { [%eval #11] } 8... Rxh2 { [%eval #10] } 9. Nf3 { [%eval #10] } 9... Rxf2 { [%eval #10] } 10. b4 { [%eval #10] } 10... Rxd2 { [%eval #9] } 11. Bxd2 { [%eval #9] } 11... Bxf3 { [%eval #8] } 12. Bc6 { [%eval #8] } 12... Bxc6 { [%eval #7] } 13. b5 { [%eval #7] } 13... Bxb5 { [%eval #6] } 14. c4 { [%eval #6] } 14... Bxc4 { [%eval #5] } 15. f6 { [%eval #5] } 15... Bxa2 { [%eval #4] } 16. fxg7?? { (Mate in 4 → Mate in 7) Lost forced checkmate sequence. Rxa2 was best. } { [%eval #-7] } (16. Rxa2 Nxf6 17. Rxa7 Rxa7 18. Na3 Rxa3 19. Bh6 gxh6#) 16... Bxb1?? { (Mate in 7 → Mate in 3) Lost forced checkmate sequence. Bxg7 was best. } { [%eval #3] } (16... Bxg7 17. Rxa2 Na6 18. Rxa6 Rf8 19. Rxa7 Rf3 20. Rxc7 e5 21. Rxg7 e4 22. Rxg8 Re3 23. Bxe3#) 17. Rxb1 { [%eval #3] } 17... Bxg7 { [%eval #2] } 18. Rxb8 { [%eval #2] } 18... Rxb8 { [%eval #1] } 19. Bh6 { [%eval #1] } 19... Bxh6# { Game ends by variant rule. } 1-0
