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[Event "rated Antichess game"] [Site "https://lichess.org/aYItKTI0"] [Date "2025.09.18"] [White "Jometamorphosis"] [Black "rapaciousgreedy90"] [Result "1-0"] [GameId "aYItKTI0"] [UTCDate "2025.09.18"] [UTCTime "22:35:16"] [WhiteElo "1747"] [BlackElo "2039"] [WhiteRatingDiff "+11"] [BlackRatingDiff "-9"] [Variant "Antichess"] [TimeControl "30+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 { [%eval 0.0] } 1... b5?! { (0.00 → 0.58) Inaccuracy. Nh6 was best. } { [%eval 0.58] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. c4 { [%eval 0.49] } 2... bxc4 { [%eval 0.54] } 3. d3?! { (0.54 → -0.46) Inaccuracy. a4 was best. } { [%eval -0.46] } (3. a4 c3 4. Nxc3 d6 5. g4 Bxg4 6. Nb5 Bxe2 7. Nxc7 Qxc7) 3... cxd3 { [%eval 0.0] } 4. Qxd3 { [%eval 0.08] } 4... Ba6?? { (0.08 → 2.48) Blunder. h5 was best. } { [%eval 2.48] } (4... h5 5. Qxd7) 5. Qxa6?! { (2.48 → 1.39) Inaccuracy. Qxh7 was best. } { [%eval 1.39] } (5. Qxh7 Rxh7) 5... Nxa6 { [%eval 1.37] } 6. b4 { [%eval 0.86] } 6... Nxb4 { [%eval 1.58] } 7. Na3?? { (1.58 → Mate in 14) Checkmate is now unavoidable. Be3 was best. } { [%eval #-14] } (7. Be3 Nxa2) 7... Nxa2 { [%eval #-14] } 8. Rxa2 { [%eval #-13] } 8... g5 { [%eval #-13] } 9. Bxg5 { [%eval #-12] } 9... e6 { [%eval #-12] } 10. Bxd8 { [%eval #-11] } 10... Bxa3 { [%eval #-11] } 11. Rxa3 { [%eval #-10] } 11... Rxd8 { [%eval #-10] } 12. Rxa7 { [%eval #-9] } 12... Kf8?? { (Mate in 9 → -0.57) Lost forced checkmate sequence. Rb8 was best. } { [%eval -0.57] } (12... Rb8 13. Rxc7 Rb1 14. Rxd7 Rxe1 15. Rxf7 Rxf1 16. Rxh7 Rxf2 17. Rxh8 Rxh2 18. R1xh2) 13. Rxc7 { [%eval -0.6] } 13... Ra8 { [%eval -0.78] } 14. Rxd7 { [%eval -0.75] } 14... Ne7?? { (-0.75 → 1.61) Blunder. Rc8 was best. } { [%eval 1.61] } (14... Rc8 15. Rxf7) 15. Rxe7 { [%eval 1.18] } 15... Kxe7 { [%eval 0.08] } 16. Nh3?! { (0.08 → -1.00) Inaccuracy. e4 was best. } { [%eval -1.0] } (16. e4) 16... Rhg8?? { (-1.00 → Mate in 7) Checkmate is now unavoidable. Ra6 was best. } { [%eval #7] } (16... Ra6 17. Kd2 e5 18. Kc3 e4 19. Nf4 e3 20. fxe3 Kd7 21. Rg1 Rg6 22. Nxg6) 17. g4 { [%eval #7] } 17... Rxg4 { [%eval #6] } 18. Bg2?? { (Mate in 6 → 1.49) Lost forced checkmate sequence. e4 was best. } { [%eval 1.49] } (18. e4 Rxe4 19. Bd3 Rxe1 20. Bxh7 Rxh1 21. f4 Rxh2 22. Bd3 Rxh3 23. Bf5 exf5#) 18... Rxg2 { [%eval 1.23] } 19. Rg1?? { (1.23 → Mate in 6) Checkmate is now unavoidable. Rf1 was best. } { [%eval #-6] } (19. Rf1 Rxf2) 19... Rxf2 { [%eval #-6] } 20. Kxf2 { [%eval #-5] } 20... e5?? { (Mate in 5 → Mate in 4) Lost forced checkmate sequence. Rg8 was best. } { [%eval #4] } (20... Rg8 21. Rxg8 Kf8 22. Rxf8 e5 23. Rxf7 e4 24. Rxh7 e3 25. Kxe3#) 21. Nf4?? { (Mate in 4 → -0.53) Lost forced checkmate sequence. Ra1 was best. } { [%eval -0.53] } (21. Ra1 Rxa1 22. Kf1 Rxf1 23. Nf2 Rxf2 24. e4 Rxh2#) 21... exf4 { [%eval -0.53] } 22. Ke3?? { (-0.53 → Mate in 10) Checkmate is now unavoidable. Rh1 was best. } { [%eval #-10] } (22. Rh1 f3) 22... fxe3 { [%eval #-10] } 23. Rg6 { [%eval #-6] } 23... hxg6?? { (Mate in 6 → Mate in 4) Lost forced checkmate sequence. fxg6 was best. } { [%eval #4] } (23... fxg6 24. h3 Kf8 25. h4 g5 26. hxg5 h5 27. gxh6 Kg7 28. hxg7 Rf8 29. gxf8=K#) 24. h4 { [%eval #4] } 24... g5 { [%eval #3] } 25. hxg5 { [%eval #3] } 25... Kf6 { [%eval #1] } 26. gxf6 { [%eval #1] } 26... Rd8# { Game ends by variant rule. } 1-0