lichess.org

FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/W45cfeMB"] [Date "2021.03.25"] [White "E_Lane_22"] [Black "nico_barrientos_4b"] [Result "1-0"] [UTCDate "2021.03.25"] [UTCTime "19:02:48"] [WhiteElo "807"] [BlackElo "847"] [WhiteRatingDiff "+83"] [BlackRatingDiff "-77"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.97] } 1... Nc6?? { (0.97 → 7.55) Blunder. e6 was best. } { [%eval 7.55] } (1... e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Nh3 Bxd2 5. Nxd2 Ne7 6. Ba3) 2. Ba6 { [%eval 8.21] } 2... bxa6 { [%eval 7.08] } 3. Ke2?? { (7.08 → 0.86) Blunder. b4 was best. } { [%eval 0.86] } (3. b4 Nxb4 4. Qf3 Nxc2 5. Qxf7 Kxf7 6. e4 Nxa1 7. Na3 Nb3) 3... Nd4 { [%eval 1.15] } 4. exd4 { [%eval 1.54] } 4... c6?? { (1.54 → 6.14) Blunder. e5 was best. } { [%eval 6.14] } (4... e5) 5. d5 { [%eval 4.18] } 5... cxd5 { [%eval 6.63] } 6. Ke3?? { (6.63 → Mate in 15) Checkmate is now unavoidable. c4 was best. } { [%eval #-15] } (6. c4 dxc4 7. Kd3 cxd3 8. a4 Qb6 9. b3 Qxf2 10. Nf3 Qxf3 11. Qxf3 f5 12. Qxf5 h6) 6... f5?? { (Mate in 15 → Mate in 14) Lost forced checkmate sequence. d4 was best. } { [%eval #14] } (6... d4 7. Kxd4 e5 8. Kxe5 Bd6 9. Kxd6 Rb8 10. Kxd7 Rxb2 11. Kxc8 Qxc8 12. Bxb2 Qxc2 13. Bxg7) 7. Ke4?? { (Mate in 14 → 1.99) Lost forced checkmate sequence. c4 was best. } { [%eval 1.99] } (7. c4 dxc4 8. Ke4 fxe4 9. d4 cxd3 10. Qxd3 exd3 11. Ne2 dxe2 12. Rf1 exf1=Q 13. b4 Qxf2) 7... dxe4 { [%eval 1.71] } 8. h3?? { (1.71 → -2.12) Blunder. Qh5 was best. } { [%eval -2.12] } (8. Qh5) 8... g5?? { (-2.12 → 1.71) Blunder. e3 was best. } { [%eval 1.71] } (8... e3 9. fxe3) 9. b3?? { (1.71 → Mate in 18) Checkmate is now unavoidable. d3 was best. } { [%eval #-18] } (9. d3) 9... a5?? { (Mate in 18 → 3.37) Lost forced checkmate sequence. e3 was best. } { [%eval 3.37] } (9... e3 10. fxe3 g4 11. hxg4 fxg4 12. Qxg4 Qa5 13. Qxg8 Rxg8 14. Rxh7 Qxa2 15. Rxa2 Rxg2 16. Rxe7) 10. Qh5?? { (3.37 → 1.13) Blunder. b4 was best. } { [%eval 1.13] } (10. b4 axb4) 10... Nf6?? { (1.13 → Mate in 13) Checkmate is now unavoidable. Qc7 was best. } { [%eval #13] } (10... Qc7 11. Qxg5) 11. Qxe8 { [%eval #13] } 11... Nxe8 { [%eval #12] } 12. Ba3?? { (Mate in 12 → Mate in 14) Lost forced checkmate sequence. d3 was best. } { [%eval #-14] } (12. d3 exd3 13. Bxg5 dxc2 14. Bxe7 Qxe7 15. Ne2 Qxe2 16. Nc3 Qxf2 17. a4 Qxg2 18. Rhb1 Qxh3) 12... Rb8?? { (Mate in 14 → Mate in 11) Lost forced checkmate sequence. Qc7 was best. } { [%eval #11] } (12... Qc7 13. Bxe7 Qxc2 14. Bxf8 Qxa2 15. Rxa2 Rxf8 16. Rxa5 g4 17. hxg4 fxg4 18. Rxh7 Rxf2 19. Rxd7) 13. Bxe7 { [%eval #11] } 13... Bxe7 { [%eval #10] } 14. Na3 { [%eval #10] } 14... Bxa3 { [%eval #9] } 15. Rc1 { [%eval #9] } 15... Bxc1 { [%eval #8] } 16. Rh2 { [%eval #8] } 16... Bxd2 { [%eval #7] } 17. c3 { [%eval #8] } 17... Bxc3 { [%eval #6] } 18. b4 { [%eval #7] } 18... Bxb4 { [%eval #5] } 19. a3 { [%eval #6] } 19... Bxa3 { [%eval #5] } 20. Ne2?? { (Mate in 5 → Mate in 12) Lost forced checkmate sequence. h4 was best. } { [%eval #-12] } (20. h4 gxh4 21. Rxh4 Qxh4 22. Ne2 Qxf2 23. Nc1 Qxg2 24. Ne2 Qxe2#) 20... Qb6?? { (Mate in 12 → Mate in 5) Lost forced checkmate sequence. e3 was best. } { [%eval #5] } (20... e3 21. fxe3 Bc1 22. Nxc1 Rb3 23. Nxb3 Bb7 24. Nxa5 Bxg2 25. Rxg2 Qxa5 26. Rxg5 Qd8 27. Rxf5) 21. Nd4 { [%eval #5] } 21... Qxd4 { [%eval #4] } 22. Rh1 { [%eval #4] } 22... Qxf2 { [%eval #3] } 23. Rg1?? { (Mate in 3 → Mate in 12) Lost forced checkmate sequence. Re1 was best. } { [%eval #-12] } (23. Re1 Qxg2 24. Rxe4 Qxh3 25. Rxe8 Rxe8#) 23... Qxg1?? { (Mate in 12 → Mate in 2) Lost forced checkmate sequence. Qxg2 was best. } { [%eval #2] } (23... Qxg2 24. Rxg2 e3 25. Rxg5 Rb6 26. Rxf5 Rb1 27. Rxa5 Bb4 28. Rxa7 Nc7 29. Rxc7 Ba6 30. Rxd7) 24. g4 { [%eval #2] } 24... fxg4 { [%eval #1] } 25. hxg4 { [%eval #1] } 25... Qxg4# { Game ends by variant rule. } 1-0
Reconnecting