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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/XW7QWvtl"] [Date "2025.06.23"] [White "BeanSean"] [Black "She7va"] [Result "0-1"] [GameId "XW7QWvtl"] [UTCDate "2025.06.23"] [UTCTime "05:55:55"] [WhiteElo "2009"] [BlackElo "1672"] [WhiteRatingDiff "-10"] [BlackRatingDiff "+45"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nh3?! { (0.15 → -0.48) Inaccuracy. e3 was best. } { [%eval -0.48] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... g5 { [%eval 0.0] } 2. Nxg5 { [%eval -0.35] } 2... h6?? { (-0.35 → 2.46) Blunder. Bg7 was best. } { [%eval 2.46] } (2... Bg7 3. Nxh7 Bxb2 4. Bxb2 Rxh7 5. Bd4 Rxh2 6. Bxa7 Rxa7 7. Rxh2) 3. Nxf7 { [%eval 2.1] } 3... Kxf7 { [%eval 2.01] } 4. d3?? { (2.01 → -0.75) Blunder. g4 was best. } { [%eval -0.75] } (4. g4 Rh7 5. g5 hxg5 6. Bh3 Rxh3 7. f4 Rxh2 8. Rxh2 gxf4) 4... Bg7?? { (-0.75 → Mate in 15) Checkmate is now unavoidable. e6 was best. } { [%eval #15] } (4... e6 5. Bxh6 Rxh6 6. b4 Bxb4 7. g4 Rxh2 8. Rxh2 Bxe1 9. Qxe1) 5. Bxh6 { [%eval #14] } 5... Bxb2 { [%eval #13] } 6. a4 { [%eval #13] } 6... Bxa1 { [%eval #12] } 7. Nc3?? { (Mate in 12 → Mate in 12) Lost forced checkmate sequence. Qc1 was best. } { [%eval #-12] } (7. Qc1 Nxh6 8. Qxh6 Rxh6 9. Nc3 Rxh2 10. Rxh2 Bxc3 11. Rh3 Bxe1 12. Rh6 Bxf2) 7... Bxc3?? { (Mate in 12 → Mate in 12) Lost forced checkmate sequence. Rxh6 was best. } { [%eval #12] } (7... Rxh6 8. Qxa1 Rxh2 9. Rxh2 Nh6 10. Rxh6 Qh8 11. Rxh8 a5 12. Rxc8 d5 13. Rxc7) 8. a5?? { (Mate in 12 → -2.57) Lost forced checkmate sequence. Be3 was best. } { [%eval -2.57] } (8. Be3 Bxe1 9. Bxa7 Bxf2 10. Bxf2 Rxa4 11. Bb6 cxb6 12. h4 Raxh4 13. Rxh4 Rxh4) 8... Bxe1 { [%eval -2.87] } 9. Qxe1 { [%eval -2.5] } 9... Rxh6 { [%eval -2.34] } 10. a6 { [%eval -2.62] } 10... bxa6 { [%eval -2.24] } 11. Rg1 { [%eval -1.25] } 11... Rxh2 { [%eval -0.54] } 12. g3?? { (-0.54 → -7.23) Blunder. f3 was best. } { [%eval -7.23] } (12. f3 Rxg2) 12... Rxf2 { [%eval -5.29] } 13. Qxf2 { [%eval -6.09] } 13... Nc6 { [%eval -4.69] } 14. Qxf7?? { (-4.69 → Mate in 13) Checkmate is now unavoidable. Qxa7 was best. } { [%eval #-13] } (14. Qxa7 Nxa7 15. Bh3 e6 16. Bxe6 Kxe6 17. Rh1 Nh6 18. Rxh6 Qf6 19. Rxf6 Kxf6) 14... Nb4?? { (Mate in 13 → -0.29) Lost forced checkmate sequence. Nh6 was best. } { [%eval -0.29] } (14... Nh6 15. Qxe7 Nxe7 16. Rg2 Ng6 17. c3 Rb8 18. c4 Nf4 19. gxf4 Qg5 20. Rxg5) 15. Qxg8 { [%eval -0.22] } 15... Nxd3?? { (-0.22 → Mate in 6) Checkmate is now unavoidable. Nxc2 was best. } { [%eval #6] } (15... Nxc2) 16. exd3 { [%eval #6] } 16... Qxg8 { [%eval #5] } 17. Rh1 { [%eval #5] } 17... Qxg3 { [%eval #4] } 18. Rh8?? { (Mate in 4 → Mate in 12) Lost forced checkmate sequence. Bg2 was best. } { [%eval #-12] } (18. Bg2 Qxd3 19. Bxa8 Qxc2 20. Be4 Qxe4 21. Rb1 Qxb1#) 18... Qxd3 { [%eval #-12] } 19. Rxc8 { [%eval #-7] } 19... Rxc8 { [%eval #-11] } 20. cxd3 { [%eval #-10] } 20... a5 { [%eval #-10] } 21. d4 { [%eval #-6] } 21... a6 { [%eval #-6] } 22. Bxa6 { [%eval #-5] } 22... e6 { [%eval #-5] } 23. Bxc8 { [%eval #-4] } 23... a4 { [%eval #-4] } 24. Bxd7 { [%eval #-3] } 24... a3 { [%eval #-3] } 25. Bxe6 { [%eval #-2] } 25... a2 { [%eval #-2] } 26. Bxa2 { [%eval #-1] } 26... c5 { [%eval #-1] } 27. dxc5# { Game ends by variant rule. } 0-1