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[Event "rated King of the Hill game"] [Site "https://lichess.org/XOBMl2eJ"] [Date "2025.07.11"] [White "Ford_Crown_Vic"] [Black "NaturalQuilt"] [Result "0-1"] [GameId "XOBMl2eJ"] [UTCDate "2025.07.11"] [UTCTime "15:51:12"] [WhiteElo "2156"] [BlackElo "1912"] [WhiteRatingDiff "-9"] [BlackRatingDiff "+23"] [Variant "King of the Hill"] [TimeControl "30+0"] [ECO "D40"] [Opening "Queen's Gambit Declined: Semi-Tarrasch Defense"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.81] } 1... d5 { [%eval 0.77] } 2. c4 { [%eval 0.65] } 2... Nf6 { [%eval 0.76] } 3. Nc3 { [%eval 0.86] } 3... e6 { [%eval 0.84] } 4. Nf3 { [%eval 0.83] } 4... c5 { [%eval 0.93] } { D40 Queen's Gambit Declined: Semi-Tarrasch Defense } 5. e4?? { (0.93 → -3.07) Blunder. cxd5 was best. } { [%eval -3.07] } (5. cxd5 exd5 6. Bg5 Nc6 7. e4 dxe4 8. d5 Nb4 9. Ne5 Be7) 5... cxd4?? { (-3.07 → 0.20) Blunder. dxe4 was best. } { [%eval 0.2] } (5... dxe4 6. Ne5 cxd4 7. Be3 Bc5 8. b4 Bxb4 9. Bxd4 Nc6 10. Nxc6 bxc6 11. a3) 6. e5?! { (0.20 → -0.60) Inaccuracy. Nxd4 was best. } { [%eval -0.6] } (6. Nxd4 dxe4 7. Be3 Bd7 8. f4 exf3 9. gxf3 Nc6 10. Qe2 e5) 6... dxc4?? { (-0.60 → 3.41) Blunder. dxc3 was best. } { [%eval 3.41] } (6... dxc3 7. exf6 Bb4 8. Qa4+ Nc6 9. a3 cxb2+ 10. axb4 bxa1=Q 11. Qxa1) 7. exf6 { [%eval 3.29] } 7... Qxf6?? { (3.29 → 7.15) Blunder. Nc6 was best. } { [%eval 7.15] } (7... Nc6 8. Bxc4) 8. Qxd4 { [%eval 5.79] } 8... Qxd4 { [%eval 4.91] } 9. Nxd4 { [%eval 5.91] } 9... Nc6?! { (5.91 → 8.85) Inaccuracy. e5 was best. } { [%eval 8.85] } (9... e5) 10. Ke2? { (8.85 → 4.75) Mistake. Nxc6 was best. } { [%eval 4.75] } (10. Nxc6) 10... Bc5? { (4.75 → 10.88) Mistake. Bd7 was best. } { [%eval 10.88] } (10... Bd7) 11. Ke3?? { (10.88 → -2.59) Blunder. Nxc6 was best. } { [%eval -2.59] } (11. Nxc6 bxc6 12. Kf3 f5 13. Bxc4 Rb8 14. Rd1 Be7 15. Ne4 c5 16. b3 e5) 11... f5 { [%eval -2.35] } 12. Nb5?? { (-2.35 → -5.10) Blunder. Bxc4 was best. } { [%eval -5.1] } (12. Bxc4 Bxd4+) 12... Bxd4+?? { (-5.10 → 8.98) Blunder. a6 was best. } { [%eval 8.98] } (12... a6 13. b4 Bb6 14. Kd2 Nxd4 15. Na3 Nc6 16. Bb2 Ke7 17. Bxc4 Rd8+ 18. Kc2) 13. Kf4?? { (8.98 → -10.64) Blunder. Nxd4 was best. } { [%eval -10.64] } (13. Nxd4 e5 14. Nxc6 bxc6 15. b3 Bb7 16. Bb2 c5 17. Bxe5 f4+ 18. Kxf4 Rf8+) 13... e5+ { [%eval -9.87] } 14. Kf3 { [%eval -11.16] } 14... Ke7?? { (-11.16 → -2.03) Blunder. Be6 was best. } { [%eval -2.03] } (14... Be6) 15. Nxd4?? { (-2.03 → Mate in 4) Checkmate is now unavoidable. Bg5+ was best. } { [%eval #-4] } (15. Bg5+ Kf8) 15... Kd6 { [%eval #-3] } 16. Bxc4 { [%eval #-3] } 16... exd4?! { (Mate in 3 → -24.98) Lost forced checkmate sequence. e4+ was best. } { [%eval -24.98] } (16... e4+ 17. Kf4 g5+ 18. Kxg5 Ke5#) 17. Re1?! { (-24.98 → Mate in 4) Checkmate is now unavoidable. Bf4+ was best. } { [%eval #-4] } (17. Bf4+ Ne5+) 17... Bd7?? { (Mate in 4 → 7.23) Lost forced checkmate sequence. Ne5+ was best. } { [%eval 7.23] } (17... Ne5+ 18. Kf4 Nxc4 19. Re5 Nxe5 20. g4 Kd5#) 18. Bf4+ { [%eval 5.32] } 18... Kc5 { [%eval 3.76] } 19. g4?? { (3.76 → Mate in 3) Checkmate is now unavoidable. Rac1 was best. } { [%eval #-3] } (19. Rac1 Kb6 20. Bf7 Rhf8 21. Ke2 Nb4 22. Bc7+ Ka6 23. Bd6 Rxf7 24. Bxb4 Rd8) 19... g6?? { (Mate in 3 → 6.97) Lost forced checkmate sequence. Kxc4 was best. } { [%eval 6.97] } (19... Kxc4 20. Re5 Nxe5+ 21. Ke2 Kd5#) 20. gxf5?? { (6.97 → 2.54) Blunder. Rac1 was best. } { [%eval 2.54] } (20. Rac1) 20... Bxf5 { [%eval 2.54] } 21. Re5+?? { (2.54 → Mate in 3) Checkmate is now unavoidable. Rac1 was best. } { [%eval #-3] } (21. Rac1) 21... Nxe5+ { [%eval #-2] } 22. Bxe5 { [%eval #-2] } 22... Kxc4 { [%eval #-1] } 23. Re1 { [%eval #-1] } 23... Kd5# { Game ends by variant rule. } 0-1