lichess.org

FEN
[Event "Rated Rapid game"] [Site "https://lichess.org/XPoNS8PF"] [Date "2022.08.18"] [White "rjdscott"] [Black "kiran1927"] [Result "1/2-1/2"] [UTCDate "2022.08.18"] [UTCTime "23:55:05"] [WhiteElo "1736"] [BlackElo "1479"] [WhiteRatingDiff "-9"] [BlackRatingDiff "+6"] [Variant "Standard"] [TimeControl "900+5"] [ECO "C55"] [Opening "Italian Game: Two Knights Defense"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.33] } 1... e5 { [%eval 0.12] } 2. Nf3 { [%eval 0.19] } 2... Nc6 { [%eval 0.32] } 3. Bc4 { [%eval 0.21] } 3... Nf6 { [%eval 0.18] } 4. d4 { [%eval 0.0] } 4... Nxe4?! { (0.00 → 0.87) Inaccuracy. exd4 was best. } { [%eval 0.87] } { C55 Italian Game: Two Knights Defense } (4... exd4 5. e5 d5 6. Bb5 Ne4 7. Nxd4 Bd7 8. Bxc6 bxc6 9. O-O) 5. Qe2?? { (0.87 → -0.92) Blunder. dxe5 was best. } { [%eval -0.92] } (5. dxe5 d6 6. Bxf7+ Kxf7 7. Qd5+ Be6 8. Qxe4 h6 9. Nc3 dxe5) 5... d5 { [%eval -0.86] } 6. Bb5 { [%eval -0.89] } 6... Bd7?! { (-0.89 → 0.18) Inaccuracy. exd4 was best. } { [%eval 0.18] } (6... exd4 7. Nbd2 Bb4 8. O-O Bxd2 9. Nxd2 O-O 10. Nxe4 dxe4 11. Bxc6) 7. Bxc6 { [%eval 0.19] } 7... Bxc6 { [%eval 0.2] } 8. Nxe5 { [%eval 0.22] } 8... Qf6?? { (0.22 → 4.64) Blunder. Be7 was best. } { [%eval 4.64] } (8... Be7 9. O-O O-O 10. Nxc6 bxc6 11. Nd2 Ng5 12. Nb3 Ne6 13. Bd2 Bf6 14. Qd3 a5 15. Bxa5) 9. f3?? { (4.64 → -3.34) Blunder. Nxc6 was best. } { [%eval -3.34] } (9. Nxc6) 9... Qh4+ { [%eval -3.05] } 10. g3 { [%eval -3.1] } 10... Nxg3 { [%eval -3.1] } 11. Qf2 { [%eval -3.49] } 11... Bd6?! { (-3.49 → -2.49) Inaccuracy. Nf5 was best. } { [%eval -2.49] } (11... Nf5 12. Qxh4 Nxh4 13. Kf2 Bd6 14. Nxc6 bxc6 15. Nc3 O-O 16. Ne2 Rfe8 17. Bd2 c5 18. Rac1) 12. Qxg3 { [%eval -2.47] } 12... Qxg3+?? { (-2.47 → 3.64) Blunder. Qxd4 was best. } { [%eval 3.64] } (12... Qxd4 13. Bf4 Qxb2 14. Nxc6 Bxf4 15. Qxf4 bxc6 16. Kd2 O-O 17. Nc3 d4 18. Ne4 d3 19. Rhc1) 13. hxg3 { [%eval 3.9] } 13... O-O?! { (3.90 → 4.93) Inaccuracy. f6 was best. } { [%eval 4.93] } (13... f6 14. Ng6) 14. Bf4 { [%eval 4.87] } 14... Rfe8 { [%eval 6.03] } 15. Kf2 { [%eval 6.02] } 15... Bxe5 { [%eval 5.74] } 16. Bxe5 { [%eval 6.27] } 16... Re7 { [%eval 6.09] } 17. Nd2 { [%eval 5.29] } 17... f6 { [%eval 5.48] } 18. Bf4 { [%eval 5.24] } 18... g5 { [%eval 5.45] } 19. Be3 { [%eval 5.18] } 19... Rae8 { [%eval 5.71] } 20. Rae1 { [%eval 5.35] } 20... Bd7 { [%eval 5.53] } 21. Nb3 { [%eval 4.91] } 21... Ba4 { [%eval 5.51] } 22. Bd2 { [%eval 5.01] } 22... Rxe1 { [%eval 5.13] } 23. Rxe1 { [%eval 4.7] } 23... Rf8?! { (4.70 → 6.64) Inaccuracy. Rxe1 was best. } { [%eval 6.64] } (23... Rxe1 24. Bxe1 Bxb3 25. axb3 h5 26. Bd2 a6 27. Kg1 Kg7 28. Be1 Kf7 29. Kg2 Kg8 30. Kh3) 24. Re7 { [%eval 5.77] } 24... Rf7 { [%eval 5.98] } 25. Re2 { [%eval 5.51] } 25... b6 { [%eval 5.47] } 26. Na1 { [%eval 4.83] } 26... Bb5 { [%eval 5.11] } 27. Re1 { [%eval 5.16] } 27... Kg7 { [%eval 5.22] } 28. c3 { [%eval 4.67] } 28... h5 { [%eval 5.46] } 29. Nc2 { [%eval 5.55] } 29... Kg6 { [%eval 5.54] } 30. Nb4 { [%eval 5.15] } 30... c6 { [%eval 5.87] } 31. Re6 { [%eval 5.01] } 31... Rc7 { [%eval 4.76] } 32. b3?! { (4.76 → 