FEN
[Event "Yearly Antichess Arena"]
[Site "https://lichess.org/VfwjUAXB"]
[Date "2026.05.11"]
[Round "-"]
[White "paulerbear"]
[Black "gbcarter2015"]
[Result "1-0"]
[GameId "VfwjUAXB"]
[UTCDate "2026.05.11"]
[UTCTime "20:00:41"]
[WhiteElo "1753"]
[BlackElo "1189"]
[WhiteRatingDiff "+16"]
[BlackRatingDiff "-10"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... d6?? { (Mate in 16 → Mate in 15) Lost forced checkmate sequence. b5 was best. } { [%eval #15] } (1... b5 2. Bxb5 d5 3. Bxe8 dxe4 4. Bxf7 Qxd2 5. Bxd2 h5 6. Bxh5) 2. Qf3?? { (Mate in 15 → -1.87) Lost forced checkmate sequence. Ba6 was best. } { [%eval -1.87] } (2. Ba6 Nxa6 3. Qg4 Bxg4 4. Kd1 Bxd1 5. d3 Bxc2 6. Nd2 Bxd3) 2... Qd7?? { (-1.87 → Mate in 17) Checkmate is now unavoidable. Bh3 was best. } { [%eval #17] } (2... Bh3 3. Nxh3 f5 4. Qxf5 d5 5. exd5 Qxd5 6. Qxd5 b5 7. Qxb5 Na6 8. Qxa6) 3. Qxf7 { [%eval #17] } 3... Kxf7 { [%eval #15] } 4. g4 { [%eval #15] } 4... Qxg4 { [%eval #15] } 5. Bg2?? { (Mate in 15 → -2.32) Lost forced checkmate sequence. e5 was best. } { [%eval -2.32] } (5. e5 dxe5 6. Ba6 Nxa6 7. Nh3 Qxh3 8. Rg1 Qxh2 9. Rxg7 Bxg7 10. Kf1 Qxf2) 5... Qxg2 { [%eval -2.28] } 6. Kd1?? { (-2.28 → Mate in 15) Checkmate is now unavoidable. e5 was best. } { [%eval #-15] } (6. e5 Qxh1 7. exd6 Qxh2 8. dxe7 Qxf2 9. Kxf2 Nxe7 10. Ne2 Be6 11. c4 Bxc4) 6... Qxh1?? { (Mate in 15 → -1.38) Lost forced checkmate sequence. Qxh2 was best. } { [%eval -1.38] } (6... Qxh2 7. Rxh2 Bf5 8. exf5 Kg6 9. Rxh7 Rxh7 10. fxg6 e6 11. gxh7 g6 12. hxg8=Q) 7. f3?? { (-1.38 → -4.81) Blunder. c4 was best. } { [%eval -4.81] } (7. c4 Qxe4 8. c5 Qxb1 9. Rxb1 dxc5 10. Ne2 Nd7 11. Ra1 Ngf6 12. b4 cxb4) 7... Qxg1 { [%eval -4.38] } 8. h3 { [%eval -5.28] } 8... Qxd1 { [%eval -4.73] } 9. d3 { [%eval -4.99] } 9... Qxc1?? { (-4.99 → Mate in 9) Checkmate is now unavoidable. Bxh3 was best. } { [%eval #9] } (9... Bxh3 10. c3) 10. d4?? { (Mate in 9 → -0.08) Lost forced checkmate sequence. f4 was best. } { [%eval -0.08] } (10. f4 Bxh3 11. Nc3 Qxb2 12. Rf1 Qxc2 13. Ne2 Bxf1 14. Nc3 Bxd3 15. Nd1 Qxd1) 10... Qxb1 { [%eval 0.0] } 11. Rxb1 { [%eval -1.51] } 11... Bxh3 { [%eval -1.33] } 12. Rf1 { [%eval -0.82] } 12... Bxf1 { [%eval -0.97] } 13. c4 { [%eval -0.59] } 13... Bxc4 { [%eval 0.58] } 14. e5? { (0.58 → -0.92) Mistake. f4 was best. } { [%eval -0.92] } (14. f4 Bxa2) 14... Bxa2?? { (-0.92 → Mate in 5) Checkmate is now unavoidable. dxe5 was best. } { [%eval #5] } (14... dxe5 15. dxe5 Bxa2 16. b3 Bxb3 17. f4 Kf6 18. exf6 gxf6 19. f5 Be6 20. fxe6) 15. exd6 { [%eval #5] } 15... cxd6 { [%eval #4] } 16. d5 { [%eval #4] } 16... Bxd5 { [%eval #3] } 17. b3?? { (Mate in 3 → -2.23) Lost forced checkmate sequence. b4 was best. } { [%eval -2.23] } (17. b4 Bxf3 18. b5 Nf6 19. b6 axb6#) 17... Bxf3?? { (-2.23 → Mate in 8) Checkmate is now unavoidable. Bxb3 was best. } { [%eval #8] } (17... Bxb3 18. f4 d5 19. f5 Ke6 20. fxe6 Nd7 21. exd7 Rc8 22. dxc8=B Ba4 23. Bxb7) 18. b4 { [%eval #8] } 18... Bd1 { [%eval #2] } 19. b5 { [%eval #2] } 19... Ba4 { [%eval #1] } 20. b6 { [%eval #1] } 20... axb6# { Game ends by variant rule. } 1-0

