FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/VAJuPiJl"]
[Date "2022.05.20"]
[White "B72061390VALENTINO"]
[Black "Denysfisenko"]
[Result "0-1"]
[GameId "VAJuPiJl"]
[UTCDate "2022.05.20"]
[UTCTime "06:44:57"]
[WhiteElo "2061"]
[BlackElo "1594"]
[WhiteRatingDiff "-10"]
[BlackRatingDiff "+28"]
[Variant "Antichess"]
[TimeControl "120+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 1.3] } 1... b5 { [%eval 1.41] } 2. Bxb5 { [%eval 1.64] } 2... Bb7?? { (1.64 → 4.52) Blunder. Ba6 was best. } { [%eval 4.52] } (2... Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2 6. Qxa7 Rxa7 7. Rxa2) 3. Bxd7 { [%eval 4.33] } 3... Bxg2 { [%eval 5.3] } 4. Bxe8 { [%eval 4.57] } 4... Bxh1 { [%eval 4.55] } 5. Bxf7 { [%eval 4.09] } 5... Qxd2 { [%eval 4.47] } 6. Kxd2 { [%eval 5.13] } 6... Bd5 { [%eval 5.3] } 7. Bxg8 { [%eval 5.51] } 7... Bxg8?? { (5.51 → Mate in 12) Checkmate is now unavoidable. Bxa2 was best. } { [%eval #12] } (7... Bxa2 8. Rxa2 Rxg8 9. Rxa7 Rxa7 10. Qf3 Nd7 11. Qxf8 Nxf8 12. e4) 8. c4 { [%eval #11] } 8... Bxc4 { [%eval #10] } 9. Qh5 { [%eval #11] } 9... Bxa2 { [%eval #10] } 10. Qxh7 { [%eval #10] } 10... Bxb1 { [%eval #8] } 11. Qxg7 { [%eval #9] } 11... Bxg7 { [%eval #8] } 12. Rxa7?? { (Mate in 8 → Mate in 7) Lost forced checkmate sequence. Rxb1 was best. } { [%eval #-7] } (12. Rxb1 Rxh2 13. b4 Rxf2 14. Kc2 Rxc2 15. Bd2 Rxd2 16. Ne2 Rxe2 17. Rb2 Rxb2 18. e4 Rxb4) 12... Bxb2 { [%eval #-7] } 13. Rxc7 { [%eval #-6] } 13... Bxc1 { [%eval #-6] } 14. Rxe7 { [%eval #-5] } 14... Bxd2?? { (Mate in 5 → Mate in 5) Lost forced checkmate sequence. Rxh2 was best. } { [%eval #5] } (14... Rxh2 15. Kxc1 Rxf2 16. Kxb1 Nd7 17. Rxd7 Ra1 18. Kxa1 Re2 19. Nxe2#) 15. e4 { [%eval #5] } 15... Bxe4 { [%eval #4] } 16. Rxe4 { [%eval #4] } 16... Rxh2 { [%eval #3] } 17. Nh3?? { (Mate in 3 → Mate in 4) Lost forced checkmate sequence. Rd4 was best. } { [%eval #-4] } (17. Rd4 Rxf2 18. Rxd2 Rxd2 19. Ne2 Rxe2#) 17... Rxf2 { [%eval #-4] } 18. Nxf2 { [%eval #-3] } 18... Bb4 { [%eval #-3] } 19. Rxb4 { [%eval #-2] } 19... Ra7 { [%eval #-2] } 20. Rxb8 { [%eval #-1] } 20... Ra8 { [%eval #-1] } 21. Rxa8# { Game ends by variant rule. } 0-1