3.71) Inaccuracy. Re3 was best. } { [%eval 3.71] } (32. Re3 a5 33. Nc2 a4 34. Re8 Bc4 35. a3 Bd3 36. Ne1 Bc4 37. Ng2 b5 38. Re1 Kf7) 32... a5 { [%eval 4.16] } 33. Nc2 { [%eval 3.49] } 33... Bd3 { [%eval 4.25] } 34. Ne3?? { (4.25 → 0.00) Blunder. Ne1 was best. } { [%eval 0.0] } (34. Ne1 Kf7 35. Re3 Bb1 36. Re2 Bxa2 37. Bxg5 Bxb3 38. Bf4 Rd7 39. Bc1 c5 40. dxc5 bxc5) 34... Kf7 { [%eval 0.0] } 35. Rd6 { [%eval 0.0] } 35... Ke7 { [%eval 0.02] } 36. Nxd5+ { [%eval -0.08] } 36... Kxd6 { [%eval 0.0] } 37. Nxc7 { [%eval -0.11] } 37... Kxc7 { [%eval -0.08] } 38. Ke3 { [%eval -0.12] } 38... Bb1 { [%eval -0.07] } 39. a3 { [%eval -0.05] } 39... Kd6 { [%eval 0.0] } 40. Be1 { [%eval -0.11] } 40... b5 { [%eval -0.05] } 41. Kd2?! { (-0.05 → -1.14) Inaccuracy. c4 was best. } { [%eval -1.14] } (41. c4 a4 42. bxa4 bxc4 43. Bb4+ Kd7 44. a5 h4 45. Kf2 Bd3 46. Kg2 hxg3 47. Kxg3 Kc7) 41... Ba2 { [%eval -0.99] } 42. b4?? { (-0.99 → -5.29) Blunder. Kc2 was best. } { [%eval -5.29] } (42. Kc2 a4) 42... a4 { [%eval -5.43] } 43. Ke3 { [%eval -6.59] } 43... Kd5 { [%eval -6.62] } 44. Kd2 { [%eval -6.49] } 44... Ke6 { [%eval -5.88] } 45. Bf2 { [%eval -5.61] } 45... Kf5?! { (-5.61 → -3.80) Inaccuracy. Kd5 was best. } { [%eval -3.8] } (45... Kd5 46. Kc1 Bc4 47. Kd2 Bf1 48. f4 Bg2 49. Kd3 Be4+ 50. Ke3 Bb1 51. Be1 Kc4 52. Kf3) 46. Ke3?! { (-3.80 → -5.12) Inaccuracy. c4 was best. } { [%eval -5.12] } (46. c4 Bxc4) 46... Ke6 { [%eval -5.62] } 47. Ke4 { [%eval -5.77] } 47... f5+ { [%eval -6.39] } 48. Ke3 { [%eval -6.58] } 48... Kd5 { [%eval -6.43] } 49. Ke2 { [%eval -6.88] } 49... Bc4+ { [%eval -6.64] } 50. Kd2 { [%eval -6.74] } 50... Bf1 { [%eval -6.86] } 51. f4 { White offers draw } { [%eval -9.35] } 51... g4 { [%eval -7.75] } 52. Ke1 { [%eval -8.31] } 52... Kc4?? { (-8.31 → 4.49) Blunder. Bd3 was best. } { [%eval 4.49] } (52... Bd3 53. Kd1 Kc4 54. Kd2 Be4 55. Be1 Kb3 56. Bf2 Kxa3 57. c4 Kxb4 58. d5 Bxd5 59. cxd5) 53. Kd2?? { (4.49 → -7.96) Blunder. Kxf1 was best. } { [%eval -7.96] } (53. Kxf1 Kb3 54. Be1 Kxa3 55. c4 Kb3 56. cxb5 cxb5 57. d5 a3 58. d6 a2 59. d7 a1=Q) 53... Kb3 { [%eval -8.15] } 54. Ke1 { [%eval -8.79] } 54... Bc4 { [%eval -9.66] } 55. Kd2 { [%eval -8.78] } 55... Kxa3 { [%eval -9.94] } 56. Kc2 { [%eval -8.88] } 56... Bb3+ { [%eval -9.4] } 57. Kb1 { [%eval -9.46] } 57... Bd5 { [%eval -9.26] } 58. Ka1 { [%eval -10.89] } 58... Kb3 { [%eval -10.58] } 59. Be1 { [%eval -11.07] } 59... a3 { [%eval -10.5] } 60. Kb1 { [%eval -11.4] } 60... Ka4 { [%eval -10.39] } 61. Ka1 { [%eval -11.04] } 61... Kb3 { [%eval -11.39] } 62. Kb1 { [%eval -11.14] } 62... a2+ { [%eval -12.53] } 63. Ka1 { [%eval -12.0] } 63... Kc2 { [%eval -10.59] } 64. c4 { [%eval -11.8] } 64... Bxc4 { [%eval -20.39] } 65. Bc3?! { (-20.39 → Mate in 5) Checkmate is now unavoidable. Bf2 was best. } { [%eval #-5] } (65. Bf2 Kd2 66. Bg1 Ke2 67. Kb2 Kf3 68. Bh2 Kg2 69. Bg1 Kxg1 70. Ka1 Kf2 71. Kb2 a1=Q+) 65... Kxc3 { [%eval #-4] } 66. d5 { [%eval #-4] } 66... Bxd5?? { (Mate in 4 → 0.00) Lost forced checkmate sequence. c5 was best. } { [%eval 0.0] } { Draw by stalemate. } (66... c5 67. bxc5 b4 68. c6 b3 69. d6 b2#) 1/2-1/2
Reconnecting