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[Event "rated variant:antichess game"] [Site "https://lichess.org/ZuznPiEZ"] [Date "2020.01.12"] [Round "-"] [White "Kaizersoze1995"] [Black "fingolfin96"] [Result "0-1"] [GameId "ZuznPiEZ"] [UTCDate "2020.01.12"] [UTCTime "10:34:30"] [WhiteElo "1500"] [BlackElo "1500"] [WhiteRatingDiff "-163"] [BlackRatingDiff "+162"] [Variant "Antichess"] [TimeControl "600+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 e6 3. Bxd7 Kxd7 4. Qh5 Qh4 5. Qxh7 Qxh2 6. Qxh2 Rxh2 7. Rxh2 Ba3) 1... d5?? { (Mate in 16 → Mate in 17) Lost forced checkmate sequence. e5 was best. } { [%eval #17] } (1... e5 2. dxe5 Ba3 3. bxa3 Qg5 4. Bxg5 Kd8 5. Bxd8 Nc6 6. Bxc7 Nxe5 7. Bxe5 h5 8. Bxg7) 2. e3?? { (Mate in 17 → Mate in 16) Lost forced checkmate sequence. e4 was best. } { [%eval #-16] } (2. e4 dxe4 3. Ba6 Nxa6 4. Bf4 Qxd4 5. Qxd4 Nb4 6. Bxc7 Nxc2 7. Qxe4 Nxe1 8. Qxe7 Bxe7) 2... Nc6?? { (Mate in 16 → Mate in 16) Lost forced checkmate sequence. e5 was best. } { [%eval #16] } (2... e5 3. dxe5 d4 4. exd4 Qxd4 5. Qxd4 b5 6. Bxb5 a5 7. Bxe8 g5 8. Bxg5 Nf6 9. Bxf6) 3. Qh5?? { (Mate in 16 → Mate in 16) Lost forced checkmate sequence. Qg4 was best. } { [%eval #-16] } (3. Qg4 Bxg4 4. Kd1 Bxd1 5. Nd2 Bxc2 6. Bd3 Bxd3 7. Ne2 Bxe2 8. Rd1 Bxd1 9. Nc4 Nxd4) 3... Nxd4 { [%eval #-16] } 4. exd4 { [%eval #-15] } 4... g6?? { (Mate in 15 → Mate in 14) Lost forced checkmate sequence. g5 was best. } { [%eval #14] } (4... g5 5. Qxg5 Bh3 6. Nxh3 Nh6 7. Qxh6 Bxh6 8. Bxh6 b5 9. Bxb5 c6 10. Bxc6 Rb8 11. Bxe8) 5. Qxd5?? { (Mate in 14 → -2.85) Lost forced checkmate sequence. Qxh7 was best. } { [%eval -2.85] } (5. Qxh7 Rxh7 6. Ba6 bxa6 7. g4 Bxg4 8. Kd1 Bxd1 9. Nd2 Bxc2 10. Nh3 Rxh3 11. Re1 Rxh2) 5... Qxd5 { [%eval -2.46] } 6. f3?? { (-2.46 → Mate in 14) Checkmate is now unavoidable. Ba6 was best. } { [%eval #-14] } (6. Ba6 Qxg2) 6... Qxd4 { [%eval #-18] } 7. c3 { [%eval #-13] } 7... Qxc3 { [%eval #-13] } 8. Nxc3 { [%eval #-12] } 8... Nf6?? { (Mate in 12 → Mate in 10) Lost forced checkmate sequence. b5 was best. } { [%eval #10] } (8... b5 9. Nxb5 a5 10. Nxc7 Rb8 11. Nxe8 Rxb2 12. Bxb2 e5 13. Bxe5 Ne7 14. Bxh8 Ba6 15. Bxa6) 9. g4?? { (Mate in 10 → 2.92) Lost forced checkmate sequence. Ba6 was best. } { [%eval 2.92] } (9. Ba6 bxa6 10. Bh6 Bxh6 11. Rc1 Bxc1 12. Kf2 Bxb2 13. Nd5 Nxd5 14. Ke3 Nxe3 15. a4 Nxg2) 9... Nxg4?? { (2.92 → Mate in 10) Checkmate is now unavoidable. Bxg4 was best. } { [%eval #10] } (9... Bxg4) 10. fxg4 { [%eval #10] } 10... Bxg4 { [%eval #9] } 11. h3?? { (Mate in 9 → Mate in 12) Lost forced checkmate sequence. Ba6 was best. } { [%eval #-12] } (11. Ba6 bxa6 12. Bh6 Bxh6 13. Nb5 axb5 14. Kd2 Bxd2 15. Re1 Bxe1 16. b4 Bxb4 17. a4 bxa4) 11... Bxh3 { [%eval #-12] } 