FEN
[Event "rated rapid game"]
[Site "https://lichess.org/augn7tCp"]
[Date "2025.04.02"]
[Round "-"]
[White "Himera52"]
[Black "SialenceWorld"]
[Result "0-1"]
[GameId "augn7tCp"]
[UTCDate "2025.04.02"]
[UTCTime "09:27:01"]
[WhiteElo "969"]
[BlackElo "1104"]
[WhiteRatingDiff "-10"]
[BlackRatingDiff "+9"]
[Variant "Standard"]
[TimeControl "600+0"]
[ECO "C46"]
[Opening "Three Knights Opening"]
[Termination "Time forfeit"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.21] } 2. Nf3 { [%eval 0.13] } 2... Nc6 { [%eval 0.21] } 3. Nc3 { [%eval 0.06] } { C46 Three Knights Opening } 3... Bc5 { [%eval 0.46] } 4. Bb5 { [%eval 0.03] } 4... a6 { [%eval 0.12] } 5. Bxc6 { [%eval 0.11] } 5... dxc6 { [%eval 0.12] } 6. Nxe5 { [%eval 0.0] } 6... Qe7? { (0.00 → 1.57) Mistake. Bxf2+ was best. } { [%eval 1.57] } (6... Bxf2+ 7. Kxf2 Qd4+ 8. Ke1 Qxe5 9. d3 Ne7 10. Qd2 Ng6 11. Qg5) 7. Ng4?! { (1.57 → 0.64) Inaccuracy. d4 was best. } { [%eval 0.64] } (7. d4 Nf6 8. Qd3 Bb6 9. Be3 Be6 10. O-O-O O-O-O 11. f3 Rhe8) 7... h5 { [%eval 0.83] } 8. Ne3 { [%eval 0.77] } 8... f5 { [%eval 0.86] } 9. exf5 { [%eval 0.99] } 9... Bxf5 { [%eval 0.79] } 10. O-O { [%eval 0.85] } 10... Bd7?! { (0.85 → 1.51) Inaccuracy. Be6 was best. } { [%eval 1.51] } (10... Be6 11. Re1) 11. Re1? { (1.51 → 0.32) Mistake. d4 was best. } { [%eval 0.32] } (11. d4 Ba7 12. Ned5 cxd5 13. Re1 Be6 14. Nxd5 Bxd5 15. Bg5 Nf6 16. Rxe7+ Kxe7) 11... O-O-O { [%eval 0.49] } 12. Nc4?? { (0.49 → -1.23) Blunder. d3 was best. } { [%eval -1.23] } (12. d3) 12... Qf7 { [%eval -1.19] } 13. d3? { (-1.19 → -2.56) Mistake. Ne3 was best. } { [%eval -2.56] } (13. Ne3 Nf6 14. d3 g5 15. Qe2 Rde8 16. Qf1 Rhf8 17. Bd2 Be6 18. Re2 h4) 13... Qxf2+?? { (-2.56 → -0.38) Blunder. Bxf2+ was best. } { [%eval -0.38] } (13... Bxf2+ 14. Kh1 Bg4 15. Qd2 Bxe1 16. Qxe1 Re8 17. Qg1 Kb8 18. Bg5 Nf6 19. Rf1) 14. Kh1 { [%eval -0.36] } 14... Bh3?? { (-0.36 → 4.60) Blunder. Nf6 was best. } { [%eval 4.6] } (14... Nf6 15. Rf1) 15. Qf3?? { (4.60 → Mate in 2) Checkmate is now unavoidable. gxh3 was best. } { [%eval #-2] } (15. gxh3 Nf6 16. Rf1 Qh4 17. Qf3 Rhf8 18. Qf5+ Nd7 19. Bg5 Qd4 20. Qe6 Rfe8) 15... Qxe1+ { [%eval #-1] } { White left the game. } 0-1