FEN
[Event "Antichess Misión de Rescate Arena"]
[Site "https://lichess.org/XeKJzKLC"]
[Date "2020.04.30"]
[Round "-"]
[White "Andresgalindo2708"]
[Black "xXTuPapiPro666Xx"]
[Result "1-0"]
[GameId "XeKJzKLC"]
[UTCDate "2020.04.30"]
[UTCTime "00:42:36"]
[WhiteElo "1897"]
[BlackElo "1348"]
[WhiteRatingDiff "+4"]
[BlackRatingDiff "-4"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d3 { [%eval -0.26] } 1... Nc6?? { (-0.26 → 3.27) Blunder. g5 was best. } { [%eval 3.27] } (1... g5 2. Bxg5) 2. Bh6 { [%eval 2.64] } 2... gxh6 { [%eval 3.55] } 3. d4?! { (3.55 → 2.49) Inaccuracy. Nd2 was best. } { [%eval 2.49] } (3. Nd2) 3... Nxd4 { [%eval 1.99] } 4. Qxd4 { [%eval 2.15] } 4... c5? { (2.15 → 3.87) Mistake. a6 was best. } { [%eval 3.87] } (4... a6 5. Qxd7 Bxd7 6. h4 Bh3 7. Nxh3 Qd5 8. Rh2 Qxa2 9. Rxa2 a5 10. Rxa5 Rxa5 11. Na3) 5. Qxd7?! { (3.87 → 2.65) Inaccuracy. Qxc5 was best. } { [%eval 2.65] } (5. Qxc5 Qa5) 5... Bxd7?? { (2.65 → Mate in 12) Checkmate is now unavoidable. Qxd7 was best. } { [%eval #12] } (5... Qxd7) 6. h3?? { (Mate in 12 → 0.00) Lost forced checkmate sequence. b4 was best. } { [%eval 0.0] } (6. b4 cxb4 7. Nc3 bxc3 8. Kd2 cxd2 9. g4 Bxg4 10. Rb1 Bxe2 11. Rxb7 Bxf1 12. Rxa7 Rxa7) 6... Bxh3 { [%eval 0.18] } 7. Rxh3?? { (0.18 → Mate in 13) Checkmate is now unavoidable. gxh3 was best. } { [%eval #-13] } (7. gxh3 Qa5) 7... Qd1?? { (Mate in 13 → -2.12) Lost forced checkmate sequence. Qa5 was best. } { [%eval -2.12] } (7... Qa5 8. Rxh6 Qxe1 9. Rxh7 Qxf2 10. Rxh8 Qxg1 11. Rxg8 Qxg2 12. Bxg2 Bh6 13. Bxb7 Kd7 14. Rxa8) 8. Kxd1 { [%eval -2.62] } 8... Rc8?? { (-2.62 → Mate in 11) Checkmate is now unavoidable. Rd8 was best. } { [%eval #11] } (8... Rd8 9. Rxh6) 9. Rxh6 { [%eval #11] } 9... Nxh6 { [%eval #10] } 10. g4 { [%eval #10] } 10... Nxg4 { [%eval #9] } 11. e3?? { (Mate in 9 → Mate in 10) Lost forced checkmate sequence. b3 was best. } { [%eval #-10] } (11. b3 Nxf2 12. e4 Nxd1 13. b4 cxb4 14. e5 Rxc2 15. Bb5 Rxa2 16. Bxe8 Rxa1 17. Bxf7 Rxb1) 11... Nxf2?? { (Mate in 10 → Mate in 8) Lost forced checkmate sequence. Nxe3 was best. } { [%eval #8] } (11... Nxe3 12. fxe3 b5 13. Bxb5 Rc6 14. Bxc6 e5 15. Bxe8 c4 16. Bxf7 a5 17. Bxc4 Rg8 18. Bxg8) 12. b4 { [%eval #8] } 12... Nxd1 { [%eval #7] } 13. bxc5 { [%eval #7] } 13... Rxc5 { [%eval #6] } 14. Nc3 { [%eval #7] } 14... Rxc3 { [%eval #6] } 15. Rxd1 { [%eval #6] } 15... Rxc2 { [%eval #5] } 16. Be2?? { (Mate in 5 → Mate in 8) Lost forced checkmate sequence. Nh3 was best. } { [%eval #-8] } (16. Nh3 Rxa2 17. Nf2 Rxf2 18. Be2 Rxe2 19. Rd6 Rxe3 20. Rd8 Kxd8#) 16... Rxa2?? { (Mate in 8 → Mate in 4) Lost forced checkmate sequence. Rxe2 was best. } { [%eval #4] } (16... Rxe2 17. Nxe2 Kd7 18. Rxd7 e6 19. Rxf7 Bg7 20. Rxg7 Rc8 21. Rxh7 e5 22. Rxb7 Rc1 23. Rxa7) 17. Rd8 { [%eval #4] } 17... Kxd8 { [%eval #3] } 18. Nf3 { [%eval #3] } 18... Rxe2 { [%eval #2] } 19. Ne5?? { (Mate in 2 → Mate in 8) Lost forced checkmate sequence. e4 was best. } { [%eval #-8] } (19. e4 Rxe4 20. Ne1 Rxe1#) 19... Rxe3 { [%eval #-8] } 20. Nxf7 { [%eval #-7] } 20... Re2 { [%eval #-12] } 21. Nxh8 { [%eval #-11] } 21... Re1?? { (Mate in 11 → Mate in 1) Lost forced checkmate sequence. h5 was best. } { [%eval #1] } (21... h5 22. Ng6 e6 23. Nxf8 Rc2 24. Nxe6 a5 25. Nxd8 h4 26. Nxb7 h3 27. Nxa5 Rc6 28. Nxc6) 22. Nf7?? { (Mate in 1 → Mate in 8) Lost forced checkmate sequence. Ng6 was best. } { [%eval #-8] } (22. Ng6 hxg6#) 22... Rh1 { [%eval #-8] } 23. Nxd8 { [%eval #-7] } 23... e6 { [%eval #-13] } 24. Nxe6 { [%eval #-12] } 24... Ra1 { [%eval #-19] } 25. Nxf8 { [%eval #-18] } 25... Ra2?! { (Mate in 18 → -47.13) Lost forced checkmate sequence. Rc1 was best. } { [%eval -47.13] } (25... Rc1 26. Nxh7 b5 27. Ng5 b4 28. Nf3 Rc8 29. Ng5 b3 30. Nf3 b2 31. Ne1 Rb8 32. Nf3) 26. Nxh7 { [%eval -44.21] } 26... Ra1?? { (-44.21 → -2.97) Blunder. b5 was best. } { [%eval -2.97] } (26... b5) 27. Ng5 { [%eval -0.53] } 27... b5?? { (-0.53 → Mate in 11) Checkmate is now unavoidable. Rd1 was best. } { [%eval #11] } (27... Rd1) 28. Ne4 { [%eval #11] } 28... Rh1 { [%eval #7] } 29. Nc3?? { (Mate in 7 → Mate in 3) Lost forced checkmate sequence. Nd2 was best. } { [%eval #-3] } (29. Nd2 Rf1 30. Nxf1 a5 31. Nd2 b4 32. Nb1 b3 33. Na3 b2 34. Nc2 b1=Q 35. Nb4 axb4#) 29... Rh8 { [%eval #-3] } 30. Nxb5 { [%eval #-2] } 30... Rh1 { [%eval #-3] } 31. Nxa7 { [%eval #-2] } 31... Rh2 { [%eval #-3] } 32. Nc6 { [%eval #-2] } 32... Re2?? { (Mate in 2 → Mate in 1) Lost forced checkmate sequence. Rh6 was best. } { [%eval #1] } (32... Rh6 33. Nb8 Rc6 34. Nxc6#) 33. Ne5 { [%eval #1] } 33... Rxe5# { Game ends by variant rule. } 1-0