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[Event "Weekly Antichess Team Battle"] [Site "https://lichess.org/bbMHRHzZ"] [Date "2024.05.18"] [White "ykv72"] [Black "nedorocl"] [Result "0-1"] [GameId "bbMHRHzZ"] [UTCDate "2024.05.18"] [UTCTime "16:36:09"] [WhiteElo "2033"] [BlackElo "2116"] [WhiteRatingDiff "-4"] [BlackRatingDiff "+38"] [Variant "Antichess"] [TimeControl "90+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 { [%eval 0.0] } 1... g5 { [%eval 0.18] } 2. b3 { [%eval 0.01] } 2... h5? { (0.01 → 1.12) Mistake. c5 was best. } { [%eval 1.12] } (2... c5 3. c4 Nc6 4. b4 cxb4 5. c5 a5 6. Ba3 bxa3 7. Nxa3) 3. h4?? { (1.12 → -0.69) Blunder. g4 was best. } { [%eval -0.69] } (3. g4 hxg4) 3... gxh4 { [%eval -0.66] } 4. gxh4 { [%eval -1.02] } 4... Bh6?? { (-1.02 → Mate in 13) Checkmate is now unavoidable. c5 was best. } { [%eval #13] } (4... c5 5. b4 cxb4 6. Rh3 Rh6 7. c4 bxc3 8. Nxc3 b5 9. Nxb5 Nc6 10. Nxa7) 5. d3?? { (Mate in 13 → -2.53) Lost forced checkmate sequence. Bg2 was best. } { [%eval -2.53] } (5. Bg2 Bxd2 6. Bxb7 Bxb7 7. Qxd2 Bxh1 8. Qxd7 Qxd7 9. e4 Bxe4 10. a3 Bxc2) 5... Bxc1 { [%eval -1.69] } 6. Qxc1 { [%eval -2.01] } 6... Nh6 { [%eval -2.08] } 7. Qxh6 { [%eval -1.75] } 7... Rxh6 { [%eval -0.74] } 8. Nh3?? { (-0.74 → -5.49) Blunder. Rh2 was best. } { [%eval -5.49] } (8. Rh2 f5 9. Rg2 Rg6 10. Rxg6 e6 11. Rxe6 Qxh4 12. Rxe8 Qxf2 13. Rxc8 Qxf1) 8... d5?? { (-5.49 → -1.24) Blunder. f5 was best. } { [%eval -1.24] } (8... f5) 9. Ng5?? { (-1.24 → Mate in 10) Checkmate is now unavoidable. Nd2 was best. } { [%eval #-10] } (9. Nd2 Bxh3) 9... Kd7 { [%eval #-10] } 10. Nxf7 { [%eval #-9] } 10... Qg8 { [%eval #-9] } 11. Nxh6 { [%eval #-8] } 11... Ke6 { [%eval #-10] } 12. Nxg8 { [%eval #-9] } 12... Ke5 { [%eval #-9] } 13. Nxe7 { [%eval #-8] } 13... Kf4 { [%eval #-8] } 14. Nxd5 { [%eval #-6] } 14... Kf5 { [%eval #-6] } 15. Nxc7 { [%eval #-5] } 15... a5 { [%eval #-6] } 16. Nxa8 { [%eval #-5] } 16... a4 { [%eval #-5] } 17. bxa4 { [%eval #-4] } 17... b6 { [%eval #-4] } 18. Nxb6 { [%eval #-3] } 18... Nc6 { [%eval #-3] } 19. Nxc8 { [%eval #-2] } 19... Kg5 { [%eval #-3] } 20. hxg5 { [%eval #-2] } 20... h4 { [%eval #-2] } 21. Rxh4 { [%eval #-1] } 21... Ne7 { [%eval #-1] } 22. Nxe7# { Game ends by variant rule. } 0-1