FEN
[Event "Hourly Racing Kings Arena"]
[Site "https://lichess.org/bINcT2v3"]
[Date "2025.05.31"]
[White "Schach_Laeufer"]
[Black "mang0sunr1s3"]
[Result "0-1"]
[GameId "bINcT2v3"]
[UTCDate "2025.05.31"]
[UTCTime "17:38:22"]
[WhiteElo "2070"]
[BlackElo "1873"]
[WhiteRatingDiff "-8"]
[BlackRatingDiff "+31"]
[Variant "Racing Kings"]
[TimeControl "60+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Kg3 { [%eval 0.0] } 1... Kb3 { [%eval 0.0] } 2. Kf4 { [%eval 0.0] } 2... Kc4 { [%eval 0.0] } 3. Ke5 { [%eval 0.0] } 3... Qa6 { [%eval 0.0] } 4. Qh3 { [%eval -0.34] } 4... Nxf2 { [%eval 0.0] } 5. Rxf2 { [%eval 0.0] } 5... Kc5 { [%eval 0.15] } 6. Qe6 { [%eval 0.07] } 6... Rb7?? { (0.07 → 3.24) Blunder. Bd3 was best. } { [%eval 3.24] } (6... Bd3 7. Rf8 Ne4 8. Nc3 Rb8 9. Bxd3 Qxd3 10. Rxb8 Rxb8 11. Nd5) 7. Rg8?? { (3.24 → 0.56) Blunder. Nxc2 was best. } { [%eval 0.56] } (7. Nxc2 Qc6) 7... Qc6?? { (0.56 → 3.03) Blunder. Bb3 was best. } { [%eval 3.03] } (7... Bb3) 8. Kf6?? { (3.03 → -4.27) Blunder. Nxc2 was best. } { [%eval -4.27] } (8. Nxc2 Nxf1) 8... Kb6?? { (-4.27 → 0.00) Blunder. Bb3 was best. } { [%eval 0.0] } (8... Bb3 9. Nd4 Qd6 10. Re2 Bxe6 11. Rxe6 Kb6 12. Bg2 Rd7 13. Rc8 Ka7 14. Rxd6) 9. Nd4 { [%eval 0.0] } 9... Ka7 { [%eval 0.0] } 10. Qxc6 { [%eval 0.0] } 10... Bh7 { [%eval 0.0] } 11. Re8 { [%eval 0.0] } 11... Nxf1 { [%eval 0.0] } 12. Rfe2?? { (0.00 → -5.23) Blunder. Ne6 was best. } { [%eval -5.23] } (12. Ne6 R1b6 13. Nc5 Rb8 14. Kf7 Rxc6 15. Kf8 Ka8) 12... Ne3?? { (-5.23 → 0.00) Blunder. Bf4 was best. } { [%eval 0.0] } (12... Bf4 13. R2e5 Bg6 14. Rf8 R1b6 15. Ne2 Bh6 16. Kxg6 Bxf8 17. Re8 Bb4 18. Nf4) 13. R2xe3?? { (0.00 → -12.33) Blunder. Ne6 was best. } { [%eval -12.33] } (13. Ne6 R1b6 14. Nc5 Rc7 15. Ke6 Bg6 16. Nd7 Bxe8 17. Ke7 Rbxc6 18. Kxe8 Ka8) 13... Bxe3 { [%eval -10.27] } 14. Nef3 { [%eval -8.68] } 14... Bd3 { [%eval -5.31] } 15. Ng5?? { (-5.31 → Mate in 5) Checkmate is now unavoidable. Ne5 was best. } { [%eval #-5] } (15. Ne5 Bxd4) 15... Bf4 { [%eval #-4] } 16. Nf7 { [%eval #-2] } 16... Bb8 { [%eval #-1] } 17. Kg7 { [%eval #-1] } 17... Ka8# { Game ends by variant rule. } 0-1

