lichess.org

FEN
[Event "Weekly Three-check Arena"] [Site "https://lichess.org/VzarzUn4"] [Date "2020.07.27"] [White "VariantsOnly"] [Black "opperwezen"] [Result "0-1"] [UTCDate "2020.07.27"] [UTCTime "19:49:01"] [WhiteElo "2277"] [BlackElo "2444"] [WhiteRatingDiff "-4"] [BlackRatingDiff "+5"] [BlackTitle "IM"] [Variant "Three-check"] [TimeControl "180+0"] [ECO "B00"] [Opening "St. George Defense"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 1.97] } 1... a6? { (1.97 → 3.67) Mistake. c5 was best. } { [%eval 3.67] } { B00 St. George Defense } (1... c5 2. Nf3 Nc6 3. c3 e6 4. d4 cxd4 5. Bd3 Nge7 6. O-O) 2. d4 { [%eval 3.18] } 2... d5?! { (3.18 → 4.32) Inaccuracy. c5 was best. } { [%eval 4.32] } (2... c5 3. c3) 3. Nc3 { [%eval 4.01] } 3... dxe4?? { (4.01 → Mate in 7) Checkmate is now unavoidable. c6 was best. } { [%eval #7] } (3... c6 4. Nf3) 4. Bc4?! { (Mate in 7 → 20.52) Lost forced checkmate sequence. Qh5 was best. } { [%eval 20.52] } (4. Qh5 Qxd4 5. Bb5+ Kd8 6. Bf4 Qd6 7. Bxd6 cxd6 8. Qc5 dxc5 9. Rd1+ Bd7 10. Rxd7+) 4... e6?! { (20.52 → Mate in 8) Checkmate is now unavoidable. Qd6 was best. } { [%eval #8] } (4... Qd6 5. Bxf7+) 5. Nge2?? { (Mate in 8 → 3.19) Lost forced checkmate sequence. Bb5+ was best. } { [%eval 3.19] } (5. Bb5+ axb5 6. Qh5 Qg5 7. Qxg5 Nc6 8. Nxb5 Bb4+ 9. Kf1 Kd7 10. d5 g6 11. dxc6+ bxc6) 5... Nf6?! { (3.19 → 4.36) Inaccuracy. Nc6 was best. } { [%eval 4.36] } (5... Nc6) 6. Bg5 { [%eval 3.85] } 6... e3?? { (3.85 → 9.27) Blunder. h6 was best. } { [%eval 9.27] } (6... h6 7. Bxf6) 7. fxe3 { [%eval 8.25] } 7... Bd6 { [%eval 8.31] } 8. Qd3? { (8.31 → 4.51) Mistake. Ne4 was best. } { [%eval 4.51] } (8. Ne4) 8... Nc6 { [%eval 5.58] } 9. O-O-O { [%eval 4.92] } 9... Nb4 { [%eval 5.54] } 10. Bb5+ { [%eval 5.23] } 10... Kf8 { [%eval 5.11] } 11. Qd2?? { (5.11 → -12.89) Blunder. Qc4 was best. } { [%eval -12.89] } (11. Qc4) 11... axb5?? { (-12.89 → 5.40) Blunder. Nxa2+ was best. } { [%eval 5.4] } (11... Nxa2+) 12. a3?? { (5.40 → Mate in 10) Checkmate is now unavoidable. Kb1 was best. } { [%eval #-10] } (12. Kb1 Kg8 13. Rhf1 Nxa2 14. Nxa2 Ne4 15. Bxd8 Nxd2+ 16. Rxd2 h5 17. Nec3 f5 18. Ne4 Bd7) 12... Bd7?? { (Mate in 10 → 6.49) Lost forced checkmate sequence. Rxa3 was best. } { [%eval 6.49] } (12... Rxa3 13. bxa3 Na2+ 14. Kb1 Nxc3+ 15. Qxc3 Nd5 16. Ka1 Nxc3 17. Nxc3 Bxa3 18. Kb1 Qd6 19. Be7+) 13. Nf4?? { (6.49 → Mate in 8) Checkmate is now unavoidable. Kb1 was best. } { [%eval #-8] } (13. Kb1) 13... Na2+ { [%eval #-10] } 14. Nxa2 { [%eval #-10] } 14... Rxa3 { [%eval #-11] } 15. Bh6 { [%eval #-5] } 15... Kg8 { [%eval #-6] } 16. bxa3 { [%eval #-3] } 16... Qa8 { [%eval #-6] } 17. Kb1 { [%eval #-6] } 17... Qxa3 { [%eval #-6] } 18. Nh5 { [%eval #-2] } 18... Ne4 { [%eval #-3] } 19. Nf6+ { [%eval #-3] } 19... gxf6 { [%eval #-2] } 20. Qf2 { [%eval #-2] } 20... Qb2+ { [%eval #-1] } 21. Kxb2 { [%eval #-1] } 21... Ba3+ { Game ends by variant rule. } 0-1
Reconnecting