lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/c0tJRBrT"] [Date "2019.08.02"] [White "Mehmel"] [Black "manulb"] [Result "0-1"] [UTCDate "2019.08.02"] [UTCTime "20:05:26"] [WhiteElo "1362"] [BlackElo "1048"] [WhiteRatingDiff "-14"] [BlackRatingDiff "+164"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } (1. e3) 1... g5 2. Bxg5 Bh6?? { (Mate in 15 → Mate in 15) Lost forced checkmate sequence. Bg7 was best. } (2... Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3 d5 7. Nxd5 Nf6 8. Nxf6 Rg8 9. Nxe8) 3. Bxe7 Qxe7 4. Qd2?? { (Mate in 14 → 1.90) Lost forced checkmate sequence. Qc1 was best. } (4. Qc1 Bxc1 5. Kd1 Bxb2 6. Nh3 Bxa1 7. d4 Bxd4 8. Nf4 Bxf2 9. Rg1 Bxg1 10. e3 Qxe3) 4... Qxe2 5. Bxe2 Bxd2 6. Kxd2 d6?? { (2.04 → Mate in 12) Checkmate is now unavoidable. Ke7 was best. } (6... Ke7) 7. Bh5?? { (Mate in 12 → Mate in 11) Lost forced checkmate sequence. Bg4 was best. } (7. Bg4 Bxg4 8. Kd1 Bxd1 9. Nc3 Bxc2 10. b4 Bxd3 11. Rf1 Bxf1 12. a3 Bxg2 13. Nb5 Bxh1) 7... Kd8?? { (Mate in 11 → Mate in 15) Lost forced checkmate sequence. f5 was best. } (7... f5 8. Bxe8 b5 9. Bxb5 Nc6 10. Bxc6 Ne7 11. Bxa8 Nc6 12. Bxc6 Bd7 13. Bxd7 Rb8 14. Bxf5) 8. Bxf7 Bh3 9. Bxg8?? { (Mate in 14 → 2.59) Lost forced checkmate sequence. Nxh3 was best. } (9. Nxh3 Nh6 10. Nf4 Nxf7 11. Ng6 hxg6 12. Re1 Rxh2 13. Re4 Rxg2 14. Na3 Rxf2 15. Rh1 Rxd2) 9... Rxg8 10. gxh3?? { (3.01 → -1.03) Blunder. Nxh3 was best. } (10. Nxh3) 10... Rxg1 11. Rxg1 Nc6?? { (-1.20 → Mate in 10) Checkmate is now unavoidable. Ke7 was best. } (11... Ke7) 12. d4 Nxd4 13. Rg6?? { (Mate in 9 → 1.73) Lost forced checkmate sequence. Ke2 was best. } (13. Ke2 Nxc2 14. a4 Nxa1 15. b3 Nxb3 16. Rc1 Nxc1 17. Na3 Nxe2 18. f4 Nxf4 19. a5 Nxh3) 13... Nxc2 14. Kxc2 hxg6 15. f3?! { (2.29 → 1.42) Inaccuracy. f4 was best. } (15. f4 Kd7) 15... Ke7 16. Kd1?? { (1.56 → -0.56) Blunder. h4 was best. } (16. h4 g5) 16... Re8?! { (-0.56 → 0.47) Inaccuracy. c5 was best. } (16... c5 17. Kc2 d5 18. b4 cxb4 19. Nd2 d4 20. Rh1 a5 21. Nf1 Re8 22. Ng3 Ke6 23. Kb2) 17. Na3?? { (0.47 → Mate in 7) Checkmate is now unavoidable. Nd2 was best. } (17. Nd2 c5) 17... b5 18. Nxb5 d5 19. Nxc7 Kf6 20. Nxd5 g5 21. Nxf6 a5 22. Nxe8 g4 23. hxg4 a4 24. b3 axb3 25. axb3# { Game ends by variant rule. } 0-1