lichess.org

FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/XHTYHtG2"] [Date "2019.01.06"] [Round "-"] [White "Ogul1"] [Black "arimakat"] [Result "1-0"] [UTCDate "2019.01.06"] [UTCTime "17:34:42"] [WhiteElo "2419"] [BlackElo "2328"] [WhiteRatingDiff "+9"] [BlackRatingDiff "-10"] [BlackTitle "FM"] [Variant "Antichess"] [TimeControl "120+5"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.8] } 1... b5 { [%eval 1.32] } 2. Bxb5 { [%eval 1.77] } 2... Nh6? { (1.77 → 3.61) Mistake. Best move was e6. } { [%eval 3.61] } (2... e6 3. Bxd7 Bxd7 4. b4 Bxb4 5. Qh5 Bxd2 6. Nxd2 Qg5 7. Qxf7 Qxe3 8. Qxg7 Qxe1 9. Qxg8) 3. Bxd7 { [%eval 3.32] } 3... Nxd7 { [%eval 3.01] } 4. c4 { [%eval 3.33] } 4... Ng4 { [%eval 3.25] } 5. Qxg4 { [%eval 3.17] } 5... g5? { (3.17 → 5.18) Mistake. Best move was Ne5. } { [%eval 5.18] } (5... Ne5 6. Qxg7 Nxc4 7. Qxh7 Rxh7 8. g4 Bxg4 9. Nh3 Qxd2 10. Bxd2 Bxh3 11. Rf1 Bxf1 12. Kxf1) 6. Qxd7 { [%eval 4.99] } 6... Qxd7 { [%eval 4.97] } 7. c5 { [%eval 4.92] } 7... Qxd2 { [%eval 4.96] } 8. Kxd2 { [%eval 4.72] } 8... Bh3 { [%eval 4.26] } 9. gxh3 { [%eval 3.75] } 9... Bh6? { (3.75 → 5.65) Mistake. Best move was g4. } { [%eval 5.65] } (9... g4 10. hxg4 Rd8 11. Ne2 Rxd2 12. Nxd2 Kd8 13. a4 Kc8 14. Nc3 Kd7 15. g5 Bh6 16. gxh6) 10. Ne2? { (5.65 → 4.48) Mistake. Best move was h4. } { [%eval 4.48] } (10. h4 gxh4 11. h3 Bxe3 12. fxe3 Rd8 13. Ne2 Rxd2 14. Nxd2 e5 15. Nf1 Ke7 16. a4 Rg8) 10... g4?! { (4.48 → 5.06) Inaccuracy. Best move was e5. } { [%eval 5.06] } (10... e5 11. h4) 11. hxg4 { [%eval 4.91] } 11... Bxe3 { [%eval 4.81] } 12. fxe3 { [%eval 4.3] } 12... f5? { (4.30 → 5.74) Mistake. Best move was Rd8. } { [%eval 5.74] } (12... Rd8 13. g5) 13. gxf5 { [%eval 5.18] } 13... e6? { (5.18 → 7.43) Mistake. Best move was Rg8. } { [%eval 7.43] } (13... Rg8 14. f6 exf6 15. Rg1 Rxg1 16. Nxg1 Ke7 17. Nc3 Rh8 18. Ke2 f5 19. Na4 c6 20. Nc3) 14. fxe6 { [%eval 7.04] } 14... Rg8 { [%eval 7.15] } 15. e7 { [%eval 6.71] } 15... Kxe7 { [%eval 6.61] } 16. Ng1 { [%eval 6.18] } 16... Rxg1 { [%eval 5.45] } 17. Rxg1 { [%eval 4.73] } 17... Kd7? { (4.73 → 6.04) Mistake. Best move was Kf7. } { [%eval 6.04] } (17... Kf7 18. Rd1) 18. c6 { [%eval 5.85] } 18... Kxc6 { [%eval 5.95] } 19. Ke2 { [%eval 5.38] } 19... Kd7 { [%eval 5.68] } 20. Rh1 { [%eval 4.61] } 20... c5? { (4.61 → 6.76) Mistake. Best move was Kd6. } { [%eval 6.76] } (20... Kd6 21. Kf3) 21. Nc3 { [%eval 6.83] } 21... c4 { [%eval 6.44] } 22. Bd2 { [%eval 6.88] } 22... Rg8 { [%eval 7.0] } 23. Rhg1 { [%eval 6.75] } 23... Rxg1 { [%eval 6.5] } 24. Rxg1 { [%eval 6.55] } 24... a5 { [%eval 6.51] } 25. a4 { [%eval 6.61] } 25... h5 { [%eval 6.81] } 26. Bc1?! { (6.81 → 6.00) Inaccuracy. Best move was e4. } { [%eval 6.0] } (26. e4 Kc6) 26... h4 { [%eval 5.78] } 27. e4 { [%eval 5.95] } 27... h3 { [%eval 6.54] } 28. b3?! { (6.54 → 5.74) Inaccuracy. Best move was Rg2. } { [%eval 5.74] } (28. Rg2) 28... cxb3 { [%eval 5.56] } 29. Na2?? { (5.56 → 1.83) Blunder. Best move was Kf3. } { [%eval 1.83] } (29. Kf3 Ke7 30. Rf1 Kd7 31. Ke3 Kc6 32. Nb5 Kxb5 33. axb5 a4 34. Bd2 a3 35. Rf8 b2) 29... bxa2 { [%eval 1.36] } 30. e5? { (1.36 → 0.00) Mistake. Best move was Rg6. } { [%eval 0.0] } (30. Rg6 Kd6) 30... Kd6?? { (0.00 → 5.89) Blunder. Best move was Kc7. } { [%eval 5.89] } (30... Kc7 31. Rd1 a1=K 32. Rd7 Kxd7 33. e6 Kxe6 34. Be3 Kf6 35. Kd3 Ka2 36. Kd4 Kg6 37. Ke5) 31. exd6 { [%eval 3.44] } 31... a1=B?! { (3.44 → 4.28) Inaccuracy. Best move was a1=K. } { [%eval 4.28] } (31... a1=K 32. Rg2 hxg2 33. d7 Kb1 34. Bg5 Kb2 35. d8=R Ka3 36. h4 Kxa4 37. h5 Kb4 38. h6) 32. Bb2?? { (4.28 → 0.00) Blunder. Best move was Rg2. } { [%eval 0.0] } (32. Rg2 hxg2 33. d7 Bh8 34. Bg5 Bf6 35. Bxf6 g1=K 36. d8=R Kxh2 37. Re8 Kh3 38. Bd4 Kh4) 32... Bxb2 { [%eval 0.0] } 33. Ra1 { [%eval 0.0] } 33... Bxa1 { [%eval 0.0] } 34. d7 { [%eval 0.0] } 34... Bc3?? { (0.00 → Mate in 4) Checkmate is now unavoidable. Best move was Bd4. } { [%eval #4] } (34... Bd4 35. Kd1 Bh8 36. Ke1 Bb2 37. Ke2 Bg7 38. Ke1 Bh8 39. Ke2 Bb2 40. Ke1 Bg7 41. Ke2) 35. Kd2 { [%eval #4] } 35... Bxd2 { [%eval #3] } 36. d8=R { [%eval #3] } 36... Bf4 { [%eval #2] } 37. Rd1 { [%eval #2] } 37... Bxh2 { [%eval #1] } 38. Rd6?! { (Mate in 1 → Mate in 1) Not the best checkmate sequence. Best move was Rg1. } { [%eval #1] } (38. Rg1 Bxg1#) 38... Bxd6# { Game ends by variant rule. } 1-0
Reconnecting