lichess.org

FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/bGjpwzSo"] [Date "2019.09.05"] [Round "-"] [White "Ogul1"] [Black "arimakat"] [Result "1/2-1/2"] [UTCDate "2019.09.05"] [UTCTime "20:27:33"] [WhiteElo "2474"] [BlackElo "2368"] [WhiteRatingDiff "-2"] [BlackRatingDiff "+2"] [BlackTitle "FM"] [Variant "Antichess"] [TimeControl "120+5"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.53] } 1... c5?? { (0.53 → 3.16) Blunder. Best move was b5. } { [%eval 3.16] } (1... b5) 2. Bb5?? { (3.16 → 0.95) Blunder. Best move was Ba6. } { [%eval 0.95] } (2. Ba6 Nxa6) 2... Nh6?? { (0.95 → 3.65) Blunder. Best move was Qc7. } { [%eval 3.65] } (2... Qc7) 3. Bxd7 { [%eval 3.23] } 3... Nxd7 { [%eval 4.38] } 4. Ne2?? { (4.38 → 2.00) Blunder. Best move was e4. } { [%eval 2.0] } (4. e4 Nf5 5. exf5 c4 6. c3 e6 7. fxe6 fxe6 8. a3 Bxa3 9. bxa3 Qh4 10. h3 Qxh3) 4... Ng4 { [%eval 2.4] } 5. Rg1 { [%eval 1.72] } 5... Nxh2? { (1.72 → 3.47) Mistake. Best move was Nxe3. } { [%eval 3.47] } (5... Nxe3) 6. Rf1 { [%eval 4.41] } 6... Nxf1 { [%eval 3.42] } 7. Kxf1 { [%eval 2.75] } 7... g6 { [%eval 2.87] } 8. e4 { [%eval 2.54] } 8... f5 { [%eval 3.29] } 9. exf5 { [%eval 3.15] } 9... gxf5 { [%eval 3.28] } 10. Ng1?? { (3.28 → 1.22) Blunder. Best move was g4. } { [%eval 1.22] } (10. g4) 10... c4?? { (1.22 → 4.12) Blunder. Best move was f4. } { [%eval 4.12] } (10... f4 11. c3) 11. b3?? { (4.12 → -2.25) Blunder. Best move was c3. } { [%eval -2.25] } (11. c3) 11... cxb3 { [%eval -3.25] } 12. cxb3 { [%eval -3.25] } 12... h5 { [%eval -2.36] } 13. Qxh5 { [%eval -2.92] } 13... Rxh5 { [%eval -2.73] } 14. g4?! { (-2.73 → -3.46) Inaccuracy. Best move was Ke2. } { [%eval -3.46] } (14. Ke2) 14... fxg4 { [%eval -3.04] } 15. Kg2? { (-3.04 → -5.30) Mistake. Best move was b4. } { [%eval -5.3] } (15. b4 Ra5 16. bxa5 Qxa5 17. a3 Qxa3 18. Rxa3 b5 19. Rxa7 Rxa7 20. Na3 Rxa3 21. Bxa3 b4) 15... Rh3? { (-5.30 → -2.99) Mistake. Best move was Rh1. } { [%eval -2.99] } (15... Rh1 16. Kxh1) 16. Nxh3 { [%eval -3.34] } 16... gxh3 { [%eval -3.73] } 17. Kxh3 { [%eval -3.43] } 17... Kf7?! { (-3.43 → -2.15) Inaccuracy. Best move was Qa5. } { [%eval -2.15] } (17... Qa5) 18. Kg3 { [%eval -2.77] } 18... Qa5 { [%eval -2.56] } 19. Kf3?? { (-2.56 → Mate in 9) Checkmate is now unavoidable. Best move was Kg2. } { [%eval #-9] } (19. Kg2 Qxa2) 19... Qxa2 { [%eval #-9] } 20. Rxa2 { [%eval #-8] } 20... Rb8 { [%eval #-8] } 21. Rxa7 { [%eval #-7] } 21... Nc5?? { (Mate in 7 → -0.64) Lost forced checkmate sequence. Best move was Ne5. } { [%eval -0.64] } (21... Ne5 22. Rxb7 Nxf3 23. Rxb8 Nxd2 24. Bxd2 e5 25. Rxc8 Ke8 26. Rxe8 e4 27. Rxf8 e3 28. Bxe3#) 22. Rxb7 { [%eval -1.28] } 22... Nxb7 { [%eval -0.96] } 23. Na3?! { (-0.96 → -1.95) Inaccuracy. Best move was Ke2. } { [%eval -1.95] } (23. Ke2 Ra8 24. b4 Kg6 25. Kd3 Bh6 26. Ba3 Rxa3 27. Nxa3 Bxd2 28. Kxd2 Kf7 29. b5 Ke6) 23... Bg4? { (-1.95 → -0.81) Mistake. Best move was Bd7. } { [%eval -0.81] } (23... Bd7) 24. Kxg4 { [%eval -0.92] } 24... Re8 { [%eval -0.83] } 25. b4 { [%eval -1.2] } 25... Kf6 { [%eval -1.21] } 26. Kf3 { [%eval -1.21] } 26... Kf7 { [%eval -0.73] } 27. Ke3? { (-0.73 → -2.14) Mistake. Best move was Nb1. } { [%eval -2.14] } (27. Nb1) 27... Kf6?? { (-2.14 → -0.09) Blunder. Best move was Rb8. } { [%eval -0.09] } (27... Rb8 28. Ke2 Ke6 29. Nb1 Kd6 30. Kd3 e6 31. Ke2 Be7 32. Kf3 Bd8 33. Kg2 Kc7 34. Kf3) 28. Nb1? { (-0.09 → -1.38) Mistake. Best move was Nc4. } { [%eval -1.38] } (28. Nc4 Na5 29. Nxa5 Bh6 30. Kd3 Bxd2 31. Kxd2 Rh8 32. Nb3 Ke6 33. Kc2 Kf5 34. Bh6 Rxh6) 28... Ra8? { (-1.38 → 0.00) Mistake. Best move was Ke6. } { [%eval 0.0] } (28... Ke6 29. f4) 29. Ba3 { [%eval 0.0] } 29... Rxa3 { [%eval 0.0] } 30. Nxa3 { [%eval -0.07] } 30... Kf7 { [%eval 0.0] } 31. Kd3 { [%eval 0.0] } 31... Ke6 { [%eval 0.0] } 32. f4 { [%eval -1.93] } 32... Kd7?? { (-1.93 → 0.00) Blunder. Best move was Kd6. } { [%eval 0.0] } (32... Kd6) 33. Kc2 { [%eval 0.0] } 33... Na5 { [%eval 0.0] } 34. bxa5 { [%eval 0.0] } 34... Kc7 { [%eval 0.0] } 35. f5 { [%eval 0.0] } 35... Kb6 { [%eval 0.0] } 36. axb6 { [%eval 0.0] } 36... e6 { [%eval 0.0] } 37. fxe6 { [%eval 0.0] } 37... Bxa3 { [%eval 0.0] } 38. Kb2 { [%eval 0.0] } 38... Bxb2 { [%eval 0.0] } 39. d4 { [%eval 0.0] } 39... Bxd4 { [%eval 0.0] } 40. e7 { [%eval 0.0] } 40... Bxb6 { [%eval 0.0] } 41. e8=B { [%eval 0.0] } { The game is a draw. } 1/2-1/2
Reconnecting