lichess.org

FEN
[Event "Rated Three-check game"] [Site "https://lichess.org/Zp4zhuKU"] [Date "2020.06.23"] [White "SamuBona"] [Black "chssnetwork"] [Result "1-0"] [UTCDate "2020.06.23"] [UTCTime "00:32:25"] [WhiteElo "1744"] [BlackElo "1861"] [WhiteRatingDiff "+31"] [BlackRatingDiff "-28"] [Variant "Three-check"] [TimeControl "120+1"] [ECO "A00"] [Opening "Van't Kruijs Opening"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.1] } { A00 Van't Kruijs Opening } 1... e6?! { (0.10 → 0.97) Inaccuracy. Nc6 was best. } { [%eval 0.97] } (1... Nc6 2. c4 e6 3. Nc3 Bb4 4. Qc2 Nf6 5. Nf3 O-O 6. Bd3) 2. Nf3?! { (0.97 → 0.06) Inaccuracy. Nc3 was best. } { [%eval 0.06] } (2. Nc3 Nc6 3. Bb5 a6 4. Bxc6 bxc6 5. Nf3 d5 6. O-O Nf6) 2... Nf6 { [%eval 0.55] } 3. Ne5?? { (0.55 → -1.61) Blunder. Nc3 was best. } { [%eval -1.61] } (3. Nc3 Nc6 4. d4 d5 5. Bd3 Bd6 6. O-O O-O 7. Kh1 Kh8) 3... Qe7?? { (-1.61 → 2.47) Blunder. Nc6 was best. } { [%eval 2.47] } (3... Nc6 4. Nxc6 bxc6 5. b3 d5 6. Bb2 Bd6 7. Nc3 O-O 8. Bd3 Kh8 9. Qe2 e5 10. O-O-O) 4. Bd3?? { (2.47 → -0.93) Blunder. Nc3 was best. } { [%eval -0.93] } (4. Nc3) 4... Nc6 { [%eval -0.27] } 5. Nxc6?! { (-0.27 → -1.04) Inaccuracy. f4 was best. } { [%eval -1.04] } (5. f4) 5... bxc6 { [%eval -0.95] } 6. b3 { [%eval -0.71] } 6... c5?? { (-0.71 → 1.76) Blunder. e5 was best. } { [%eval 1.76] } (6... e5 7. Ba3 Qe6 8. Bxf8 Kxf8 9. Qc1 Qe7 10. Qa3 Qxa3 11. Nxa3 Ke7 12. Be2 d5 13. O-O) 7. Ba3? { (1.76 → 0.52) Mistake. Nc3 was best. } { [%eval 0.52] } (7. Nc3 Bb7 8. Nb5 Kd8 9. Bb2 e5 10. O-O a6 11. Na3 d5 12. e4 Qe6 13. exd5 Qxd5) 7... Bb7 { [%eval 0.57] } 8. O-O?? { (0.57 → -7.44) Blunder. Nc3 was best. } { [%eval -7.44] } (8. Nc3) 8... h5?? { (-7.44 → -3.39) Blunder. Qd6 was best. } { [%eval -3.39] } (8... Qd6) 9. Nc3?? { (-3.39 → -9.69) Blunder. f4 was best. } { [%eval -9.69] } (9. f4 h4) 9... h4?? { (-9.69 → -2.01) Blunder. Ng4 was best. } { [%eval -2.01] } (9... Ng4) 10. h3 { [%eval -2.28] } 10... Rh5? { (-2.28 → -0.79) Mistake. Qd6 was best. } { [%eval -0.79] } (10... Qd6 11. f4) 11. Ne4 { [%eval -0.79] } 11... Nxe4?? { (-0.79 → 2.32) Blunder. g6 was best. } { [%eval 2.32] } (11... g6) 12. Bxe4 { [%eval 2.23] } 12... Bxe4 { [%eval 2.0] } 13. Qxh5 { [%eval 1.81] } 13... Qf6?! { (1.81 → 2.50) Inaccuracy. Qd6 was best. } { [%eval 2.5] } (13... Qd6 14. f3) 14. f3?? { (2.50 → 0.48) Blunder. d4 was best. } { [%eval 0.48] } (14. d4 Bg6 15. Qg4 Bf5 16. Qf3 Rb8 17. dxc5 Qg6 18. Rad1 Be4 19. Qg4 Qxg4 20. hxg4 h3) 14... Bg6 { [%eval 0.33] } 15. Qg4 { [%eval 0.14] } 15... Bf5 { [%eval 0.43] } 16. Qf4?? { (0.43 → -6.35) Blunder. Qc4 was best. } { [%eval -6.35] } (16. Qc4 Bd6) 16... e5?? { (-6.35 → 2.25) Blunder. Bd6 was best. } { [%eval 2.25] } (16... Bd6 17. Qc4 Bh2+ 18. Kh1 Bd6 19. Qe2 Qg6 20. Qf2 Bg3 21. Qg1 Bxc2 22. Rfc1 d6 23. Rxc2) 17. Qc4 { [%eval 2.6] } 17... Bxh3? { (2.60 → 4.99) Mistake. Bd6 was best. } { [%eval 4.99] } (17... Bd6 18. Bxc5) 18. gxh3 { [%eval 4.66] } 18... Qg5+ { [%eval 4.85] } 19. Kh1 { [%eval 4.7] } 19... Qg3 { [%eval 4.71] } 20. Qg4 { [%eval 5.02] } 20... O-O-O { [%eval 5.0] } 21. Qxg3 { [%eval 4.72] } 21... hxg3 { [%eval 4.78] } 22. Kg2 { [%eval 4.38] } 22... Bd6?! { (4.38 → 6.66) Inaccuracy. f5 was best. } { [%eval 6.66] } (22... f5) 23. c3?! { (6.66 → 4.54) Inaccuracy. d4 was best. } { [%eval 4.54] } (23. d4 g5 24. Bxc5 Bxc5 25. dxc5 d6 26. Rad1 d5 27. Rh1 d4 28. exd4 exd4 29. Rhe1 f5) 23... f5 { [%eval 5.69] } 24. d4 { [%eval 5.67] } 24... f4?! { (5.67 → 9.45) Inaccuracy. g5 was best. } { [%eval 9.45] } (24... g5 25. Bxc5) 25. exf4 { [%eval 7.31] } 25... exf4 { [%eval 11.59] } 26. dxc5 { [%eval 7.55] } 26... Be5 { [%eval 11.39] } 27. Rae1 { [%eval 10.58] } 27... Bxc3 { [%eval 9.93] } 28. Re4 { [%eval 5.86] } 28... Ba5?? { (5.86 → Mate in 12) Checkmate is now unavoidable. g5 was best. } { [%eval #12] } (28... g5 29. Rc1) 29. b4 { [%eval 14.41] } 29... Bxb4?! { (14.41 → Mate in 4) Checkmate is now unavoidable. Bb6 was best. } { [%eval #4] } (29... Bb6 30. Rc1) 30. Bxb4 { [%eval #7] } 30... Kb8 { [%eval #6] } 31. Ba5 { [%eval #5] } 31... Ka8 { [%eval #5] } 32. Rb1 { [%eval #4] } 32... Rc8 { [%eval #4] } 33. Reb4 { [%eval #3] } 33... c6 { [%eval #3] } 34. Rb8+ { [%eval #2] } 34... Rxb8 { [%eval #2] } 35. Rxb8+ { [%eval #1] } 35... Kxb8 { [%eval #1] } 36. Bc7+ { Game ends by variant rule. } 1-0
Reconnecting