lichess.org

FEN
[Event "Rated Classical game"] [Site "https://lichess.org/XznfG026"] [Date "2021.08.07"] [White "Enderbrine16"] [Black "spor3"] [Result "1-0"] [UTCDate "2021.08.07"] [UTCTime "13:59:35"] [WhiteElo "1639"] [BlackElo "1520"] [WhiteRatingDiff "+7"] [BlackRatingDiff "-15"] [Variant "Standard"] [TimeControl "1800+30"] [ECO "C52"] [Opening "Italian Game: Evans Gambit, Mieses Defense"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.24] } 1... e5 { [%eval 0.12] } 2. Nf3 { [%eval 0.17] } 2... Nc6 { [%eval 0.12] } 3. Bc4 { [%eval 0.13] } 3... Bc5 { [%eval 0.2] } 4. b4?! { (0.20 → -0.48) Inaccuracy. c3 was best. } { [%eval -0.48] } (4. c3 Nf6 5. d3 a5 6. O-O d6 7. Re1 O-O 8. Nbd2 Bb6) 4... Bxb4 { [%eval -0.2] } 5. c3 { [%eval -0.4] } 5... Ba5 { [%eval -0.32] } 6. d4 { [%eval -0.16] } 6... exd4 { [%eval 0.0] } 7. O-O { [%eval -0.28] } 7... Nge7 { [%eval 0.05] } { C52 Italian Game: Evans Gambit, Mieses Defense } 8. cxd4 { [%eval -0.12] } 8... O-O { [%eval 0.09] } 9. d5 { [%eval 0.02] } 9... Nb8 { [%eval 0.06] } 10. Ba3 { [%eval -0.2] } 10... Re8?? { (-0.20 → 4.21) Blunder. d6 was best. } { [%eval 4.21] } (10... d6 11. e5) 11. d6 { [%eval 3.71] } 11... cxd6? { (3.71 → 7.64) Mistake. Nec6 was best. } { [%eval 7.64] } (11... Nec6) 12. Bxd6?? { (7.64 → 2.63) Blunder. Ng5 was best. } { [%eval 2.63] } (12. Ng5 Ng6) 12... a6?? { (2.63 → 8.13) Blunder. Ng6 was best. } { [%eval 8.13] } (12... Ng6 13. Qb3) 13. Qb3?? { (8.13 → 3.03) Blunder. Ng5 was best. } { [%eval 3.03] } (13. Ng5 Ng6 14. Qh5 Qxg5 15. Qxg5 Bd8 16. Qd5 Nh8 17. Nc3 Nc6 18. Qd2 Re6 19. Bxe6 dxe6) 13... b5?? { (3.03 → 7.62) Blunder. Rf8 was best. } { [%eval 7.62] } (13... Rf8 14. Ne5 Qe8 15. Nxf7 Rxf7 16. Bxf7+ Qxf7 17. Bxe7 Nc6 18. Bd6 Qxb3 19. axb3 b6 20. Kh1) 14. Bxf7+ { [%eval 7.68] } 14... Kh8 { [%eval 7.62] } 15. Bxe8 { [%eval 6.27] } 15... Qxe8 { [%eval 6.44] } 16. Nc3 { [%eval 5.4] } 16... Bb7 { [%eval 5.64] } 17. Nd5 { [%eval 4.6] } 17... Nxd5?! { (4.60 → 6.75) Inaccuracy. Ng6 was best. } { [%eval 6.75] } (17... Ng6 18. Nc7) 18. exd5 { [%eval 6.87] } 18... Qg6 { [%eval 7.19] } 19. Bg3 { [%eval 5.48] } 19... d6 { [%eval 4.5] } 20. a4 { [%eval 4.44] } 20... b4 { [%eval 4.28] } 21. Rfe1? { (4.28 → 2.69) Mistake. Rae1 was best. } { [%eval 2.69] } (21. Rae1) 21... Nd7 { [%eval 3.38] } 22. Re6?? { (3.38 → -0.52) Blunder. Re7 was best. } { [%eval -0.52] } (22. Re7) 22... Qf5?? { (-0.52 → 3.52) Blunder. Nc5 was best. } { [%eval 3.52] } (22... Nc5 23. Rxg6 Nxb3 24. Rxd6 Nxa1 25. Rd7 Bxd5 26. Rxd5 Bd8 27. Rd7 Nb3 28. Be5 Bf6 29. Rc7) 23. Rae1 { [%eval 3.2] } 23... Bxd5?! { (3.20 → 4.67) Inaccuracy. Nf6 was best. } { [%eval 4.67] } (23... Nf6 24. Rxd6) 24. Re8+ { [%eval 5.14] } 24... Rxe8 { [%eval 6.19] } 25. Rxe8+ { [%eval 5.96] } 25... Nf8 { [%eval 5.98] } 26. Qxd5 { [%eval 5.5] } 26... Qxd5 { [%eval 5.39] } 27. Rxf8+ { [%eval 5.48] } 27... Qg8 { [%eval 5.26] } 28. Rxg8+ { [%eval 5.47] } 28... Kxg8 { [%eval 5.56] } 29. Bxd6 { [%eval 5.2] } 29... b3 { [%eval 5.59] } 30. Be5 { [%eval 5.3] } 30... Kf7 { [%eval 5.4] } 31. Bb2 { [%eval 5.48] } 31... Ke6 { [%eval 5.99] } 32. Nd4+ { [%eval 5.91] } 32... Kd5 { [%eval 5.98] } 33. Nxb3 { [%eval 5.49] } 33... Kc4?! { (5.49 → 9.55) Inaccuracy. Bb6 was best. } { [%eval 9.55] } (33... Bb6 34. Bxg7 Kc4 35. Nc1 Kb4 36. Kf1 Kxa4 37. f4 Kb5 38. f5 Kc6 39. f6 Bd4 40. Bh8) 34. Nxa5+ { [%eval 11.78] } 34... Kb4 { [%eval 10.28] } 35. Nc6+ { [%eval 9.33] } 35... Kxa4 { [%eval 9.61] } 36. Bxg7 { [%eval 9.69] } 36... Kb3 { [%eval 14.03] } 37. f4 { [%eval 12.97] } 37... a5 { [%eval 28.19] } 38. f5 { [%eval 77.04] } 38... a4 { [%eval 69.62] } 39. Nd4+ { [%eval 66.61] } 39... Kb4?! { (66.61 → Mate in 9) Checkmate is now unavoidable. Kc4 was best. } { [%eval #9] } (39... Kc4 40. f6) 40. f6 { [%eval #8] } 40... a3 { [%eval #8] } 41. Nc2+?! { (Mate in 8 → 76.90) Lost forced checkmate sequence. f7 was best. } { [%eval 76.9] } (41. f7 a2 42. f8=Q+ Kc4 43. Qf7+ Kb4 44. Qb7+ Kc4 45. Qc7+ Kd3 46. Qc2+ Ke3 47. Qe2+ Kf4) 41... Kb3 { [%eval #49] } 42. Nxa3 { [%eval #21] } 42... Kxa3 { [%eval #12] } 43. f7 { [%eval #10] } { Black resigns. } 1-0
Reconnecting