lichess.org

FEN
[Event "Casual Three-check game"] [Site "https://lichess.org/W66Nh3LY"] [Date "2019.08.25"] [Round "-"] [White "edsonmaziti"] [Black "Mark97"] [Result "0-1"] [UTCDate "2019.08.25"] [UTCTime "11:58:48"] [WhiteElo "1500"] [BlackElo "1757"] [Variant "Three-check"] [TimeControl "300+0"] [ECO "A40"] [Opening "Queen's Pawn"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.11] } { A40 Queen's Pawn } 1... c6?! { (0.11 → 0.96) Inaccuracy. Best move was e5. } { [%eval 0.96] } (1... e5 2. c3 Nc6 3. d5 Bc5 4. e3 Nce7 5. b4 Bd6 6. Ne2) 2. e3?? { (0.96 → -0.61) Blunder. Best move was Nd2. } { [%eval -0.61] } (2. Nd2 d5 3. e4 e5 4. Ngf3 Nf6 5. Nxe5 Bd6 6. Bd3 dxe4) 2... d5 { [%eval -0.23] } 3. Nc3 { [%eval -0.35] } 3... Bf5 { [%eval -0.12] } 4. Bd3 { [%eval -0.15] } 4... Bg6? { (-0.15 → 0.89) Mistake. Best move was e6. } { [%eval 0.89] } (4... e6) 5. Bxg6?! { (0.89 → 0.29) Inaccuracy. Best move was e4. } { [%eval 0.29] } (5. e4) 5... hxg6 { [%eval 0.35] } 6. Nf3 { [%eval 0.24] } 6... e6 { [%eval 0.17] } 7. O-O?! { (0.17 → -0.78) Inaccuracy. Best move was Bd2. } { [%eval -0.78] } (7. Bd2 Bb4 8. Qe2 Nf6 9. O-O-O Nbd7 10. h4 Bxc3 11. Bxc3 Ne4 12. Bb4 Qb6 13. Qe1 Qb5) 7... Nf6 { [%eval -1.02] } 8. e4 { [%eval -0.75] } 8... Ng4?? { (-0.75 → 2.57) Blunder. Best move was Nxe4. } { [%eval 2.57] } (8... Nxe4 9. Bf4 Bd6 10. Ne5 Nxc3 11. bxc3 Nd7 12. Rb1 Rb8 13. Qf3 Bxe5 14. dxe5 Nc5 15. c4) 9. Nxd5?? { (2.57 → -4.37) Blunder. Best move was h3. } { [%eval -4.37] } (9. h3 Nf6) 9... cxd5 { [%eval -3.83] } 10. exd5?? { (-3.83 → -28.17) Blunder. Best move was Bg5. } { [%eval -28.17] } (10. Bg5 Be7 11. Bxe7 Qxe7 12. Qd3 Nc6 13. h3 dxe4 14. Qxe4 Nf6 15. Qd3 O-O-O 16. Rfe1 Qc7) 10... Rxh2?? { (-28.17 → 10.89) Blunder. Best move was Nxh2. } { [%eval 10.89] } (10... Nxh2) 11. Nxh2 { [%eval 9.69] } 11... Nxh2 { [%eval 10.06] } 12. Kxh2?? { (10.06 → Mate in 3) Checkmate is now unavoidable. Best move was dxe6. } { [%eval #-3] } (12. dxe6 fxe6 13. Re1 Qd6 14. Bf4 Qxf4 15. Rxe6+ Kf7 16. Qe2 Kg8 17. Re8 Kh7 18. Qe5 Qxe5) 12... Qh4+ { [%eval #-2] } 13. Kg1 { [%eval #-2] } 13... Bd6 { [%eval #-2] } 14. g3 { [%eval #-2] } 14... Bxg3 { [%eval #-2] } 15. fxg3 { [%eval #-2] } 15... Qxg3+ { [%eval #-1] } 16. Kh1 { [%eval #-1] } 16... Qh3+ { Game ends by variant rule. } 0-1
Reconnecting