lichess.org

FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/WnGvDpDL"] [Date "2019.11.01"] [Round "-"] [White "Jagulep"] [Black "Chronatog"] [Result "0-1"] [UTCDate "2019.11.01"] [UTCTime "21:38:51"] [WhiteElo "1786"] [BlackElo "1892"] [WhiteRatingDiff "-7"] [BlackRatingDiff "+5"] [Variant "Antichess"] [TimeControl "120+5"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 1.14] } 1... c5 { [%eval 1.4] } 2. Ba6 { [%eval 2.37] } 2... bxa6 { [%eval 2.58] } 3. b4 { [%eval 2.86] } 3... cxb4 { [%eval 3.25] } 4. Qg4?? { (3.25 → -0.45) Blunder. Best move was Ba3. } { [%eval -0.45] } (4. Ba3 bxa3) 4... g5?? { (-0.45 → 2.27) Blunder. Best move was Qc7. } { [%eval 2.27] } (4... Qc7) 5. Qxg5?! { (2.27 → 1.40) Inaccuracy. Best move was Qxd7. } { [%eval 1.4] } (5. Qxd7) 5... Qc7 { [%eval 1.21] } 6. Qxg8?? { (1.21 → -1.77) Blunder. Best move was Qxe7. } { [%eval -1.77] } (6. Qxe7) 6... Qxc2?! { (-1.77 → -1.03) Inaccuracy. Best move was Qxh2. } { [%eval -1.03] } (6... Qxh2 7. Qxf7) 7. Qxh8?? { (-1.03 → -3.86) Blunder. Best move was Qxf8. } { [%eval -3.86] } (7. Qxf8) 7... Qxc1 { [%eval -2.75] } 8. Qxh7?! { (-2.75 → -4.15) Inaccuracy. Best move was Qxf8. } { [%eval -4.15] } (8. Qxf8 Qxe1) 8... Qxe1 { [%eval -4.34] } 9. Qxf7 { [%eval -3.66] } 9... Qxf2?? { (-3.66 → 0.18) Blunder. Best move was Kxf7. } { [%eval 0.18] } (9... Kxf7 10. a4) 10. Qxe7?? { (0.18 → -5.59) Blunder. Best move was Qxf2. } { [%eval -5.59] } (10. Qxf2 b3) 10... Kxe7 { [%eval -3.7] } 11. Nc3?? { (-3.70 → Mate in 11) Checkmate is now unavoidable. Best move was a4. } { [%eval #-11] } (11. a4) 11... bxc3 { [%eval #-11] } 12. dxc3 { [%eval #-10] } 12... Qxa2 { [%eval #-10] } 13. Rxa2 { [%eval #-9] } 13... Ke6?? { (Mate in 9 → -4.66) Lost forced checkmate sequence. Best move was a5. } { [%eval -4.66] } (13... a5 14. Rxa5 Bh6 15. Rxa7 Bxe3 16. Rxd7 Bxd7 17. c4 Bxg1 18. Rxg1 Bh3 19. gxh3 Ra1 20. Rxa1) 14. Rxa6 { [%eval -4.38] } 14... Nxa6 { [%eval -3.79] } 15. Nh3 { [%eval -4.42] } 15... Nc7 { [%eval -5.25] } 16. Rd1?? { (-5.25 → Mate in 7) Checkmate is now unavoidable. Best move was e4. } { [%eval #-7] } (16. e4 Kf7) 16... Bb4 { [%eval #-7] } 17. cxb4 { [%eval #-6] } 17... a6?? { (Mate in 6 → -4.98) Lost forced checkmate sequence. Best move was Rb8. } { [%eval -4.98] } (17... Rb8 18. Rxd7 Rxb4 19. Rxc7 Ba6 20. Rxa7 Ke7 21. Rxa6 Kd6 22. Rxd6 Rb6 23. Rxb6#) 18. Rxd7 { [%eval -5.0] } 18... Kxd7 { [%eval -5.51] } 19. b5 { [%eval -5.25] } 19... Nxb5 { [%eval -5.32] } 20. g4 { [%eval -5.02] } 20... a5 { [%eval -5.25] } 21. e4 { [%eval -4.94] } 21... Ba6 { [%eval -4.83] } 22. g5 { [%eval -4.79] } 22... a4 { [%eval -4.76] } 23. g6 { [%eval -5.23] } 23... a3 { [%eval -4.8] } 24. Nf2 { [%eval -4.78] } 24... a2 { [%eval -4.94] } 25. h4?? { (-4.94 → Mate in 30) Checkmate is now unavoidable. Best move was e5. } { [%eval #-30] } (25. e5 Rc8 26. h4 Nc3 27. Ng4 Ne4 28. Nh6 Bc4 29. h5 Nd6 30. exd6 Kxd6 31. Ng4 a1=R) 25... a1=K?? { (Mate in 30 → -3.34) Lost forced checkmate sequence. Best move was Rf8. } { [%eval -3.34] } (25... Rf8) 26. h5 { [%eval -3.61] } 26... Rf8 { [%eval -3.48] } 27. e5 { [%eval -3.96] } 27... Rxf2 { [%eval -2.97] } 28. e6?? { (-2.97 → Mate in 28) Checkmate is now unavoidable. Best move was h6. } { [%eval #-28] } (28. h6 Kb2 29. h7 Rc2 30. g7 Bb7 31. h8=N Nd6 32. exd6 Kxd6 33. g8=K Kd5 34. Kg7 Kb3) 28... Kxe6 { [%eval #-28] } 29. g7 { [%eval #-27] } 29... Nc7 { [%eval #-27] } 30. g8=K { [%eval #-26] } 30... Rd2 { [%eval #-26] } 31. Kf7 { [%eval #-24] } 31... Kxf7 { [%eval #-24] } 32. h6 { [%eval #-23] } 32... Kb2 { [%eval #-25] } 33. h7 { [%eval -3.46] } 33... Kc3?? { (-3.46 → 0.72) Blunder. Best move was Kg8. } { [%eval 0.72] } (33... Kg8) 34. h8=K?? { (0.72 → Mate in 12) Checkmate is now unavoidable. Best move was h8=B. } { [%eval #-12] } (34. h8=B Kg7 35. Bxg7 Ne6 36. Bxc3 Ng7 37. Bxd2 Ne8 38. Bc3 Ng7 39. Bxg7 Bd3 40. Bf6 Bb1) 34... Ke6 { [%eval #-12] } 35. Kh7 { [%eval #-11] } 35... Kd4 { [%eval #-11] } 36. Kh6 { [%eval #-10] } 36... Ke3 { [%eval #-10] } 37. Kh5 { [%eval #-9] } 37... Bf1 { [%eval #-9] } 38. Kh4 { [%eval #-6] } 38... Bh3 { [%eval #-17] } 39. Kxh3 { [%eval #-16] } 39... Rd7 { [%eval #-16] } 40. Kh4 { [%eval #-11] } 40... Ne8 { [%eval #-12] } 41. Kh3 { [%eval #-11] } 41... Nd6 { [%eval #-11] } 42. Kh4 { [%eval #-10] } 42... Nc4 { [%eval #-10] } 43. Kh3 { [%eval #-7] } 43... Rf7?? { (Mate in 7 → Mate in 2) Lost forced checkmate sequence. Best move was Kf6. } { [%eval #2] } (43... Kf6 44. Kh2 Kf5 45. Kh1 Kff4 46. Kh2 Kg3 47. Kxg3 Kf4 48. Kxf4 Ne3 49. Kxe3 Rd4 50. Kxd4#) 44. Kh4?? { (Mate in 2 → Mate in 10) Lost forced checkmate sequence. Best move was Kg4. } { [%eval #-10] } (44. Kg4 Kf5 45. Kxf5 Rxf5#) 44... Ke2?? { (Mate in 10 → -0.05) Lost forced checkmate sequence. Best move was Kd4. } { [%eval -0.05] } (44... Kd4 45. Kh5 Kd3 46. Kh4 Rf6 47. Kh3 Rf5 48. Kh2 Ne5 49. Kh1 Rf3 50. Kh2 Rg3 51. Kxg3) 45. Kh5?? { (-0.05 → Mate in 9) Checkmate is now unavoidable. Best move was Kg5. } { [%eval #-9] } (45. Kg5) 45... Kf2?? { (Mate in 9 → -0.16) Lost forced checkmate sequence. Best move was Kd3. } { [%eval -0.16] } (45... Kd3 46. Kh4 Rf6 47. Kh3 Rf5 48. Kh2 Ne5 49. Kh1 Rf3 50. Kh2 Rg3 51. Kxg3 Ng4 52. Kxg4) 46. Kh4?? { (-0.16 → Mate in 4) Checkmate is now unavoidable. Best move was Kg5. } { [%eval #-4] } (46. Kg5 Rf4 47. Kxf4 Kg3 48. Kxg3 Kd5 49. Kg4 Kd4 50. Kg5 Nd2 51. Kg6 Nb3 52. Kf7 Ke4) 46... Kg3 { [%eval #-4] } 47. Kxg3 { [%eval #-3] } 47... Rf4 { [%eval #-3] } 48. Kxf4 { [%eval #-2] } 48... Kf5 { [%eval #-2] } 49. Kxf5 { [%eval #-1] } 49... Ne5 { [%eval #-1] } 50. Kxe5# { Game ends by variant rule. } 0-1
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