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[Event "rated Antichess game"] [Site "https://lichess.org/d3Pf4nYq"] [Date "2025.08.28"] [White "Belaru514s"] [Black "a7madoon"] [Result "0-1"] [GameId "d3Pf4nYq"] [UTCDate "2025.08.28"] [UTCTime "23:59:11"] [WhiteElo "1393"] [BlackElo "1385"] [WhiteRatingDiff "-7"] [BlackRatingDiff "+27"] [Variant "Antichess"] [TimeControl "120+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. b3 { [%eval -0.19] } 1... d6?? { (-0.19 → Mate in 16) Checkmate is now unavoidable. c5 was best. } { [%eval #16] } (1... c5 2. b4 cxb4 3. d3 g5 4. Bxg5 Qc7 5. Bxe7 Nxe7 6. h4) 2. g3?? { (Mate in 16 → -0.45) Lost forced checkmate sequence. g4 was best. } { [%eval -0.45] } (2. g4 Bxg4 3. Bb2 Bxe2 4. Bxg7 Bxf1 5. Kxf1 Bxg7 6. Qc1 Bxa1) 2... Bh3 { [%eval -0.62] } 3. Bxh3?? { (-0.62 → Mate in 14) Checkmate is now unavoidable. Nxh3 was best. } { [%eval #-14] } (3. Nxh3 g5) 3... Qd7?? { (Mate in 14 → 0.68) Lost forced checkmate sequence. Qc8 was best. } { [%eval 0.68] } (3... Qc8 4. Bxc8 Nh6 5. Bxb7 f5 6. Bxa8 f4 7. gxf4 Nc6 8. Bxc6 Kd7 9. Bxd7) 4. Bxd7 { [%eval 0.9] } 4... Kxd7 { [%eval 0.91] } 5. d3?! { (0.91 → 0.23) Inaccuracy. e3 was best. } { [%eval 0.23] } (5. e3 Ke6) 5... g5 { [%eval 0.08] } 6. Bxg5 { [%eval -0.23] } 6... Bh6?? { (-0.23 → Mate in 14) Checkmate is now unavoidable. Ke6 was best. } { [%eval #14] } (6... Ke6 7. Bxe7 Nxe7 8. Nh3 Nd7 9. f4 Nb6 10. f5 Nxf5 11. c4 Nxg3 12. hxg3) 7. Bxe7 { [%eval #14] } 7... Nxe7 { [%eval #13] } 8. Qc1 { [%eval #13] } 8... Bxc1 { [%eval #12] } 9. e3?? { (Mate in 12 → -1.41) Lost forced checkmate sequence. Na3 was best. } { [%eval -1.41] } (9. Na3 Bxa3 10. Rc1 Bxc1 11. a3 Bxa3 12. b4 Bxb4 13. g4 Bxe1 14. h4 Bxf2) 9... Bxe3 { [%eval -1.65] } 10. fxe3 { [%eval -0.15] } 10... h6? { (-0.15 → 1.17) Mistake. d5 was best. } { [%eval 1.17] } (10... d5 11. Ne2) 11. Ne2? { (1.17 → -0.07) Mistake. Nd2 was best. } { [%eval -0.07] } (11. Nd2 Ke6) 11... Rf8? { (-0.07 → 1.45) Mistake. d5 was best. } { [%eval 1.45] } (11... d5 12. e4 dxe4 13. dxe4 c5 14. b4 cxb4 15. Nd2 b3 16. cxb3 Rc8 17. Nf3) 12. Rg1?? { (1.45 → -1.69) Blunder. e4 was best. } { [%eval -1.69] } (12. e4) 12... f6?? { (-1.69 → 1.13) Blunder. d5 was best. } { [%eval 1.13] } (12... d5 13. e4 dxe4 14. dxe4 Rd8 15. Rh1 a5 16. Nd2 Na6 17. b4 axb4 18. Nb3) 13. h3?? { (1.13 → -2.45) Blunder. Nd2 was best. } { [%eval -2.45] } (13. Nd2 d5) 13... Rg8?? { (-2.45 → 0.69) Blunder. h5 was best. } { [%eval 0.69] } (13... h5 14. Rh1) 14. g4?? { (0.69 → Mate in 10) Checkmate is now unavoidable. Kf2 was best. } { [%eval #-10] } (14. Kf2 Rxg3) 14... Rxg4 { [%eval #-10] } 15. Rxg4 { [%eval #-8] } 15... Ng6 { [%eval #-9] } 16. Rxg6 { [%eval #-8] } 16... Ke8 { [%eval #-8] } 17. Rxh6 { [%eval #-7] } 17... c6 { [%eval #-7] } 18. Rxf6 { [%eval #-6] } 18... Nd7?? { (Mate in 6 → 2.84) Lost forced checkmate sequence. c5 was best. } { [%eval 2.84] } (18... c5 19. Rxd6 Kd8 20. Rxd8 Na6 21. Rxa8 b5 22. Rxa7 Nc7 23. Rxc7 b4 24. Rxc5#) 19. Rxd6 { [%eval 1.96] } 19... b6? { (1.96 → 3.63) Mistake. c5 was best. } { [%eval 3.63] } (19... c5 20. Rxd7) 20. Rxc6?? { (3.63 → 0.74) Blunder. Rxd7 was best. } { [%eval 0.74] } (20. Rxd7) 20... a5 { [%eval 0.74] } 21. Rxb6 { [%eval 1.9] } 21... Nxb6 { [%eval 1.22] } 22. b4?? { (1.22 → -1.55) Blunder. Na3 was best. } { [%eval -1.55] } (22. Na3) 22... axb4 { [%eval -2.8] } 23. Na3 { [%eval -1.29] } 23... bxa3 { [%eval -1.06] } 24. Nf4?? { (-1.06 → Mate in 3) Checkmate is now unavoidable. c4 was best. } { [%eval #-3] } (24. c4 Nxc4) 24... Nd5 { [%eval #-3] } 25. Nxd5 { [%eval #-2] } 25... Ke7 { [%eval #-2] } 26. Nxe7 { [%eval #-1] } 26... Rc8 { [%eval #-1] } 27. Nxc8# { Game ends by variant rule. } 0-1