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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/bPeY77OK"] [Date "2022.05.12"] [White "chessmaster17752"] [Black "Shekimom"] [Result "1-0"] [GameId "bPeY77OK"] [UTCDate "2022.05.12"] [UTCTime "13:14:05"] [WhiteElo "1608"] [BlackElo "2105"] [WhiteRatingDiff "+11"] [BlackRatingDiff "-11"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 1.3] } 1... b5 { [%eval 1.41] } 2. Bxb5 { [%eval 1.64] } 2... e6?! { (1.64 → 2.60) Inaccuracy. Ba6 was best. } { [%eval 2.6] } (2... Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2 6. Qxa7 Rxa7 7. Rxa2) 3. Bxd7 { [%eval 1.23] } 3... Bxd7 { [%eval 0.88] } 4. b4 { [%eval 0.87] } 4... Bxb4 { [%eval 0.93] } 5. Qg4? { (0.93 → -0.40) Mistake. Nh3 was best. } { [%eval -0.4] } (5. Nh3 Bxd2 6. Nxd2 Nh6 7. g4 Nxg4 8. Qxg4 Qg5 9. Qxg5 c5) 5... Bxd2 { [%eval 0.0] } 6. Qxg7 { [%eval -0.12] } 6... Bxe3 { [%eval -0.05] } 7. Qxf7?? { (-0.05 → Mate in 15) Checkmate is now unavoidable. Bxe3 was best. } { [%eval #-15] } (7. Bxe3 c5 8. Bxc5 Qa5 9. Qxh8 Qxc5 10. Qxh7 Qxc2 11. Qxf7 Kxf7) 7... Kxf7 { [%eval #-15] } 8. fxe3 { [%eval #-15] } 8... Qg5?? { (Mate in 15 → -2.19) Lost forced checkmate sequence. Nc6 was best. } { [%eval -2.19] } (8... Nc6 9. Nd2 Qh4 10. h3 Qxe1 11. Nf1 Qxe3 12. Nxe3 Nh6 13. Ne2 Ng4 14. Nxg4 Ne5 15. Nxe5) 9. e4?? { (-2.19 → Mate in 13) Checkmate is now unavoidable. Ba3 was best. } { [%eval #-13] } (9. Ba3 Qxg2) 9... Qxg2 { [%eval #-13] } 10. Bh6 { [%eval #-11] } 10... Qxh2 { [%eval #-11] } 11. Rxh2 { [%eval #-10] } 11... Nxh6 { [%eval #-10] } 12. Rxh6 { [%eval #-9] } 12... Ba4?? { (Mate in 9 → Mate in 8) Lost forced checkmate sequence. Bc6 was best. } { [%eval #8] } (12... Bc6 13. Rxe6 Bxe4 14. Rxe4 Ke6 15. Rxe6 Na6 16. Rxa6 Rac8 17. Rxa7 Rcd8 18. Rxc7 Rd3 19. Rxh7) 13. Rxe6 { [%eval #8] } 13... Bxc2 { [%eval #7] } 14. e5?? { (Mate in 7 → -1.19) Lost forced checkmate sequence. Rc6 was best. } { [%eval -1.19] } (14. Rc6 Bxb1 15. Rxb1 Nxc6 16. Rb4 Nxb4 17. Ne2 Nxa2 18. Nc3 Nxc3 19. Kf2 Nxe4 20. Kg3 Nxg3#) 14... Bxb1 { [%eval -0.92] } 15. Rxb1 { [%eval -0.6] } 15... Kxe6 { [%eval -0.86] } 16. Rxb8 { [%eval -0.75] } 16... Kxe5? { (-0.75 → 0.89) Mistake. Raxb8 was best. } { [%eval 0.89] } (16... Raxb8 17. a4) 17. Rxh8 { [%eval 0.75] } 17... Rxh8 { [%eval 0.84] } 18. Kd2 { [%eval 0.88] } 18... Kd5 { [%eval 0.9] } 19. Kc2 { [%eval 0.62] } 19... Kc5 { [%eval 1.08] } 20. Kc1 { [%eval 0.78] } 20... Kc4 { [%eval 0.7] } 21. Kc2 { [%eval 0.77] } 21... Kd5 { [%eval 0.66] } 22. Kb2?! { (0.66 → -0.26) Inaccuracy. a4 was best. } { [%eval -0.26] } (22. a4) 22... Rd8 { [%eval 0.17] } 23. Kc1 { [%eval 0.49] } 23... Rh8 { [%eval 0.44] } 24. Kb2 { [%eval -0.01] } 24... Ke5 { [%eval -0.46] } 25. Kc2 { [%eval 0.48] } 25... Kf5?! { (0.48 → 1.05) Inaccuracy. Kf4 was best. } { [%eval 1.05] } (25... Kf4 26. a4) 26. Kb3?! { (1.05 → 0.00) Inaccuracy. a4 was best. } { [%eval 0.0] } (26. a4 Ke6 27. a5 Kd7 28. Kd3 Rb8 29. Nf3 h5 30. Nd2 Rb3 31. Nxb3 h4 32. Nd2 h3) 26... c5 { [%eval -0.08] } 27. Kb4?! { (-0.08 → -1.00) Inaccuracy. a4 was best. } { [%eval -1.0] } (27. a4) 27... cxb4 { [%eval -1.59] } 28. a3 { [%eval -1.15] } 28... bxa3 { [%eval -0.59] } 29. Ne2 { [%eval -0.41] } 29... Kf4 { [%eval -1.28] } 30. Nxf4 { [%eval -2.74] } 30... h6 { [%eval -1.03] } 31. Nd3? { (-1.03 → -2.78) Mistake. Nd5 was best. } { [%eval -2.78] } (31. Nd5 a6) 31... a2 { [%eval -1.47] } 32. Nb2 { [%eval -0.91] } 32... Rb8 { [%eval -0.67] } 33. Nd1? { (-0.67 → -2.03) Mistake. Na4 was best. } { [%eval -2.03] } (33. Na4 Rb2) 33... Rb2 { [%eval -6.78] } 34. Nxb2 { [%eval -3.68] } 34... h5 { [%eval -4.81] } 35. Nd1 { [%eval -5.21] } 35... h4?? { (-5.21 → -1.26) Blunder. a5 was best. } { [%eval -1.26] } (35... a5) 36. Nc3?? { (-1.26 → Mate in 13) Checkmate is now unavoidable. Ne3 was best. } { [%eval #-13] } (36. Ne3) 36... a5 { [%eval #-13] } 37. Nxa2 { [%eval #-12] } 37... a4 { [%eval #-12] } 38. Nc1 { [%eval #-11] } 38... a3 { [%eval #-11] } 39. Nd3 { [%eval #-10] } 39... a2 { [%eval #-10] } 40. Ne1 { [%eval #-9] } 40... a1=R { [%eval #-9] } 41. Nd3 { [%eval #-8] } 41... Re1?? { (Mate in 8 → Mate in 2) Lost forced checkmate sequence. Ra3 was best. } { [%eval #2] } (41... Ra3 42. Ne1 Rd3 43. Nxd3 h3 44. Nf4 h2 45. Nd3 h1=B 46. Nb2 Bb7 47. Nc4 Be4 48. Nb2) 42. Nxe1 { [%eval #2] } 42... h3 { [%eval #1] } 43. Ng2 { [%eval #1] } 43... hxg2# { Game ends by variant rule. } 1-0