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[Event "Yearly Antichess Arena"] [Site "https://lichess.org/XDMxYQPS"] [Date "2025.05.12"] [White "Chessdreieiei"] [Black "ennnsknd0"] [Result "0-1"] [GameId "XDMxYQPS"] [UTCDate "2025.05.12"] [UTCTime "19:15:06"] [WhiteElo "1611"] [BlackElo "1177"] [WhiteRatingDiff "-37"] [BlackRatingDiff "+226"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... d5?? { (2.49 → Mate in 15) Checkmate is now unavoidable. b5 was best. } { [%eval #15] } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Na3 Bxa2 6. Rxa2) 2. Ba6 { [%eval #15] } 2... bxa6 { [%eval #14] } 3. e4?! { (Mate in 14 → 26.95) Lost forced checkmate sequence. Qg4 was best. } { [%eval 26.95] } (3. Qg4 Bxg4 4. Kd1 Bxd1 5. d3 Bxc2 6. Na3 Bxd3 7. Nc4 dxc4) 3... dxe4 { [%eval #13] } 4. d4?? { (Mate in 13 → 1.90) Lost forced checkmate sequence. Qg4 was best. } { [%eval 1.9] } (4. Qg4 Bxg4 5. Kd1 Bxd1 6. Nc3 Bxc2 7. Nxe4 Bxe4 8. h4 Bxg2) 4... exd3 { [%eval 1.29] } 5. Qxd3 { [%eval 0.84] } 5... Qxd3 { [%eval 0.6] } 6. cxd3 { [%eval 1.12] } 6... Bh3?? { (1.12 → 3.38) Blunder. g5 was best. } { [%eval 3.38] } (6... g5) 7. gxh3?? { (3.38 → -1.60) Blunder. Nxh3 was best. } { [%eval -1.6] } (7. Nxh3) 7... Nc6?? { (-1.60 → Mate in 11) Checkmate is now unavoidable. Nf6 was best. } { [%eval #11] } (7... Nf6 8. Bh6) 8. Bh6 { [%eval #12] } 8... Nxh6 { [%eval #10] } 9. b4 { [%eval #11] } 9... Nxb4 { [%eval #10] } 10. a4 { [%eval #11] } 10... Nxd3 { [%eval #10] } 11. h4?? { (Mate in 10 → -1.01) Lost forced checkmate sequence. f3 was best. } { [%eval -1.01] } (11. f3 Nxe1 12. Ne2 Nxf3 13. Rd1 Nxh2 14. Rf1 Nxf1 15. Nd2 Nxd2 16. Rb1 Nxb1) 11... Nxf2 { [%eval -1.69] } 12. Kxf2 { [%eval -1.56] } 12... e5?? { (-1.56 → 0.81) Blunder. Kd7 was best. } { [%eval 0.81] } (12... Kd7) 13. Ne2?? { (0.81 → Mate in 10) Checkmate is now unavoidable. h5 was best. } { [%eval #-10] } (13. h5 e4) 13... Ba3 { [%eval #-10] } 14. Nxa3 { [%eval #-9] } 14... Rd8?? { (Mate in 9 → 0.02) Lost forced checkmate sequence. g5 was best. } { [%eval 0.02] } (14... g5 15. hxg5 c5 16. gxh6 c4 17. Nxc4 Rg8 18. Nxe5 Kd7 19. Nxd7 Rg2 20. Kxg2) 15. Nf4?? { (0.02 → Mate in 13) Checkmate is now unavoidable. Nd4 was best. } { [%eval #-13] } (15. Nd4 exd4 16. h5 f5 17. a5 Kd7 18. Rhb1 Rb8 19. Rxb8 Rxb8 20. Nb1 Rxb1) 15... exf4 { [%eval #-13] } 16. Ke3 { [%eval #-13] } 16... fxe3 { [%eval #-13] } 17. Nb5 { [%eval #-10] } 17... axb5 { [%eval #-10] } 18. axb5 { [%eval #-9] } 18... Rd1 { [%eval #-10] } 19. Rhxd1 { [%eval #-8] } 19... Ng4 { [%eval #-8] } 20. Rxa7 { [%eval #-7] } 20... Nxh2 { [%eval #-7] } 21. Rxc7 { [%eval #-6] } 21... Nf1 { [%eval #-6] } 22. Rxf7 { [%eval #-5] } 22... Kxf7 { [%eval #-5] } 23. Rxf1 { [%eval #-4] } 23... Rd8 { [%eval #-5] } 24. Rxf7 { [%eval #-4] } 24... Re8 { [%eval #-4] } 25. Rxg7 { [%eval #-3] } 25... Re6 { [%eval #-3] } 26. Rxh7 { [%eval #-2] } 26... Re7 { [%eval #-2] } 27. Rxe7 { [%eval #-1] } 27... e2 { [%eval #-1] } 28. Rxe2# { Game ends by variant rule. } 0-1