FEN
[Event "Balatonbereny GM"]
[Site "Balatonbereny"]
[Date "1996.??.??"]
[Round "3"]
[White "Nisipeanu, Liviu Dieter"]
[Black "Horvath, Csaba"]
[Result "1/2-1/2"]
[GameId "VSNghqJO"]
[WhiteElo "2515"]
[BlackElo "2540"]
[Variant "Standard"]
[TimeControl "-"]
[ECO "B02"]
[Opening "Alekhine Defense: Spielmann Gambit"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.12] } 1... Nf6 { [%eval 0.27] } 2. Nc3 { [%eval 0.0] } 2... d5 { [%eval 0.15] } 3. e5 { [%eval 0.0] } 3... Nfd7 { [%eval 0.32] } 4. e6 { [%eval 0.0] } { B02 Alekhine Defense: Spielmann Gambit } 4... fxe6 { [%eval 0.0] } 5. d4 { [%eval 0.0] } 5... Nf6 { [%eval 0.37] } 6. Nf3 { [%eval 0.0] } 6... g6 { [%eval 0.41] } 7. h4 { [%eval 0.06] } 7... Bg7 { [%eval 0.21] } 8. Bd3?! { (0.21 → -0.35) Inaccuracy. h5 was best. } { [%eval -0.35] } (8. h5 gxh5 9. Bb5+ c6 10. Bd3 c5 11. dxc5 Nc6 12. Bf4 Qa5 13. Qd2 Bd7 14. a3 Ng4) 8... c5?! { (-0.35 → 0.21) Inaccuracy. Nc6 was best. } { [%eval 0.21] } (8... Nc6 9. Ne5 Nxd4 10. Nxg6 Rg8 11. Ne5 Qd6 12. f4 Nf5 13. g4 Ng3 14. Rh3 Nfe4 15. Nxe4) 9. dxc5 { [%eval -0.08] } 9... Nc6 { [%eval 0.15] } 10. h5 { [%eval -0.65] } 10... gxh5?! { (-0.65 → 0.19) Inaccuracy. e5 was best. } { [%eval 0.19] } (10... e5 11. h6) 11. Bf4 { [%eval 0.14] } 11... Qa5 { [%eval 0.13] } 12. Qd2 { [%eval 0.03] } 12... Bd7 { [%eval 0.22] } 13. O-O-O?? { (0.22 → -1.45) Blunder. a3 was best. } { [%eval -1.45] } (13. a3 Rc8 14. O-O d4 15. Ne4 Qxd2 16. Bxd2 Nxe4 17. Bxe4 O-O 18. b4 Be8 19. Rab1 Bg6) 13... O-O?? { (-1.45 → 0.69) Blunder. d4 was best. } { [%eval 0.69] } (13... d4 14. Nb5 Qxa2 15. c3 dxc3 16. Qxc3 O-O 17. Qc4 Nb4 18. Qxa2 Nxa2+ 19. Kb1 Nb4 20. Bc4) 14. Kb1?! { (0.69 → 0.08) Inaccuracy. a3 was best. } { [%eval 0.08] } (14. a3 d4) 14... Qxc5 { [%eval 0.29] } 15. Bg3?! { (0.29 → -0.42) Inaccuracy. Rde1 was best. } { [%eval -0.42] } (15. Rde1 Nb4) 15... Ng4?? { (-0.42 → 2.46) Blunder. Rac8 was best. } { [%eval 2.46] } (15... Rac8) 16. Rxh5 { [%eval 2.29] } 16... Bxc3?? { (2.29 → Mate in 10) Checkmate is now unavoidable. h6 was best. } { [%eval #10] } (16... h6 17. Rh4 e5 18. Nxd5 Rad8 19. Qe1 Be6 20. Nc3 e4 21. Qxe4 Bf5 22. Qa4 Bxd3 23. Rxd3) 17. Qxc3?? { (Mate in 10 → 0.80) Lost forced checkmate sequence. Bxh7+ was best. } { [%eval 0.8] } { The game is a draw. } (17. Bxh7+ Kf7 18. Qf4+ Bf6 19. Ng5+ Kg7 20. Qxg4 Rg8 21. Nxe6+ Kf7 22. Bxg8+ Rxg8 23. Rh7+ Rg7) 1/2-1/2