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[Event "casual Antichess game"] [Site "https://lichess.org/WzHfBcQY"] [Date "2021.11.14"] [White "KraKederKen"] [Black "TheBrokenFlyer"] [Result "0-1"] [GameId "WzHfBcQY"] [UTCDate "2021.11.14"] [UTCTime "14:32:25"] [WhiteElo "1486"] [BlackElo "1570"] [Variant "Antichess"] [TimeControl "900+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. c3?? { (0.15 → -4.90) Blunder. e3 was best. } { [%eval -4.9] } (1. e3 e6 2. Ba6 Nxa6 3. b4 Bxb4 4. Qe2 Bxd2 5. Qxa6 bxa6 6. Kxd2 a5 7. Kc3 Qh4) 1... Na6?? { (-4.90 → -0.59) Blunder. e5 was best. } { [%eval -0.59] } (1... e5 2. a3 Bxa3 3. Rxa3 a6 4. Rxa6 Nxa6 5. c4 b5 6. cxb5) 2. Qa4? { (-0.59 → -2.34) Mistake. b4 was best. } { [%eval -2.34] } (2. b4 Nxb4 3. cxb4 g6 4. Qc2 Bh6 5. Qxc7 Bxd2 6. Bxd2 Qxc7) 2... Nb4 { [%eval -0.04] } 3. Qxb4 { [%eval -0.28] } 3... d6?? { (-0.28 → Mate in 15) Checkmate is now unavoidable. b5 was best. } { [%eval #15] } (3... b5) 4. Qxb7 { [%eval #15] } 4... Bxb7 { [%eval #14] } 5. g3 { [%eval #14] } 5... Bxh1 { [%eval #13] } 6. Bg2 { [%eval #13] } 6... Bxg2 { [%eval #12] } 7. e4?? { (Mate in 12 → 1.37) Lost forced checkmate sequence. Nh3 was best. } { [%eval 1.37] } (7. Nh3 Bxh3 8. Kf1 Bxf1 9. d3 Bxe2 10. a4 Bxd3 11. Ra2 Bxb1 12. c4 Bxa2 13. c5 dxc5) 7... Bxe4 { [%eval 1.07] } 8. d3 { [%eval 1.15] } 8... Bxd3 { [%eval 1.1] } 9. Bg5?? { (1.10 → -3.17) Blunder. Bh6 was best. } { [%eval -3.17] } (9. Bh6 gxh6) 9... Bxb1 { [%eval -3.08] } 10. Rxb1 { [%eval -2.53] } 10... e6? { (-2.53 → -0.96) Mistake. Qb8 was best. } { [%eval -0.96] } (10... Qb8 11. Bxe7 Qxb2 12. Rxb2 Bxe7 13. Rb6 cxb6 14. g4 f5 15. gxf5 Nf6 16. Ke2 h5 17. h4) 11. Bxd8 { [%eval -0.71] } 11... Rxd8 { [%eval -0.48] } 12. Rd1?? { (-0.48 → -2.72) Blunder. Nf3 was best. } { [%eval -2.72] } (12. Nf3 Kd7) 12... Ne7?! { (-2.72 → -2.06) Inaccuracy. Kd7 was best. } { [%eval -2.06] } (12... Kd7 13. Rxd6) 13. Rxd6 { [%eval -2.36] } 13... cxd6 { [%eval -2.31] } 14. f3 { [%eval -2.92] } 14... g5 { [%eval -2.82] } 15. g4 { [%eval -3.3] } 15... Nf5? { (-3.30 → -1.38) Mistake. Kd7 was best. } { [%eval -1.38] } (15... Kd7 16. Kd2) 16. gxf5 { [%eval -1.76] } 16... exf5 { [%eval -1.53] } 17. h4?? { (-1.53 → -3.78) Blunder. f4 was best. } { [%eval -3.78] } (17. f4 gxf4 18. Nf3 Kd7 19. Kf2 d5 20. c4 dxc4 21. b3 cxb3 22. axb3 a5 23. b4 axb4) 17... gxh4 { [%eval -4.15] } 18. Nh3 { [%eval -4.5] } 18... f4 { [%eval -4.04] } 19. Nxf4 { [%eval -4.29] } 19... h3?? { (-4.29 → -1.73) Blunder. h5 was best. } { [%eval -1.73] } (19... h5 20. Nxh5) 20. Nxh3 { [%eval -2.09] } 20... f5 { [%eval -2.2] } 21. f4 { [%eval -2.7] } 21... a5 { [%eval -2.75] } 22. a4 { [%eval -3.13] } 22... h5 { [%eval -2.92] } 23. Nf2 { [%eval -3.48] } 23... h4 { [%eval -3.85] } 24. Nd1 { [%eval -4.45] } 24... Rh5?! { (-4.45 → -3.00) Inaccuracy. Kd7 was best. } { [%eval -3.0] } (24... Kd7 25. b4) 25. Ne3? { (-3.00 → -5.12) Mistake. Kf2 was best. } { [%eval -5.12] } (25. Kf2 Kd7) 25... Rc8?? { (-5.12 → Mate in 5) Checkmate is now unavoidable. Rh8 was best. } { [%eval #5] } (25... Rh8) 26. Nxf5 { [%eval #5] } 26... Rxc3 { [%eval #4] } 27. bxc3 { [%eval #4] } 27... Rxf5 { [%eval #3] } 28. Kf2 { [%eval #4] } 28... Rxf4 { [%eval #3] } 29. Kf3?? { (Mate in 3 → -2.20) Lost forced checkmate sequence. Kg3 was best. } { [%eval -2.2] } (29. Kg3 Rxa4 30. Kxh4 Rxh4 31. c4 Rxc4#) 29... Rxf3 { [%eval -1.76] } 30. c4 { [%eval -2.72] } 30... d5 { [%eval -2.18] } 31. cxd5 { [%eval -1.91] } 31... Bg7 { [%eval -1.95] } 32. d6 { [%eval -2.15] } 32... Ke7?? { (-2.15 → 0.00) Blunder. Kf7 was best. } { [%eval 0.0] } (32... Kf7 33. d7) 33. dxe7 { [%eval 0.0] } 33... h3 { [%eval 0.0] } 34. e8=R?? { (0.00 → Mate in 3) Checkmate is now unavoidable. e8=K was best. } { [%eval #-3] } (34. e8=K Rf7 35. Kxf7 h2 36. Kxg7 h1=B 37. Kf7 Bg2 38. Kg6 Bh1 39. Kf7) 34... Bh8 { [%eval #-3] } 35. Rxh8 { [%eval #-2] } 35... h2 { [%eval #-2] } 36. Rxh2 { [%eval #-1] } 36... Rf2 { [%eval #-1] } 37. Rxf2# { Game ends by variant rule. } 0-1