lichess.org

FEN
[Event "Rated Blitz game"] [Site "https://lichess.org/YVhm3qmQ"] [Date "2017.03.18"] [White "Seb32"] [Black "Abhy0024"] [Result "0-1"] [UTCDate "2017.03.18"] [UTCTime "16:29:53"] [WhiteElo "1731"] [BlackElo "2402"] [WhiteRatingDiff "-1"] [BlackRatingDiff "+1"] [Variant "Standard"] [TimeControl "180+2"] [ECO "B22"] [Opening "Sicilian Defense: Alapin Variation, Smith-Morra Declined"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.25] } 1... c5 { [%eval 0.28] } 2. c3 { [%eval 0.07] } 2... Nf6 { [%eval 0.08] } 3. e5 { [%eval 0.03] } 3... Nd5 { [%eval 0.11] } 4. d4 { [%eval 0.09] } 4... cxd4 { [%eval 0.1] } { B22 Sicilian Defense: Alapin Variation, Smith-Morra Declined } 5. Nf3 { [%eval 0.08] } 5... d6 { [%eval 0.0] } 6. exd6 { [%eval -0.01] } 6... Qxd6 { [%eval 0.06] } 7. Bc4 { [%eval 0.02] } 7... Nb6 { [%eval 0.01] } 8. Bb3 { [%eval 0.15] } 8... Bg4 { [%eval 0.54] } 9. O-O?! { (0.54 → -0.12) Inaccuracy. Bxf7+ was best. } { [%eval -0.12] } (9. Bxf7+ Kxf7) 9... e6 { [%eval -0.07] } 10. cxd4 { [%eval -0.21] } 10... Nc6 { [%eval -0.08] } 11. Be3 { [%eval -0.14] } 11... Be7 { [%eval -0.18] } 12. Nc3 { [%eval -0.16] } 12... O-O { [%eval -0.13] } 13. Qe2 { [%eval -0.37] } 13... Bxf3 { [%eval -0.03] } 14. Qxf3 { [%eval 0.0] } 14... Nxd4 { [%eval 0.0] } 15. Bxd4 { [%eval -0.33] } 15... Qxd4 { [%eval -0.36] } 16. Qxb7 { [%eval -0.36] } 16... Bf6 { [%eval -0.34] } 17. Rad1 { [%eval -0.46] } 17... Qh4 { [%eval -0.19] } 18. Rfe1 { [%eval -0.19] } 18... h6 { [%eval -0.21] } 19. Re4 { [%eval -0.23] } 19... Qh5 { [%eval -0.05] } 20. Rd3 { [%eval -0.51] } 20... Rad8 { [%eval -0.52] } 21. Rh3 { [%eval -0.73] } 21... Qf5 { [%eval -0.38] } 22. Rf3 { [%eval -0.89] } 22... Qc5 { [%eval -0.4] } 23. Rg4 { [%eval -0.85] } 23... Nd7 { [%eval -0.58] } 24. Bxe6?? { (-0.58 → -4.76) Blunder. Rc4 was best. } { [%eval -4.76] } (24. Rc4 Qh5) 24... fxe6 { [%eval -4.39] } 25. Rxf6?! { (-4.39 → -7.02) Inaccuracy. h3 was best. } { [%eval -7.02] } (25. h3 Ne5) 25... Rxf6 { [%eval -6.91] } 26. Qe4?? { (-6.91 → Mate in 2) Checkmate is now unavoidable. h3 was best. } { [%eval #-2] } (26. h3 Rf7 27. Qb5 Qxf2+ 28. Kh2 Rb8 29. Qe2 Qxe2 30. Nxe2 Rxb2 31. Nd4 e5 32. Nc6 Rxa2) 26... Qxf2+ { [%eval #-1] } 27. Kh1 { [%eval #-1] } 27... Qf1# { Black wins by checkmate. } 0-1
Reconnecting