12. Nxh3 { [%eval #-11] } 12... g5 { [%eval #-11] } 13. Nxg5 { [%eval #-10] } 13... Rg8 { [%eval #-10] } 14. Nxh7 { [%eval #-8] } 14... Rd8?? { (Mate in 8 → Mate in 8) Lost forced checkmate sequence. Rh8 was best. } { [%eval #8] } (14... Rh8 15. Nxf8 Kxf8 16. Rxh8 Kg7 17. Rxa8 Kf6 18. Rxa7 Kf5 19. Rxb7 f6 20. Rxc7 Kf4 21. Rxe7) 15. Nxf8 { [%eval #8] } 15... Kxf8 { [%eval #7] } 16. Bd2?? { (Mate in 7 → Mate in 7) Lost forced checkmate sequence. Bg5 was best. } { [%eval #-7] } (16. Bg5 Rxg5 17. Ba6 bxa6 18. Rg1 Rxg1 19. Nb5 axb5 20. Ke2 Rxa1 21. b4 Rxa2 22. Kd3 Rxd3#) 16... Rxd2 { [%eval #-7] } 17. Kxd2 { [%eval #-6] } 17... b6?? { (Mate in 6 → Mate in 6) Lost forced checkmate sequence. Rh8 was best. } { [%eval #6] } (17... Rh8 18. Rxh8 Ke8 19. Rxe8 f5 20. Rxe7 f4 21. Rxc7 f3 22. Rxb7 f2 23. Rxa7#) 18. Nd5?? { (Mate in 6 → Mate in 7) Lost forced checkmate sequence. Rg1 was best. } { [%eval #-7] } (18. Rg1 Rxg1 19. Kd1 Rxf1 20. Kc2 Rxa1 21. Ne2 Rxa2 22. b4 Rxc2 23. b5 Rxe2#) 18... f6?? { (Mate in 7 → Mate in 6) Lost forced checkmate sequence. a6 was best. } { [%eval #6] } (18... a6 19. Bxa6 b5 20. Nxc7 Kg7 21. Bxb5 Kh7 22. Rxh7 Rg3 23. Rxf7 e6 24. Nxe6 Rc3 25. bxc3#) 19. Nxc7?? { (Mate in 6 → Mate in 6) Lost forced checkmate sequence. Nxe7 was best. } { [%eval #-6] } (19. Nxe7 Kxe7 20. Rg1 Rxg1 21. Ba6 Rxa1 22. Be2 Rxa2 23. b4 Rxd2 24. b5 Rxe2#) 19... e6 { [%eval #-6] } 20. Nxe6 { [%eval #-5] } 20... f5?? { (Mate in 5 → Mate in 11) Lost forced checkmate sequence. Rg6 was best. } { [%eval #11] } (20... Rg6 21. Nxf8 b5 22. Bxb5 f5 23. Nxg6 f4 24. Nxf4 a6 25. Bxa6#) 21. Nxf8 { [%eval #11] } 21... Rxf8 { [%eval #16] } 22. Re1?? { (Mate in 16 → Mate in 5) Lost forced checkmate sequence. Kd3 was best. } { [%eval #-5] } (22. Kd3 Rh8 23. Rxh8 a6 24. Rd1 b5 25. Rg8 b4 26. b3 f4 27. Rd8 a5 28. a3 bxa3) 22... f4?? { (Mate in 5 → Mate in 6) Lost forced checkmate sequence. a6 was best. } { [%eval #6] } (22... a6 23. Bxa6 Rc8 24. Bxc8 b5 25. Bxf5 b4 26. Kc2 b3 27. axb3#) 23. Ke3 { [%eval #8] } 23... fxe3 { [%eval #7] } 24. Rxe3 { [%eval #7] } 24... Rxf1 { [%eval #6] } 25. Rxf1 { [%eval #6] } 25... b5 { [%eval #5] } 26. Re6?? { (Mate in 5 → Mate in 3) Lost forced checkmate sequence. a4 was best. } { [%eval #-3] } (26. a4 bxa4 27. Rb3 axb3 28. Rf2 a6 29. Rf4 a5 30. Rb4 axb4#) 26... b4?? { (Mate in 3 → Mate in 5) Lost forced checkmate sequence. a6 was best. } { [%eval #5] } (26... a6 27. Rxa6 b4 28. Ra4 b3 29. axb3#) 27. a3?? { (Mate in 5 → Mate in 2) Lost forced checkmate sequence. Rb6 was best. } { [%eval #-2] } (27. Rb6 axb6 28. b3 b5 29. a3 bxa3 30. b4 a2 31. Rb1 axb1=Q#) 27... bxa3 { [%eval #-2] } 28. bxa3 { [%eval #-1] } 28... a6 { [%eval #-1] } 29. Rxa6# { Game ends by variant rule. } 0-1