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[Event "rated Antichess game"] [Site "https://lichess.org/XxFCydTS"] [Date "2023.05.19"] [White "kirishoth"] [Black "Fooktherook"] [Result "1-0"] [GameId "XxFCydTS"] [UTCDate "2023.05.19"] [UTCTime "08:28:43"] [WhiteElo "1691"] [BlackElo "2027"] [WhiteRatingDiff "+15"] [BlackRatingDiff "-10"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 1.3] } 1... e6 { [%eval 2.69] } 2. Ba6?! { (2.69 → 1.58) Inaccuracy. b4 was best. } { [%eval 1.58] } (2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4 c5) 2... Nxa6 { [%eval 2.34] } 3. b4 { [%eval 1.25] } 3... Bxb4 { [%eval 2.03] } 4. Qh5 { [%eval 1.32] } 4... Bxd2 { [%eval 2.07] } 5. Bxd2 { [%eval 1.86] } 5... Nb4 { [%eval 1.1] } 6. Qxf7?? { (1.10 → Mate in 13) Checkmate is now unavoidable. Bxb4 was best. } { [%eval #-13] } (6. Bxb4 Qg5 7. Qxf7 Kxf7 8. Bf8 Qxg2 9. Bxg7 Kxg7 10. Nd2 Qxg1) 6... Kxf7 { [%eval #-13] } 7. Bxb4 { [%eval #-12] } 7... c5 { [%eval #-12] } 8. Bxc5 { [%eval #-10] } 8... Rb8 { [%eval #-10] } 9. Bxa7 { [%eval #-9] } 9... e5 { [%eval #-10] } 10. Bxb8 { [%eval #-9] } 10... Qc7 { [%eval #-9] } 11. Bxc7 { [%eval #-8] } 11... Ke7 { [%eval #-8] } 12. Bxe5 { [%eval #-7] } 12... g6?? { (Mate in 7 → 3.50) Lost forced checkmate sequence. Nh6 was best. } { [%eval 3.5] } (12... Nh6 13. Bxg7 Ng4 14. Bxh8 Nxh2 15. Rxh2 h6 16. Rxh6 b6 17. Rxb6 Ba6 18. Rxa6 Kd6 19. Rxd6#) 13. Bxh8 { [%eval 3.77] } 13... Nf6? { (3.77 → 6.61) Mistake. Nh6 was best. } { [%eval 6.61] } (13... Nh6 14. Ne2) 14. Bxf6 { [%eval 6.67] } 14... Kxf6 { [%eval 6.49] } 15. Ne2 { [%eval 6.44] } 15... Kf5?? { (6.44 → Mate in 10) Checkmate is now unavoidable. b6 was best. } { [%eval #10] } (15... b6 16. Nd2) 16. e4 { [%eval #10] } 16... Kxe4 { [%eval #9] } 17. Nd4 { [%eval #9] } 17... Kxd4 { [%eval #8] } 18. Nc3 { [%eval #8] } 18... Kxc3 { [%eval #7] } 19. h4 { [%eval #7] } 19... Kxc2 { [%eval #6] } 20. Rb1 { [%eval #6] } 20... Kxb1 { [%eval #5] } 21. Kd2 { [%eval #6] } 21... Kxa2 { [%eval #5] } 22. Rb1 { [%eval #5] } 22... Kxb1 { [%eval #4] } 23. Kc1 { [%eval #4] } 23... Kxc1 { [%eval #3] } 24. h5 { [%eval #3] } 24... gxh5 { [%eval #2] } 25. g4 { [%eval #2] } 25... hxg4 { [%eval #1] } 26. f3 { [%eval #1] } 26... gxf3# { Game ends by variant rule. } 1-0