FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/YXH09Qwo"]
[Date "2024.12.29"]
[White "David_1337"]
[Black "Adel_hani25"]
[Result "1-0"]
[GameId "YXH09Qwo"]
[UTCDate "2024.12.29"]
[UTCTime "11:51:00"]
[WhiteElo "1725"]
[BlackElo "2087"]
[WhiteRatingDiff "+89"]
[BlackRatingDiff "-10"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 1.18] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... e5?? { (1.19 → 7.70) Blunder. e6 was best. } { [%eval 7.7] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxd7 { [%eval 5.68] } 3... Kxd7 { [%eval 7.24] } 4. Qg4? { (7.24 → 4.01) Mistake. Qh5 was best. } { [%eval 4.01] } (4. Qh5 Qg5 5. Qxg5 Bd6 6. Qxg7 h5 7. Qxg8 Rxg8 8. g4 Rxg4) 4... Ba3?? { (4.01 → Mate in 21) Checkmate is now unavoidable. Bc5 was best. } { [%eval #21] } (4... Bc5 5. Qxd7 Qxd7 6. h3 Qxh3 7. gxh3 Bxh3 8. Rxh3 Bxe3 9. dxe3) 5. Qxg7 { [%eval 4.83] } 5... Bxb2 { [%eval #18] } 6. Qxe5?? { (Mate in 18 → -1.28) Lost forced checkmate sequence. Qxf7 was best. } { [%eval -1.28] } (6. Qxf7 Bxc1 7. Qxh7 Rxh7 8. h4 Rxh4 9. Rxh4 Qxh4 10. Nc3 Bxd2) 6... Bxc1?? { (-1.28 → 1.74) Blunder. Bxe5 was best. } { [%eval 1.74] } (6... Bxe5 7. h3) 7. Qxh8 { [%eval 1.48] } 7... Bxd2 { [%eval 2.43] } 8. Qxg8 { [%eval 2.23] } 8... Qxg8 { [%eval 2.9] } 9. Kxd2 { [%eval 2.12] } 9... Qxg2 { [%eval 1.7] } 10. Nh3 { [%eval 1.27] } 10... Qxf2 { [%eval 1.59] } 11. Nxf2 { [%eval 1.64] } 11... Nc6 { [%eval 0.93] } 12. e4 { [%eval 0.66] } 12... f5?! { (0.66 → 1.63) Inaccuracy. Ne7 was best. } { [%eval 1.63] } (12... Ne7 13. e5) 13. exf5 { [%eval 2.13] } 13... Nd8 { [%eval 2.75] } 14. Kd3 { [%eval 3.88] } 14... Ne6?! { (3.88 → 5.02) Inaccuracy. Nf7 was best. } { [%eval 5.02] } (14... Nf7 15. Ke4) 15. fxe6 { [%eval 4.86] } 15... Kxe6 { [%eval 4.87] } 16. Nc3?? { (4.87 → Mate in 6) Checkmate is now unavoidable. Nd2 was best. } { [%eval #-6] } (16. Nd2 Rb8 17. Rhg1 h5 18. Nb3 Rxb3 19. cxb3 Bd7 20. a4 Bxa4 21. bxa4 Kd7) 16... Kd5 { [%eval #-6] } 17. Nxd5 { [%eval #-5] } 17... a5 { [%eval #-5] } 18. Nxc7 { [%eval #-4] } 18... a4 { [%eval #-4] } 19. Nxa8 { [%eval #-3] } 19... Bh3?? { (Mate in 3 → Mate in 11) Lost forced checkmate sequence. Bg4 was best. } { [%eval #11] } (19... Bg4 20. Nxg4 h6 21. Nxh6 a3 22. c3#) 20. Nxh3 { [%eval #11] } 20... h5 { [%eval #9] } 21. Rhg1 { [%eval #10] } 21... h4 { [%eval #9] } 22. Kc3?? { (Mate in 9 → 1.29) Lost forced checkmate sequence. Rgb1 was best. } { [%eval 1.29] } (22. Rgb1 a3 23. Rb2 axb2 24. Kc3 bxa1=B 25. a4 Bxc3 26. a5 Bxa5 27. Nc7 Bxc7) 22... a3 { [%eval 0.96] } 23. Kb2 { [%eval 1.37] } 23... axb2 { [%eval 1.53] } 24. Rg3?? { (1.53 → Mate in 13) Checkmate is now unavoidable. Rg5 was best. } { [%eval #-13] } (24. Rg5 bxa1=K) 24... hxg3 { [%eval #-13] } 25. hxg3 { [%eval #-12] } 25... bxa1=B?? { (Mate in 12 → 0.00) Lost forced checkmate sequence. bxa1=K was best. } { [%eval 0.0] } (25... bxa1=K 26. c4 Kxa2 27. c5 Kb3 28. g4 Ka4 29. Nb6 Ka5 30. Na4 Kxa4 31. c6) 26. c3?? { (0.00 → Mate in 10) Checkmate is now unavoidable. Nf2 was best. } { [%eval #-10] } (26. Nf2 Bf6 27. g4 Bh4 28. Nc7 Bxf2 29. g5 Bd4 30. g6 Bc5 31. a4 Bg1) 26... Bxc3 { [%eval #-10] } 27. a4 { [%eval #-8] } 27... Bb2 { [%eval #-10] } 28. Nc7 { [%eval #-7] } 28... Bd4?? { (Mate in 7 → Mate in 4) Lost forced checkmate sequence. Bf6 was best. } { [%eval #4] } (28... Bf6 29. Ng5 Bxg5 30. g4 Bd8 31. g5 Bxg5 32. Na8 Bf6 33. Nb6 Bd4 34. a5) 29. Nf2 { [%eval #4] } 29... Bxf2 { [%eval #3] } 30. Nd5 { [%eval #3] } 30... Bxg3 { [%eval #2] } 31. Nc7 { [%eval #2] } 31... Bxc7 { [%eval #1] } 32. a5 { [%eval #1] } 32... Bxa5# { Game ends by variant rule. } 1-0