- Blind mode tutorial
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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/WkG8YurC"] [Date "2025.03.29"] [White "vlvl7"] [Black "asvy"] [Result "1-0"] [GameId "WkG8YurC"] [UTCDate "2025.03.29"] [UTCTime "17:55:01"] [WhiteElo "1704"] [BlackElo "2344"] [WhiteRatingDiff "+12"] [BlackRatingDiff "-11"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... c6?? { (2.49 → 6.50) Blunder. b5 was best. } { [%eval 6.5] } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Na3 Bxa2 6. Rxa2) 2. Ba6 { [%eval 0.54] } 2... Nxa6 { [%eval 0.64] } 3. Na3 { [%eval 0.59] } 3... Nc7 { [%eval 0.63] } 4. Nb5?! { (0.63 → -0.14) Inaccuracy. b3 was best. } { [%eval -0.14] } (4. b3 Ne6 5. d4 Nxd4 6. Qxd4 Qa5 7. Qxd7 Qxe1 8. Qxb7 Qxf2) 4... Nxb5 { [%eval 0.14] } 5. c3 { [%eval -0.23] } 5... Nxc3 { [%eval -0.07] } 6. dxc3?? { (-0.07 → -2.14) Blunder. bxc3 was best. } { [%eval -2.14] } (6. bxc3 a6 7. Ne2 h6 8. Bb2 a5 9. Qb3 Ra6 10. Qxb7 Bxb7 11. a4 g6) 6... c5?? { (-2.14 → -0.29) Blunder. e6 was best. } { [%eval -0.29] } (6... e6 7. Qxd7) 7. Qxd7 { [%eval -0.28] } 7... Kxd7?! { (-0.28 → 0.75) Inaccuracy. Qxd7 was best. } { [%eval 0.75] } (7... Qxd7 8. Bd2 Qxd2 9. Kxd2 Nh6 10. g4 Nxg4 11. h3 Nxe3 12. Kxe3 Bxh3 13. Rxh3) 8. Ne2 { [%eval 0.91] } 8... b6?! { (0.91 → 1.57) Inaccuracy. h6 was best. } { [%eval 1.57] } (8... h6 9. Bd2) 9. g4?? { (1.57 → -1.09) Blunder. Kd2 was best. } { [%eval -1.09] } (9. Kd2 g6) 9... Ba6 { [%eval -0.53] } 10. Bd2?! { (-0.53 → -1.30) Inaccuracy. c4 was best. } { [%eval -1.3] } (10. c4 Bxc4 11. g5 Bxe2 12. Kxe2 c4 13. Rd1 Kc8 14. Rxd8 Kxd8 15. g6 fxg6) 10... Bxe2 { [%eval -1.28] } 11. Kxe2 { [%eval -1.53] } 11... g6 { [%eval -1.29] } 12. e4?? { (-1.29 → -3.90) Blunder. Rhd1 was best. } { [%eval -3.9] } (12. Rhd1 Qc8) 12... Qc8?? { (-3.90 → Mate in 11) Checkmate is now unavoidable. f5 was best. } { [%eval #11] } (12... f5 13. exf5) 13. Bh6 { [%eval #11] } 13... Nxh6 { [%eval #10] } 14. Kd2 { [%eval #10] } 14... Nxg4 { [%eval #9] } 15. Rhg1 { [%eval #9] } 15... Nxf2 { [%eval #8] } 16. Rxg6 { [%eval #8] } 16... Nxe4 { [%eval #6] } 17. Rxb6 { [%eval #6] } 17... axb6 { [%eval #5] } 18. c4 { [%eval #6] } 18... Rxa2 { [%eval #5] } 19. Rxa2 { [%eval #5] } 19... Nxd2 { [%eval #4] } 20. h4 { [%eval #4] } 20... Nxc4 { [%eval #3] } 21. Ra1 { [%eval #4] } 21... Nxb2 { [%eval #3] } 22. Rd1 { [%eval #3] } 22... Nxd1 { [%eval #2] } 23. h5 { [%eval #2] } 23... h6# { Game ends by variant rule. } 1-0