lichess.org

FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/Z8GRv1U0"] [Date "2019.11.03"] [Round "-"] [White "RedbullNRevolution"] [Black "ODMWND"] [Result "1-0"] [UTCDate "2019.11.03"] [UTCTime "19:17:01"] [WhiteElo "2124"] [BlackElo "2161"] [WhiteRatingDiff "+8"] [BlackRatingDiff "-8"] [Variant "Antichess"] [TimeControl "120+5"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. b3?? { (0.15 → -1.82) Blunder. Best move was e3. } { [%eval -1.82] } (1. e3 b5) 1... g6?? { (-1.82 → 0.31) Blunder. Best move was e6. } { [%eval 0.31] } (1... e6) 2. g3?! { (0.31 → -0.50) Inaccuracy. Best move was d3. } { [%eval -0.5] } (2. d3 Bh6) 2... c5 { [%eval -0.48] } 3. b4? { (-0.48 → -1.74) Mistake. Best move was c4. } { [%eval -1.74] } (3. c4 b5 4. cxb5 c4 5. bxc4 Qc7 6. b6 axb6 7. Qa4 Rxa4 8. c5 Qxc5 9. Nh3 Qxc1) 3... cxb4 { [%eval -0.95] } 4. Nh3?? { (-0.95 → -2.78) Blunder. Best move was d3. } { [%eval -2.78] } (4. d3) 4... g5 { [%eval -2.52] } 5. Nxg5 { [%eval -2.87] } 5... h6 { [%eval -2.7] } 6. Nxf7 { [%eval -2.67] } 6... Kxf7 { [%eval -2.66] } 7. d3 { [%eval -3.34] } 7... b3 { [%eval -2.91] } 8. cxb3 { [%eval -3.56] } 8... Qa5?? { (-3.56 → -0.36) Blunder. Best move was Kg6. } { [%eval -0.36] } (8... Kg6 9. Bxh6) 9. Bxh6 { [%eval -1.43] } 9... Bxh6 { [%eval -1.77] } 10. Qc2?? { (-1.77 → Mate in 16) Checkmate is now unavoidable. Best move was Rg1. } { [%eval #-16] } (10. Rg1 Qxa2 11. Rxa2 Bf4 12. gxf4 Rxh2 13. Rxa7 Rxa7 14. Rxg8 Rxf2 15. Kxf2 Kxg8 16. Na3 Rxa3) 10... Qxe1 { [%eval #-16] } 11. Qxc8 { [%eval #-15] } 11... Qxb1?? { (Mate in 15 → -1.02) Lost forced checkmate sequence. Best move was Qxf2. } { [%eval -1.02] } (11... Qxf2 12. Qxg8 Rxg8 13. Nd2 Bxd2 14. Re1 Qxe1 15. h4 Qxf1 16. Rxf1 Rxg3 17. Rxf7 Rxd3 18. Rxe7) 12. Qxb7?? { (-1.02 → Mate in 11) Checkmate is now unavoidable. Best move was Rxb1. } { [%eval #-11] } (12. Rxb1 Bc1) 12... Qxa1?? { (Mate in 11 → Mate in 9) Lost forced checkmate sequence. Best move was Qxb3. } { [%eval #9] } (12... Qxb3 13. axb3 Kg6 14. Rxa7 Rxa7 15. Qxd7 Nxd7 16. e3 Bxe3 17. fxe3 Rxh2 18. Rxh2 Kh5 19. Rxh5) 13. Qxa7 { [%eval #9] } 13... Rxa7 { [%eval #8] } 14. h4 { [%eval #9] } 14... Rxa2 { [%eval #7] } 15. Bg2 { [%eval #7] } 15... Qxh1 { [%eval #6] } 16. Bxh1 { [%eval #6] } 16... Rxe2 { [%eval #5] } 17. d4 { [%eval #5] } 17... Rxf2 { [%eval #4] } 18. Bg2 { [%eval #4] } 18... Rxg2 { [%eval #3] } 19. h5 { [%eval #3] } 19... Rxg3 { [%eval #2] } 20. d5 { [%eval #2] } 20... Rxb3 { [%eval #1] } 21. d6 { [%eval #1] } 21... exd6# { Game ends by variant rule. } 1-0
Reconnecting