lichess.org

FEN
[Event "Casual Antichess game"] [Site "https://lichess.org/Vnketu45"] [Date "2018.11.02"] [Round "-"] [White "the-lone-wolf"] [Black "ProgramFOX"] [Result "1-0"] [UTCDate "2018.11.02"] [UTCTime "09:25:35"] [WhiteElo "2049"] [BlackElo "2104"] [Variant "Antichess"] [TimeControl "120+5"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. c3?? { (0.15 → -2.51) Blunder. Best move was e3. } { [%eval -2.51] } (1. e3 b5) 1... Nh6?? { (-2.51 → 1.20) Blunder. Best move was e6. } { [%eval 1.2] } (1... e6 2. b4 Bxb4 3. cxb4 b5 4. Qc2 g6 5. Qxc7 Qxc7 6. Kd1 Qxh2 7. Rxh2 d5 8. Rxh7) 2. a3?? { (1.20 → -0.97) Blunder. Best move was g4. } { [%eval -0.97] } (2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bf3 6. exf3 h6 7. Rxh6 gxh6 8. c4 Qc8) 2... Ng4 { [%eval -0.9] } 3. g3 { [%eval -0.91] } 3... Nxh2 { [%eval -1.28] } 4. Rxh2 { [%eval -1.37] } 4... g5? { (-1.37 → 0.00) Mistake. Best move was e6. } { [%eval 0.0] } (4... e6 5. Rxh7 Rxh7 6. Bh3 Bxa3 7. bxa3 Rxh3 8. Nxh3 Ke7 9. g4 c6 10. Ng5 Qh8 11. Nxf7) 5. Rxh7 { [%eval 0.0] } 5... Rxh7 { [%eval 0.06] } 6. Nh3 { [%eval 0.05] } 6... Rxh3 { [%eval 0.14] } 7. Bxh3 { [%eval 0.06] } 7... g4 { [%eval 0.1] } 8. Bxg4 { [%eval 0.08] } 8... f5 { [%eval 0.0] } 9. Bxf5 { [%eval -0.1] } 9... Bg7?? { (-0.10 → 1.68) Blunder. Best move was d6. } { [%eval 1.68] } (9... d6 10. Bxc8 Qxc8 11. Qa4 Nd7 12. Qxd7 Kxd7 13. Kd1 b6 14. Kc2 Qa6 15. Kd1 Qxa3 16. bxa3) 10. Bxd7 { [%eval 1.44] } 10... Bxc3 { [%eval 1.65] } 11. Nxc3 { [%eval 1.29] } 11... Kxd7 { [%eval 1.47] } 12. Qb3?? { (1.47 → -1.76) Blunder. Best move was Qa4. } { [%eval -1.76] } (12. Qa4) 12... b5?? { (-1.76 → 3.75) Blunder. Best move was b6. } { [%eval 3.75] } (12... b6 13. Qxb6) 13. Qxb5 { [%eval 3.14] } 13... c6?? { (3.14 → Mate in 11) Checkmate is now unavoidable. Best move was Ba6. } { [%eval #11] } (13... Ba6 14. Qxb8) 14. Qxb8 { [%eval #11] } 14... Rxb8 { [%eval #10] } 15. Nd5 { [%eval #10] } 15... Rxb2 { [%eval #8] } 16. Bxb2 { [%eval #8] } 16... cxd5 { [%eval #7] } 17. e4 { [%eval #7] } 17... dxe4 { [%eval #6] } 18. f3 { [%eval #6] } 18... exf3 { [%eval #5] } 19. Ke2 { [%eval #6] } 19... fxe2 { [%eval #5] } 20. Bh8 { [%eval #5] } 20... Qxh8 { [%eval #4] } 21. a4 { [%eval #4] } 21... Qxa1 { [%eval #3] } 22. d3 { [%eval #3] } 22... Qxa4 { [%eval #2] } 23. d4 { [%eval #2] } 23... Qxd4 { [%eval #1] } 24. g4 { [%eval #1] } 24... Qxg4# { Game ends by variant rule. } 1-0
Reconnecting